Houdini Main Changelogs
9.0.629 | The "New Camera" entry in the viewport camera menu will now create the camera at the top level of the viewer's current network. |
Fri. June 15, 2007 | |
9.0.629 | The "New Camera" entry in the viewport camera menu will now create the camera at the top level of the viewer's current network. |
Fri. June 15, 2007 | |
9.0.629 | The "New Camera" entry in the viewport camera menu will now create the camera at the top level of the viewer's current network. |
Fri. June 15, 2007 | |
9.0.629 | Fixed a potential crash in vcc when there was an invalid matrix parameter declaration in a VEX function. |
Fri. June 15, 2007 | |
9.0.629 | Fixed a potential crash in vcc when there was an invalid matrix parameter declaration in a VEX function. |
Fri. June 15, 2007 | |
9.0.629 | Fixed a potential crash in vcc when there was an invalid matrix parameter declaration in a VEX function. |
Fri. June 15, 2007 | |
9.0.629 | Fixed a potential crash in vcc when there was an invalid matrix parameter declaration in a VEX function. |
Fri. June 15, 2007 | |
9.0.629 | Fixed a potential crash in vcc when there was an invalid matrix parameter declaration in a VEX function. |
Fri. June 15, 2007 | |
9.0.629 | The viewport menus shouldn't let you change inherently orthographic viewports to use a perspective projection. |
Fri. June 15, 2007 | |
9.0.629 | The viewport menus shouldn't let you change inherently orthographic viewports to use a perspective projection. |
Fri. June 15, 2007 | |
9.0.629 | The viewport menus shouldn't let you change inherently orthographic viewports to use a perspective projection. |
Fri. June 15, 2007 | |
9.0.629 | The viewport menus shouldn't let you change inherently orthographic viewports to use a perspective projection. |
Fri. June 15, 2007 | |
9.0.629 | The viewport menus shouldn't let you change inherently orthographic viewports to use a perspective projection. |
Fri. June 15, 2007 | |
9.0.628 | The selected node is now always centred when jumping between networks in the network editor. |
Thu. June 14, 2007 | |
9.0.628 | The selected node is now always centred when jumping between networks in the network editor. |
Thu. June 14, 2007 | |
9.0.628 | The selected node is now always centred when jumping between networks in the network editor. |
Thu. June 14, 2007 | |
9.0.628 | The selected node is now always centred when jumping between networks in the network editor. |
Thu. June 14, 2007 | |
9.0.628 | The selected node is now always centred when jumping between networks in the network editor. |
Thu. June 14, 2007 | |
9.0.628 | The Fluid Source tools now also insert an initially bypassed Motion DOP. This allows one to set the initial velocity of the sourced smoke/fuel/liquid appropriately. |
Thu. June 14, 2007 | |
9.0.628 | The Fluid Source tools now also insert an initially bypassed Motion DOP. This allows one to set the initial velocity of the sourced smoke/fuel/liquid appropriately. |
Thu. June 14, 2007 | |
9.0.628 | The Fluid Source tools now also insert an initially bypassed Motion DOP. This allows one to set the initial velocity of the sourced smoke/fuel/liquid appropriately. |
Thu. June 14, 2007 | |
9.0.628 | The Fluid Source tools now also insert an initially bypassed Motion DOP. This allows one to set the initial velocity of the sourced smoke/fuel/liquid appropriately. |
Thu. June 14, 2007 | |
9.0.628 | The Fluid Source tools now also insert an initially bypassed Motion DOP. This allows one to set the initial velocity of the sourced smoke/fuel/liquid appropriately. |
Thu. June 14, 2007 | |
9.0.628 | Lasso and brush selections now work when selecting points or edges in a UV viewport showing vertex UVs. |
Thu. June 14, 2007 | |
9.0.628 | Lasso and brush selections now work when selecting points or edges in a UV viewport showing vertex UVs. |
Thu. June 14, 2007 |