Houdini Main Changelogs

9.0.499

When instancing objects, the transform on the object being instanced is now taken into account. This behaviour can be disabled (which was the previous default), by adding the instancexform property and turning off the toggle.

Instancing can now instance entire subnets (including lights and geometry).

There is a new instance object (implemented as a digital asset).

Mon. February 5, 2007
9.0.499

When instancing objects, the transform on the object being instanced is now taken into account. This behaviour can be disabled (which was the previous default), by adding the instancexform property and turning off the toggle.

Instancing can now instance entire subnets (including lights and geometry).

There is a new instance object (implemented as a digital asset).

Mon. February 5, 2007
9.0.499

When instancing objects, the transform on the object being instanced is now taken into account. This behaviour can be disabled (which was the previous default), by adding the instancexform property and turning off the toggle.

Instancing can now instance entire subnets (including lights and geometry).

There is a new instance object (implemented as a digital asset).

Mon. February 5, 2007
9.0.499

When instancing objects, the transform on the object being instanced is now taken into account. This behaviour can be disabled (which was the previous default), by adding the instancexform property and turning off the toggle.

Instancing can now instance entire subnets (including lights and geometry).

There is a new instance object (implemented as a digital asset).

Mon. February 5, 2007
9.0.499

The Fur SOP now allows vertex positions to be manipulated through VEX. The special meaning for furkink, furrandomscale, and furtangle attributes have been removed.

Mon. February 5, 2007
9.0.499

The Fur SOP now allows vertex positions to be manipulated through VEX. The special meaning for furkink, furrandomscale, and furtangle attributes have been removed.

Mon. February 5, 2007
9.0.499

The Fur SOP now allows vertex positions to be manipulated through VEX. The special meaning for furkink, furrandomscale, and furtangle attributes have been removed.

Mon. February 5, 2007
9.0.499

The Fur SOP now allows vertex positions to be manipulated through VEX. The special meaning for furkink, furrandomscale, and furtangle attributes have been removed.

Mon. February 5, 2007
9.0.499

The Fur SOP now allows vertex positions to be manipulated through VEX. The special meaning for furkink, furrandomscale, and furtangle attributes have been removed.

Mon. February 5, 2007
9.0.499

The getobjectname() function now returns the name of the instance running the surface shader. The getlightname() function can now be used to query the name of the light within a light shader. As well, the getfogname() function has been added to query the name of the fog object.

Mon. February 5, 2007
9.0.499

The getobjectname() function now returns the name of the instance running the surface shader. The getlightname() function can now be used to query the name of the light within a light shader. As well, the getfogname() function has been added to query the name of the fog object.

Mon. February 5, 2007
9.0.499

The getobjectname() function now returns the name of the instance running the surface shader. The getlightname() function can now be used to query the name of the light within a light shader. As well, the getfogname() function has been added to query the name of the fog object.

Mon. February 5, 2007
9.0.499

The getobjectname() function now returns the name of the instance running the surface shader. The getlightname() function can now be used to query the name of the light within a light shader. As well, the getfogname() function has been added to query the name of the fog object.

Mon. February 5, 2007
9.0.499

The getobjectname() function now returns the name of the instance running the surface shader. The getlightname() function can now be used to query the name of the light within a light shader. As well, the getfogname() function has been added to query the name of the fog object.

Mon. February 5, 2007
9.0.496

Fixed problem where HDA promotion of the roto file parameter in the Camera object wouldn't be properly evaluated by the viewer.

Fri. February 2, 2007
9.0.496

Fixed problem where HDA promotion of the roto file parameter in the Camera object wouldn't be properly evaluated by the viewer.

Fri. February 2, 2007
9.0.496

Fixed problem where HDA promotion of the roto file parameter in the Camera object wouldn't be properly evaluated by the viewer.

Fri. February 2, 2007
9.0.496

Fixed problem where HDA promotion of the roto file parameter in the Camera object wouldn't be properly evaluated by the viewer.

Fri. February 2, 2007
9.0.496

Fixed problem where HDA promotion of the roto file parameter in the Camera object wouldn't be properly evaluated by the viewer.

Fri. February 2, 2007
9.0.495

Fixed bug where we wouldn't properly read in the relaxNonGraphics, maxRenders, maxUsage, and renderOnly options from the hserver options file when "hserver -p" is invoked.

Thu. February 1, 2007
9.0.495

Fixed bug where we wouldn't properly read in the relaxNonGraphics, maxRenders, maxUsage, and renderOnly options from the hserver options file when "hserver -p" is invoked.

Thu. February 1, 2007
9.0.495

Fixed bug where we wouldn't properly read in the relaxNonGraphics, maxRenders, maxUsage, and renderOnly options from the hserver options file when "hserver -p" is invoked.

Thu. February 1, 2007
9.0.495

Fixed bug where we wouldn't properly read in the relaxNonGraphics, maxRenders, maxUsage, and renderOnly options from the hserver options file when "hserver -p" is invoked.

Thu. February 1, 2007
9.0.495

Fixed bug where we wouldn't properly read in the relaxNonGraphics, maxRenders, maxUsage, and renderOnly options from the hserver options file when "hserver -p" is invoked.

Thu. February 1, 2007
9.0.494

Added simple lossless compression of integer fields.

Wed. January 31, 2007