Houdini Main Changelogs
21.0.107 | Updated apex.Dict to allow storing and retrieving apex FloatRamp and ColorRamp instances through hou.Ramp objects in python. |
Wed. September 11, 2024 | |
20.5.355 | ML Regression Train now logs additional diagnostic information about the environment in which the training is done. This includes the versions of python, CUDA, PyTorch, ONNX and NumPy. |
Wed. September 11, 2024 | |
21.0.107 | ML Regression Train now logs additional diagnostic information about the environment in which the training is done. This includes the versions of python, CUDA, PyTorch, ONNX and NumPy. |
Wed. September 11, 2024 | |
20.5.355 | Convolve 3x3 COP has an icon. |
Wed. September 11, 2024 | |
21.0.107 | Fixed a bug with the 'fbx_node_type' point attribute supported by KineFX FBX export nodes which could cause parent nodes in the Fbx scene to to be created using the node type of their child due to the order in which path hierarchies are being traversed. |
Wed. September 11, 2024 | |
20.5.355 | Removed documentation for non-existent Mtlx Fake Caustics VOP. |
Wed. September 11, 2024 | |
20.5.355 | Fixed objects with QuickSurface material not displaying if triplanar projection used and triplanar projection slightly brightening textures |
Wed. September 11, 2024 | |
21.0.107 | Fixed an update bug in the viewport when a time-dependent Copernicus texture was used in a material. |
Wed. September 11, 2024 | |
20.5.355 | Fixed an issue that prevented ML Example Output from displaying errors whenever the user specified volume names or attribute names that don't exist. |
Wed. September 11, 2024 | |
20.5.355 | Added a Reload Model button to ML Regression Inference. |
Wed. September 11, 2024 | |
20.5.355 | The help for VDB Rasterize Frustum SOP will have the correct icon now. |
Wed. September 11, 2024 | |
21.0.107 | Added a new object property "Volume Velocity Blur Mode" to select alterative methods of applying motion blur to volumes. |
Wed. September 11, 2024 | |
21.0.107 | Add dynamicpath::DeformLaplacian callback to APEX. Uses the SOP Crowds MotionPath Edit solver to drive the deformation. |
Wed. September 11, 2024 | |
20.5.355 | Changed image rendering in the viewport to avoid extrapolation when tiled visualization is disabled. |
Wed. September 11, 2024 | |
21.0.107 | Changed image rendering in the viewport to avoid extrapolation when tiled visualization is disabled. |
Wed. September 11, 2024 | |
21.0.107 | Improved the Edit Material Network LOP to allow globbing USD material primitives in the "Material Path" parameter to edit several materials at once. Also added a toggle parm to improve support of adding AOVs. |
Wed. September 11, 2024 | |
21.0.106 |
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Tue. September 10, 2024 | |
20.5.354 | A new Convolve 3x3 COP allows precise construction of small convolution kernels. |
Tue. September 10, 2024 | |
21.0.106 |
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Tue. September 10, 2024 | |
21.0.106 | Fixed a bug with the Unpack USD SOP where the Pivot Location parameter was ignored for packed USD primitives produced when unpacking to polygons (e.g. from a point instancer). |
Tue. September 10, 2024 | |
20.5.354 | Removed some invalid parameters from the Karma display options viewport dialog. These options could have accidentally affected motion blur updates in some odd cases. |
Tue. September 10, 2024 | |
20.5.354 | Fixed bug where text visualzers for primitive attributes wouldn't be offset when multiple are active, causing only one to be visible |
Tue. September 10, 2024 | |
21.0.106 | Fixed an issue in APEX Script where using an augmented assignment statement inside of a scope block could leave the node unconnected resulting in sorting issues. |
Tue. September 10, 2024 | |
20.5.354 | Fixed bug on Attribute Adjust Float and Int, where Source Attribute menu would not list existsing float attributes. |
Tue. September 10, 2024 | |
21.0.106 | Fixed bug on Attribute Adjust Float and Int, where Source Attribute menu would not list existsing float attributes. |
Tue. September 10, 2024 |