Houdini Main Changelogs

21.0.99

Fixed a bug where subdivision mesh may produce corrupt faces or crash with certain topologies under rare circumstances.

Tue. September 3, 2024
21.0.99

Removed the graph::GetCompiledParms and graph::SetCompiledParms AEPX callbacks, aliasing them to graph::DefaultParms and graph::SetDefaultParms.

Tue. September 3, 2024
21.0.95

Revamped APEX rig::PoseWeightInterpolation node. These changes break backwards compatibility.

Fri. August 30, 2024
21.0.95

Revamped APEX rig::PoseWeightInterpolation node. These changes break backwards compatibility.

Fri. August 30, 2024
21.0.95

Added APEX Equals<Bool>, GreatherThan<Bool>, GreatherThanOrEqual<Bool>, LessThan<Bool>, LessThanOrEqual<Bool> callbacks. Added APEX Equals<APEXNodeID>, Equals<APEXPortID> callbacks. This fixes APEX scripts doing boolean compare operations such as:

  • Bool(a) == False, Bool(a) == Bool(b)

It also allows compare operations on APEX NodeID or APEX PortID.

Fri. August 30, 2024
20.0.815

Fixed a bug that caused Houdini's undo/redo functionality to be disabled when using Houdini Engine SessionSync.

Fri. August 30, 2024
21.0.95

Fixed a bug that caused Houdini's undo/redo functionality to be disabled when using Houdini Engine SessionSync.

Fri. August 30, 2024
21.0.95

Updated the HDK cmake module (HoudiniConfig.cmake) to remove several compile options (e.g. compiler warnings) which were not strictly necessary, and were propagated to any libraries linking against Houdini libraries.

Fri. August 30, 2024
21.0.95

Fixed an issue where the Scene Graph Details panel could raise a python exception when selecting an attribute after moving the prim with a Restructure Scene Graph node.

Fri. August 30, 2024
21.0.95

Added note about setting environment variables in pythonrc.py to docs.

Fri. August 30, 2024
21.0.95

Fixed issue where Quick Materials weren't setup correctly from the Component Geometry LOP.

Fri. August 30, 2024
21.0.95

Fixed a bug with packed USD primitives that could cause intrinsics such as 'packedrenderbounds' to sometimes be computed incorrectly for packed prims containing packed USD primitives.

Fri. August 30, 2024
21.0.95

The parm dialog gear menu items can now be invoked by hotkey.

Fri. August 30, 2024
21.0.95

Fixed a bug in the Voronoi Fracture Configure Object DOP where new dynamically fractured DOP objects were not configured to compute their initial interpenetrating objects. This fixes some explosive behaviour if new fractured pieces had intersecting collision shapes, and matches the behaviour for dynamic fracturing of packed RBD objects.

Fri. August 30, 2024
21.0.94

Added an option to the Agent Relationship SOP to update the child agents to match the scale of their parent agent. This makes it simpler to create attachments in a crowd with varying scales, where the parent and child agents are intended to be scaled together.

Thu. August 29, 2024
21.0.94

Fixed a bug in the Agent Relationship SOP where the agent's scale was not taken into account when applying the translation offset to the child agent. Previously agents were shifted by the same world space distance regardless of their scale.

Thu. August 29, 2024
21.0.94

Fixed CarPaintMetallic from the Basic Materials catalog.

Thu. August 29, 2024
21.0.94

Recipes - HOUDINI_CUSTOM_RECIPE_DIR bug

  • Fix a bug with the custom recipe folder built with HOUDINI_CUSTOM_RECIPE_DIR.the custom recipe folder was missing the otls folder which prevented Houdinito load the recipe.hda on startup or when loading a package.
Thu. August 29, 2024
21.0.94

Recipes - UNC path bug

  • Fix UNC path bug when saving a recipe.
Thu. August 29, 2024
20.0.814

Added includes that may be required for building the HoudiniUsdBridge on some platforms.

Thu. August 29, 2024
21.0.94

Added includes that may be required for building the HoudiniUsdBridge on some platforms.

Thu. August 29, 2024
20.0.813

Added an option to the Crowd MotionPath Avoid SOP to control the maximum distance variance when agents are steered back to follow their original paths. Larger values can eliminate abrupt direction changes from attempting to match the original path exactly while there are nearby agents.

Wed. August 28, 2024
20.0.813

Fixed a bug in the Agent Relationship SOP's viewer state where the transform handle was incorrectly aligned when entering the state.

Wed. August 28, 2024
21.0.93

Fixed a bug in the Agent Relationship SOP's viewer state where the transform handle was incorrectly aligned when entering the state.

Wed. August 28, 2024
21.0.93

Added an option to the Crowd MotionPath Avoid SOP to control the maximum distance variance when agents are steered back to follow their original paths. Larger values can eliminate abrupt direction changes from attempting to match the original path exactly while there are nearby agents.

Wed. August 28, 2024