Houdini Main Changelogs
9.0.653 | When editing the parameter interface for a node, or the parameters of a digital asset, the automatic linking of parameters is now much more reliable. This includes the cases of renaming or editing the expressions on contained nodes. |
Mon. July 9, 2007 | |
9.0.653 | When editing the parameter interface for a node, or the parameters of a digital asset, the automatic linking of parameters is now much more reliable. This includes the cases of renaming or editing the expressions on contained nodes. |
Mon. July 9, 2007 | |
9.0.653 | When editing the parameter interface for a node, or the parameters of a digital asset, the automatic linking of parameters is now much more reliable. This includes the cases of renaming or editing the expressions on contained nodes. |
Mon. July 9, 2007 | |
9.0.653 | When editing the parameter interface for a node, or the parameters of a digital asset, the automatic linking of parameters is now much more reliable. This includes the cases of renaming or editing the expressions on contained nodes. |
Mon. July 9, 2007 | |
9.0.653 | Clean up of some obsolete code in the RE library. |
Mon. July 9, 2007 | |
9.0.653 | Clean up of some obsolete code in the RE library. |
Mon. July 9, 2007 | |
9.0.653 | Clean up of some obsolete code in the RE library. |
Mon. July 9, 2007 | |
9.0.653 | Clean up of some obsolete code in the RE library. |
Mon. July 9, 2007 | |
9.0.653 | Clean up of some obsolete code in the RE library. |
Mon. July 9, 2007 | |
9.0.653 | The Motion and RBD State DOP now have velocity handles bound to them. This lets one interactively aim the initial direction of source objects. To use see the handle, you need to RMB the handle button and make them visible. |
Mon. July 9, 2007 | |
9.0.653 | The Motion and RBD State DOP now have velocity handles bound to them. This lets one interactively aim the initial direction of source objects. To use see the handle, you need to RMB the handle button and make them visible. |
Mon. July 9, 2007 | |
9.0.653 | The Motion and RBD State DOP now have velocity handles bound to them. This lets one interactively aim the initial direction of source objects. To use see the handle, you need to RMB the handle button and make them visible. |
Mon. July 9, 2007 | |
9.0.653 | The Motion and RBD State DOP now have velocity handles bound to them. This lets one interactively aim the initial direction of source objects. To use see the handle, you need to RMB the handle button and make them visible. |
Mon. July 9, 2007 | |
9.0.653 | The Motion and RBD State DOP now have velocity handles bound to them. This lets one interactively aim the initial direction of source objects. To use see the handle, you need to RMB the handle button and make them visible. |
Mon. July 9, 2007 | |
9.0.653 | Changed hou.Desktop.displaySideHelp so that it now returns a PaneTab object representing the side help. |
Mon. July 9, 2007 | |
9.0.653 | Changed hou.Desktop.displaySideHelp so that it now returns a PaneTab object representing the side help. |
Mon. July 9, 2007 | |
9.0.653 | Changed hou.Desktop.displaySideHelp so that it now returns a PaneTab object representing the side help. |
Mon. July 9, 2007 | |
9.0.653 | Changed hou.Desktop.displaySideHelp so that it now returns a PaneTab object representing the side help. |
Mon. July 9, 2007 | |
9.0.653 | Changed hou.Desktop.displaySideHelp so that it now returns a PaneTab object representing the side help. |
Mon. July 9, 2007 | |
9.0.653 | Icons are now preloaded when Houdini starts. This ensures that interacting with the tab menu and shelf will be fast, because the icons don't need to be loaded. |
Mon. July 9, 2007 | |
9.0.653 | Icons are now preloaded when Houdini starts. This ensures that interacting with the tab menu and shelf will be fast, because the icons don't need to be loaded. |
Mon. July 9, 2007 | |
9.0.653 | Icons are now preloaded when Houdini starts. This ensures that interacting with the tab menu and shelf will be fast, because the icons don't need to be loaded. |
Mon. July 9, 2007 | |
9.0.653 | Icons are now preloaded when Houdini starts. This ensures that interacting with the tab menu and shelf will be fast, because the icons don't need to be loaded. |
Mon. July 9, 2007 | |
9.0.653 | Icons are now preloaded when Houdini starts. This ensures that interacting with the tab menu and shelf will be fast, because the icons don't need to be loaded. |
Mon. July 9, 2007 | |
9.0.653 | Added the Mask Field DOP. This DOP can be used to modify the forces and torques applied by Force DOPs. |
Mon. July 9, 2007 |