Houdini Main Changelogs

20.5.422

Fixed crash in the Flipbook ROP when the output resolution is changed.

Mon. November 18, 2024
21.0.174

Fixed crash in the Flipbook ROP when the output resolution is changed.

Mon. November 18, 2024
21.0.174

Fixed bake folder not being used correctly for primitive attributes.

Mon. November 18, 2024
21.0.174

Added support to the Collection LOP and Assign Material LOP for creating collections or collection based material bindings expressed as USD path expressions.

Mon. November 18, 2024
20.5.422

Fixed viewer update of object transforms when navigating in and out of subnet objects in Hide Other Objects mode.

Mon. November 18, 2024
21.0.174

Fixed viewer update of object transforms when navigating in and out of subnet objects in Hide Other Objects mode.

Mon. November 18, 2024
21.0.174

Add an env var `HOUDINI_HDA_SUPPRESS_OPTIONAL_FILES` which when set will prevent the creation of the modtimes and createtimes files when expanding an HDA to CVS friendly format.

Mon. November 18, 2024
20.5.422

Fix that can happen when switching to Rig Tree pane under particular circumstances.

Mon. November 18, 2024
21.0.174

Fix that can happen when switching to Rig Tree pane under particular circumstances.

Mon. November 18, 2024
20.5.421

Added support for landscape creation in Unreal 5.5.

Mon. November 18, 2024
20.5.421

Fixed an isse where the edit layer name could be ignored when creating a landscape.

Mon. November 18, 2024
20.5.421

Landscape import performance optimizations.

Mon. November 18, 2024
21.0.173

Fixed an error when readin the ouput name from a primitive or detail attribute.

Sun. November 17, 2024
21.0.173

Fixed landscape creation in Unreal 5.5

Sun. November 17, 2024
20.5.419

Fix degenerate cases when computing bezier() segment slopes on animation channels.

Fri. November 15, 2024
21.0.171

Fix degenerate cases when computing bezier() segment slopes on animation channels.

Fri. November 15, 2024
21.0.171

Update the Curve state so that clicking on an intermediate point of an existing curve in draw mode with no active curve will now begin drawing the new curve from a branch point.

Fri. November 15, 2024
21.0.171

Fixed an issue in the Bullet solver which could cause minor changes to simulation results when resimulating from an older cached frame after a parameter change.

Fri. November 15, 2024
20.5.419

Fixed a bug that was causing HAPI_GetPresetNames to crash when using Thrift sessions.

Fri. November 15, 2024
21.0.171

Fixed a bug that was causing HAPI_GetPresetNames to crash when using Thrift sessions.

Fri. November 15, 2024
21.0.171

Fixed Blendshape component skel input and output connection, it will now be connected to the point transform and the output, to propperly set the detail attribs on the skeleton.

Fri. November 15, 2024
21.0.171

Fixed a bug in the Bullet solver which caused animated static objects to not be interpolated correctly when resimulating the last frame (e.g. after a parameter change).

Fri. November 15, 2024
21.0.171

Fixed the returned order of nodes and ports when running a search of an APEX graph. The prior order was a depth first search which would iterate through the nodes of the subnets in revert point order. The new default order is a depth first search which iterates through the nodes of the subnet in forward point order. Additional options have been added to search in a breadth first search order. This reordering alters the results of the following APEX callbacks:

  • graph::FindNodes
  • graph::FindFirstNode
  • graph::FindPorts
  • graph::FindFirstPort

It also alters the results of the following APEX python functions:

  • apex.Graph.matchNodes(...)
  • apex.Graph.matchFirstNode(...)
  • apex.Graph.matchPorts(...)
Fri. November 15, 2024
20.5.419

Added new callbacks to APEX's string library: ToInteger, and ToFloat.

Fri. November 15, 2024
21.0.171

Fixed the returned order of nodes and ports when running a search of an APEX graph. The prior order was a depth first search which would iterate through the nodes of the subnets in revert point order. The new default order is a depth first search which iterates through the nodes of the subnet in forward point order. Additional options have been added to search in a breadth first search order. This change alters the results of the following APEX callbacks:

  • graph::FindNodes
  • graph::FindFirstNode
  • graph::FindPorts
  • graph::FindFirstPort

It also alters the results of the following APEX python functions:

  • apex.Graph.matchNodes(...)
  • apex.Graph.matchFirstNode(...)
  • apex.Graph.matchPorts(...)
Fri. November 15, 2024