Houdini Main Changelogs
9.0.619 | Implemented hou.Node.collapseIntoSubnet(). |
Tue. June 5, 2007 | |
9.0.619 | Implemented hou.Node.collapseIntoSubnet(). |
Tue. June 5, 2007 | |
9.0.619 | Implemented hou.Node.collapseIntoSubnet(). |
Tue. June 5, 2007 | |
9.0.619 | Fixed cooking dependency problem when the Bone object's Kinematic Solver parameter is channel referenced. |
Tue. June 5, 2007 | |
9.0.619 | Fixed cooking dependency problem when the Bone object's Kinematic Solver parameter is channel referenced. |
Tue. June 5, 2007 | |
9.0.619 | Fixed cooking dependency problem when the Bone object's Kinematic Solver parameter is channel referenced. |
Tue. June 5, 2007 | |
9.0.619 | Fixed cooking dependency problem when the Bone object's Kinematic Solver parameter is channel referenced. |
Tue. June 5, 2007 | |
9.0.619 | Fixed cooking dependency problem when the Bone object's Kinematic Solver parameter is channel referenced. |
Tue. June 5, 2007 | |
9.0.619 | The viewport camera menu now has an entry to select the current camera. |
Tue. June 5, 2007 | |
9.0.619 | The viewport camera menu now has an entry to select the current camera. |
Tue. June 5, 2007 | |
9.0.619 | The viewport camera menu now has an entry to select the current camera. |
Tue. June 5, 2007 | |
9.0.619 | The viewport camera menu now has an entry to select the current camera. |
Tue. June 5, 2007 | |
9.0.619 | The viewport camera menu now has an entry to select the current camera. |
Tue. June 5, 2007 | |
9.0.618 | It is now possible to assign a material to an object by clicking the object in the viewer, clicking the material in the palette, and hitting the assign button. Previously, clicking the material would deselect the object. |
Mon. June 4, 2007 | |
9.0.618 | It is now possible to assign a material to an object by clicking the object in the viewer, clicking the material in the palette, and hitting the assign button. Previously, clicking the material would deselect the object. |
Mon. June 4, 2007 | |
9.0.618 | It is now possible to assign a material to an object by clicking the object in the viewer, clicking the material in the palette, and hitting the assign button. Previously, clicking the material would deselect the object. |
Mon. June 4, 2007 | |
9.0.618 | It is now possible to assign a material to an object by clicking the object in the viewer, clicking the material in the palette, and hitting the assign button. Previously, clicking the material would deselect the object. |
Mon. June 4, 2007 | |
9.0.618 | It is now possible to assign a material to an object by clicking the object in the viewer, clicking the material in the palette, and hitting the assign button. Previously, clicking the material would deselect the object. |
Mon. June 4, 2007 | |
9.0.618 | Implemented the ALL folder in the TAB menu. This folder submenu shows all the items in the TAB menu. |
Mon. June 4, 2007 | |
9.0.618 | Implemented the ALL folder in the TAB menu. This folder submenu shows all the items in the TAB menu. |
Mon. June 4, 2007 | |
9.0.618 | Implemented the ALL folder in the TAB menu. This folder submenu shows all the items in the TAB menu. |
Mon. June 4, 2007 | |
9.0.618 | Implemented the ALL folder in the TAB menu. This folder submenu shows all the items in the TAB menu. |
Mon. June 4, 2007 | |
9.0.618 | Implemented the ALL folder in the TAB menu. This folder submenu shows all the items in the TAB menu. |
Mon. June 4, 2007 | |
9.0.618 | Fix a crash and performance problem when variance antialiasing is used with area lights in mantra. |
Mon. June 4, 2007 | |
9.0.618 | Fix a crash and performance problem when variance antialiasing is used with area lights in mantra. |
Mon. June 4, 2007 |