Houdini Main Changelogs

20.0.877

Fixed a crash in the Unpack USD SOP when importing an invalid NURBS curve primitive.

Fri. November 1, 2024
20.5.405

Bumped the HDK ABI version due to addition of extra volume properties in BRAY_Types.h.

Fri. November 1, 2024
20.5.405

Added a new object property "Volume Velocity Blur Mode" to select alterative methods of applying motion blur to volumes.

Fri. November 1, 2024
20.5.405

Added "Volume Shadow Step Rate" property to Render Geometry Settings to allow for faster shadows at added bias.

Fri. November 1, 2024
20.0.877

Fixed a possible issue in VEX where the optimizer might have generated an "fcmp uno" instruction.

Fri. November 1, 2024
20.5.405

Fixed a possible issue in VEX where the optimizer might have generated an "fcmp uno" instruction.

Fri. November 1, 2024
20.5.405

Fixed a bug where husk would try to use undefined values for resolution, pixel aspect, or data window property if there are multiple render products and there are products that defines the property while the first product doesn't.

Fri. November 1, 2024
20.5.405

Fix issues in light and material linker when changing the link type. Also fix rule card size issues.

Fri. November 1, 2024
20.5.404

Fixed a crash in the Unpack USD SOP when importing an invalid NURBS curve primitive.

Thu. October 31, 2024
20.5.404

The "tmp:" asset resolve HDK sample for USD plugins now supports the use of a resolver context string to override the value of HOUDINI_TEMP_DIR.

Thu. October 31, 2024
20.5.404

Fixed an issue where HoudiniGL/HoudiniVK could, in some situations, pick up the camera's transform matrix from the shutter-open time (as opposed to the actual frame time)

Thu. October 31, 2024
20.5.403

Changes to a COP networks default resolution will cause interactive renders that reference that COP as a texture to restart.

Wed. October 30, 2024
20.5.403

itoa() will work with 64bit integers in VEX.

Wed. October 30, 2024
20.5.403

Added new hou.LopNode.uneditableStage method for use in Python LOPs using the editableLayer approach. Provides read only access to the current state of the USD stage.

Wed. October 30, 2024
20.5.402

XPU: Fixed bug on averaging the shading normal which caused artefacts with non grey weights were used.

Tue. October 29, 2024
20.5.402

Fixed bug refreshing parameter import blocks where refreshed "Spacer" parameters would output as an unrecognized type in the dialog script and end up being loaded as float parameters.

Tue. October 29, 2024
20.0.874

Fixed an issue with shelf edits getting sometimes dropped and reset after updating Houdini to a new daily build.

Tue. October 29, 2024
20.5.402

Fixed an issue with shelf edits getting sometimes dropped and reset after updating Houdini to a new daily build.

Tue. October 29, 2024
20.5.401

Updated main hotkeys documentation to include some info previously only mentioned in the What's New in 20.0.

Mon. October 28, 2024
20.5.401

Fixed issue selecting filenames when using the --frame-list command line option.

Mon. October 28, 2024
20.5.401

Fixed negative scales when leveling controls in the multiik component.

Mon. October 28, 2024
20.0.873

Fixed a bug with distance_pointline and distance_pointray VEX functions producing incorrect results with non-normalized direction inputs.

Mon. October 28, 2024
20.5.401

Fixed a bug with distance_pointline and distance_pointray VEX functions producing incorrect results with non-normalized direction inputs.

Mon. October 28, 2024
20.5.401

Fixed a bug in the Clip 2.0 SOP that led to incorrect clipping when the input group of polygons lay partially on the clipping plane.

Mon. October 28, 2024
20.5.401

Fixed a bug in the Clip 2.0 SOP that led to incorrect clipping when the input group of polygons lay partially on the clipping plane.

Mon. October 28, 2024