Houdini Main Changelogs
21.0.134 | Fixed an issue with work items that have dependencies within their node not cooking when a cook is triggered using the "Cook Work Item" context menu entry. |
Wed. October 9, 2024 | |
21.0.134 | Added a "Keep Node Names" toggle to APEX Script when decompiling to allow disabling the creation of metadata for node names in the created script. |
Wed. October 9, 2024 | |
20.5.382 | Fixed a potential crash in the viewport when displaying an agent shape which contained packed primitives with a boneCapture attribute inside the packed geometry. |
Wed. October 9, 2024 | |
20.5.382 | Add a name alias for the Attribute Adjust Tags for Attribute Adjust Array. In order to make it for the use case of tagging more discoverable in the tab menu. |
Wed. October 9, 2024 | |
21.0.134 | Changed the default value of 'create_local_variable' to 'False' in 'hou.Geometry.addAttrib'. |
Wed. October 9, 2024 | |
20.5.382 | Due to bug fix in shading normals, displaced mesh with deformation motion blur may shade differently. |
Wed. October 9, 2024 | |
20.5.382 | Fixed a bug where shading normals erroneously used pre-displace normals for motion segments when a mesh has displacement shader and rendered with deformation blur. This bug was introduced in 20.5.305. |
Wed. October 9, 2024 | |
21.0.134 | Changed the default value of 'create_local_variable' to 'False' in 'hou.Geometry.addAttrib'. |
Wed. October 9, 2024 | |
21.0.134 | Fixed a bug where shading normals erroneously used pre-displace normals for motion segments when a mesh has displacement shader and rendered with deformation blur. |
Wed. October 9, 2024 | |
21.0.134 | Fixed a potential crash in the viewport when displaying an agent shape which contained packed primitives with a boneCapture attribute inside the packed geometry. |
Wed. October 9, 2024 | |
21.0.134 | Fixed issues in the Configure Joints SOP that produced incorrect results when computing the mass and centers of mass from the collision shape input. |
Wed. October 9, 2024 | |
20.5.382 | Fixed a "No active drawable selector available" python error in the Curve state when attempting to do a selection through the select icon on the left side of the viewport while in the curve state. |
Wed. October 9, 2024 | |
20.5.382 | Changed default behavior of the Bright COP to leave the alpha channel untouched. |
Wed. October 9, 2024 | |
21.0.134 | Changed default behavior of the Bright COP to leave the alpha channel untouched. |
Wed. October 9, 2024 | |
21.0.134 | Floating windows no longer disappear when Houdini loses focus on macOS. This applies to windows that float on top when the General User Interface -> Keep Floating Windows on Top preference is checked on. |
Wed. October 9, 2024 | |
21.0.134 | Added a new fbik::GetCenterOfMass callback which computes the center of mass position and total mass of an FBIK skeleton. |
Wed. October 9, 2024 | |
21.0.134 | Added an option on the Edit Prototypes LOP to not author any composition arc on the selected prim(s). This lets you use this node to create a class prim structure at the destination of an existing inherit arc. |
Wed. October 9, 2024 | |
21.0.134 | The Edit Properties LOP and nodes built on that base that are affecting a USD relationship can now append, prepend, or remove prims from the existing list of targets. |
Wed. October 9, 2024 | |
20.5.381 | XPU: Fixed a bug in expanding a custom MaterialX node |
Wed. October 9, 2024 | |
21.0.133 | Improved the transfer speed of data to Houdini from Unreal for large sparse data sets. |
Wed. October 9, 2024 | |
21.0.133 | The Lattice SOP allowed for 0.01 units of wiggle room for the source geometry's points to sit outside of the rest lattice and still be deformed. The 0.01 units of wiggle room was in "parameteric space" and has been replaced with a real world unit which is configurable by the new "falloff" parameter. The new parameter defaults to 0.01. |
Tue. October 8, 2024 | |
21.0.133 | Adds geo::Lattice::2.0 which includes support for Nurbs lattices and a falloff port allow a little wiggle room when a point sits just beyond the extent of the rest lattice (probably by means of a small deformation or numerical imprecision). |
Tue. October 8, 2024 | |
21.0.133 | Adds the new "Nurbs" interpolation type and a falloff parameter to the Lattice SOP. |
Tue. October 8, 2024 | |
21.0.133 | Added 'A' (albedo) event type in light path expression so that it's possible to write out albedo AOV based on specific path or BSDF component. |
Tue. October 8, 2024 | |
21.0.133 | Fixed potential crash creating new viewer panes via hotkey. |
Tue. October 8, 2024 |