Houdini Main Changelogs
20.5.355 | Fixed an issue that prevented ML Example Output from displaying errors whenever the user specified volume names or attribute names that don't exist. |
Wed. September 11, 2024 | |
20.5.355 | Added a Reload Model button to ML Regression Inference. |
Wed. September 11, 2024 | |
20.5.355 | The help for VDB Rasterize Frustum SOP will have the correct icon now. |
Wed. September 11, 2024 | |
21.0.107 | Added a new object property "Volume Velocity Blur Mode" to select alterative methods of applying motion blur to volumes. |
Wed. September 11, 2024 | |
21.0.107 | Add dynamicpath::DeformLaplacian callback to APEX. Uses the SOP Crowds MotionPath Edit solver to drive the deformation. |
Wed. September 11, 2024 | |
20.5.355 | Changed image rendering in the viewport to avoid extrapolation when tiled visualization is disabled. |
Wed. September 11, 2024 | |
21.0.107 | Changed image rendering in the viewport to avoid extrapolation when tiled visualization is disabled. |
Wed. September 11, 2024 | |
21.0.107 | Improved the Edit Material Network LOP to allow globbing USD material primitives in the "Material Path" parameter to edit several materials at once. Also added a toggle parm to improve support of adding AOVs. |
Wed. September 11, 2024 | |
21.0.106 |
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Tue. September 10, 2024 | |
20.5.354 | A new Convolve 3x3 COP allows precise construction of small convolution kernels. |
Tue. September 10, 2024 | |
21.0.106 |
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Tue. September 10, 2024 | |
21.0.106 | Fixed a bug with the Unpack USD SOP where the Pivot Location parameter was ignored for packed USD primitives produced when unpacking to polygons (e.g. from a point instancer). |
Tue. September 10, 2024 | |
20.5.354 | Removed some invalid parameters from the Karma display options viewport dialog. These options could have accidentally affected motion blur updates in some odd cases. |
Tue. September 10, 2024 | |
20.5.354 | Fixed bug where text visualzers for primitive attributes wouldn't be offset when multiple are active, causing only one to be visible |
Tue. September 10, 2024 | |
21.0.106 | Fixed an issue in APEX Script where using an augmented assignment statement inside of a scope block could leave the node unconnected resulting in sorting issues. |
Tue. September 10, 2024 | |
20.5.354 | Fixed bug on Attribute Adjust Float and Int, where Source Attribute menu would not list existsing float attributes. |
Tue. September 10, 2024 | |
21.0.106 | Fixed bug on Attribute Adjust Float and Int, where Source Attribute menu would not list existsing float attributes. |
Tue. September 10, 2024 | |
20.5.353 | Fixed a crash with MatCap shading mode in newly created viewer panes. |
Mon. September 9, 2024 | |
21.0.105 | Fixed a crash with MatCap shading mode in newly created viewer panes. |
Mon. September 9, 2024 | |
21.0.105 | Scene Add Prop has multiple modes and a multiprop input mode |
Mon. September 9, 2024 | |
20.5.353 | Fixed a bug in the Unpack USD SOP where unpacking to packed primitives with no traversal produced empty geometry. |
Mon. September 9, 2024 | |
20.5.353 | Fixed a bug that could cause packed USD prims which referenced a Volume prim to not display any geometry in the viewport. |
Mon. September 9, 2024 | |
20.5.353 | Fix bug in Topo Landmark state when a single mouse click in the target view should be interpreted as setting the location of a target landmark. |
Mon. September 9, 2024 | |
21.0.105 | Fix bug in Topo Landmark state when a single mouse click in the target view should be interpreted as setting the location of a target landmark. |
Mon. September 9, 2024 | |
21.0.105 | Added a parameter to control root job verbosity when using Submit as Job with the Deadline, HQueue and Tractor schedulers. |
Mon. September 9, 2024 |