Houdini Main Changelogs

21.0.167

Added a new Attribute Classify TOP, which can be used to assign a numeric value for each distinct attribute configuration on the the input work items. The list of attribute values to consider can be specified either with a multi-parm list or an attribute pattern. A new "class" int attribute is added to each input work item -- work items with the same attribute values will have the same class number.

Mon. November 11, 2024
20.5.415

Fix an issue in the attribute paint state where if the geometry intersection failed, it could sometimes connect the stroke to the origin unexpectedly.

Mon. November 11, 2024
21.0.167

Fix an issue in the attribute paint state where if the geometry intersection failed, it could sometimes connect the stroke to the origin unexpectedly.

Mon. November 11, 2024
21.0.167

Added an Animation Clip parameter to APEX Scene Invoke to select which animation clip to use when evaluating the apex scene.

Mon. November 11, 2024
21.0.167

Reorganized the Curve state context menu to place items into submenus.

Mon. November 11, 2024
21.0.167

In the animation editor, qlinear() segments no longer have bazier handles.

Mon. November 11, 2024
20.5.415

On Windows, relax HDK compiler version check for the latest Visual Studio 2022 compiler update.

Mon. November 11, 2024
21.0.167

On Windows, relax HDK compiler version check for the latest Visual Studio 2022 compiler update.

Mon. November 11, 2024
20.5.415

Fixed a crash in Poly Bevel 3.0 SOP when given atypical input topology, consisting only of points and lines.

Mon. November 11, 2024
21.0.167

Fixed a crash in Poly Bevel 3.0 SOP when given atypical input topology, consisting only of points and lines.

Mon. November 11, 2024
21.0.166

Fixed an issue where a new landscape with a single height layer would not be placed into the correct Edit Layer.

Sun. November 10, 2024
21.0.164

Fixed a regression that caused an infinite loop setting landscape spline segment meshes by attributes.

Fri. November 8, 2024
20.5.412

Fixed a regression that caused an infinite loop setting landscape spline segment meshes by attributes.

Fri. November 8, 2024
20.0.884

Fixed an issue with Bullet's soft constraints which could cause unexpected rotation behaviour in certain situations when the rest length was non-zero.

Fri. November 8, 2024
20.5.412

Updated documentation regarding 'Automatic Headlight Creation' in Render Settings LOP.

Fri. November 8, 2024
20.5.412

XPU: Fixed a bug where camera clipping range didn't take effect when using a lens shader with any projection other than "Perspective" or "Orthographic".

Fri. November 8, 2024
21.0.164

XPU: Fixed a bug where camera clipping range didn't take effect when using a lens shader with any projection other than "Perspective" or "Orthographic".

Fri. November 8, 2024
20.5.412

Fixed a crash writing deep EXR via OpenImageIO driver when DCM Of Size parameter is set to "Monochrome".

Fri. November 8, 2024
20.5.412

Updated python state menu hotkey documentation for the new hotkey system.

Fri. November 8, 2024
21.0.164

Updated python state menu hotkey documentation for the new hotkey system.

Fri. November 8, 2024
21.0.164

Fixed a crash writing deep EXR via OpenImageIO driver when DCM Of Size parameter is set to "Monochrome".

Fri. November 8, 2024
20.5.412

Fixed an issue with Bullet's soft constraints which could cause unexpected rotation behaviour in certain situations when the rest length was non-zero.

Fri. November 8, 2024
21.0.164

Fixed an issue when decompiling in APEX Script that could list an argument twice if the port on the callback was both wired and had a hardcoded parameter value set.

Fri. November 8, 2024
20.5.412

Houdini is more robust against unexpectedly deleted insertion points.

Fri. November 8, 2024
21.0.164

Houdini is more robust against unexpectedly deleted insertion points.

Fri. November 8, 2024