Houdini Main Changelogs
9.0.636 | The Rivet tool no longer shows the cooked selection of the object that it is pinning to. |
Fri. June 22, 2007 | |
9.0.636 | The Rivet tool no longer shows the cooked selection of the object that it is pinning to. |
Fri. June 22, 2007 | |
9.0.636 | The Rivet tool no longer shows the cooked selection of the object that it is pinning to. |
Fri. June 22, 2007 | |
9.0.636 | The Rivet tool no longer shows the cooked selection of the object that it is pinning to. |
Fri. June 22, 2007 | |
9.0.636 | Various bug fixes to the network editor's list mode:
|
Fri. June 22, 2007 | |
9.0.636 | Various bug fixes to the network editor's list mode:
|
Fri. June 22, 2007 | |
9.0.636 | Various bug fixes to the network editor's list mode:
|
Fri. June 22, 2007 | |
9.0.636 | Various bug fixes to the network editor's list mode:
|
Fri. June 22, 2007 | |
9.0.636 | Various bug fixes to the network editor's list mode:
|
Fri. June 22, 2007 | |
9.0.636 | In the Rivet tool, we now use Object paths for the source geometry instead of SOP paths so that geometry modifications will be picked up by the Rivet object automatically. |
Fri. June 22, 2007 | |
9.0.636 | In the Rivet tool, we now use Object paths for the source geometry instead of SOP paths so that geometry modifications will be picked up by the Rivet object automatically. |
Fri. June 22, 2007 | |
9.0.636 | In the Rivet tool, we now use Object paths for the source geometry instead of SOP paths so that geometry modifications will be picked up by the Rivet object automatically. |
Fri. June 22, 2007 | |
9.0.636 | In the Rivet tool, we now use Object paths for the source geometry instead of SOP paths so that geometry modifications will be picked up by the Rivet object automatically. |
Fri. June 22, 2007 | |
9.0.636 | In the Rivet tool, we now use Object paths for the source geometry instead of SOP paths so that geometry modifications will be picked up by the Rivet object automatically. |
Fri. June 22, 2007 | |
9.0.636 | The "First in Group" option in the UVFuse SOP now works consistently if rotations are applied. Previously, the fuse would pick different vertices/points, depending on the rotation. |
Fri. June 22, 2007 | |
9.0.636 | The "First in Group" option in the UVFuse SOP now works consistently if rotations are applied. Previously, the fuse would pick different vertices/points, depending on the rotation. |
Fri. June 22, 2007 | |
9.0.636 | The "First in Group" option in the UVFuse SOP now works consistently if rotations are applied. Previously, the fuse would pick different vertices/points, depending on the rotation. |
Fri. June 22, 2007 | |
9.0.636 | The "First in Group" option in the UVFuse SOP now works consistently if rotations are applied. Previously, the fuse would pick different vertices/points, depending on the rotation. |
Fri. June 22, 2007 | |
9.0.636 | The "First in Group" option in the UVFuse SOP now works consistently if rotations are applied. Previously, the fuse would pick different vertices/points, depending on the rotation. |
Fri. June 22, 2007 | |
9.0.635 | Removed all traces of the old shader palette in favour of the new material palette. Thus, the Window > Material Palette brings up the new palette. Also, the VOPNET and SHOP RMB menus have lost their respective obsolete entries that used to save the ops to the old palette. Everything is done through the "Save to Gallery" entry now, where applicable. |
Thu. June 21, 2007 | |
9.0.635 | Removed all traces of the old shader palette in favour of the new material palette. Thus, the Window > Material Palette brings up the new palette. Also, the VOPNET and SHOP RMB menus have lost their respective obsolete entries that used to save the ops to the old palette. Everything is done through the "Save to Gallery" entry now, where applicable. |
Thu. June 21, 2007 | |
9.0.635 | Removed all traces of the old shader palette in favour of the new material palette. Thus, the Window > Material Palette brings up the new palette. Also, the VOPNET and SHOP RMB menus have lost their respective obsolete entries that used to save the ops to the old palette. Everything is done through the "Save to Gallery" entry now, where applicable. |
Thu. June 21, 2007 | |
9.0.635 | Removed all traces of the old shader palette in favour of the new material palette. Thus, the Window > Material Palette brings up the new palette. Also, the VOPNET and SHOP RMB menus have lost their respective obsolete entries that used to save the ops to the old palette. Everything is done through the "Save to Gallery" entry now, where applicable. |
Thu. June 21, 2007 | |
9.0.635 | Removed all traces of the old shader palette in favour of the new material palette. Thus, the Window > Material Palette brings up the new palette. Also, the VOPNET and SHOP RMB menus have lost their respective obsolete entries that used to save the ops to the old palette. Everything is done through the "Save to Gallery" entry now, where applicable. |
Thu. June 21, 2007 | |
9.0.635 | Fixed bug where HTML-formatted custom operator help could not be viewed in the help browser. |
Thu. June 21, 2007 |