Houdini Main Changelogs
9.0.418 | In the bonefixchops hscript command, we now silently ignore and do not attempt to write to non-modifiable nodes which are inside HDAs. |
Thu. November 16, 2006 | |
9.0.418 | In the bonefixchops hscript command, we now silently ignore and do not attempt to write to non-modifiable nodes which are inside HDAs. |
Thu. November 16, 2006 | |
9.0.418 | In the bonefixchops hscript command, we now silently ignore and do not attempt to write to non-modifiable nodes which are inside HDAs. |
Thu. November 16, 2006 | |
9.0.418 | Home All now centres the view at the origin. Home C-plane centres the view at the C-plane centre and rotates the view to the Home orientation if the C-plane is displayed. Frame C-plane frames the C-plane at the current viewing direction if the C-plane is displayed. For both Home C-plane and Frame C-plane, the view is dollied to frame the c-plane only, ignoring the objects in the scene. The framing of objects and the C-plane has been improved. Previously, it was possible for objects to lie at least partially outside of the view after homing/framing the objects. This has been corrected and should no longer happen. All relevant objects are now properly dollied into view. Also fixed a bug where the view would be flipped upside-down when using Euler Tumbling and homing via Bottom, Top, or X-Axis. |
Thu. November 16, 2006 | |
9.0.418 | Home All now centres the view at the origin. Home C-plane centres the view at the C-plane centre and rotates the view to the Home orientation if the C-plane is displayed. Frame C-plane frames the C-plane at the current viewing direction if the C-plane is displayed. For both Home C-plane and Frame C-plane, the view is dollied to frame the c-plane only, ignoring the objects in the scene. The framing of objects and the C-plane has been improved. Previously, it was possible for objects to lie at least partially outside of the view after homing/framing the objects. This has been corrected and should no longer happen. All relevant objects are now properly dollied into view. Also fixed a bug where the view would be flipped upside-down when using Euler Tumbling and homing via Bottom, Top, or X-Axis. |
Thu. November 16, 2006 | |
9.0.418 | Home All now centres the view at the origin. Home C-plane centres the view at the C-plane centre and rotates the view to the Home orientation if the C-plane is displayed. Frame C-plane frames the C-plane at the current viewing direction if the C-plane is displayed. For both Home C-plane and Frame C-plane, the view is dollied to frame the c-plane only, ignoring the objects in the scene. The framing of objects and the C-plane has been improved. Previously, it was possible for objects to lie at least partially outside of the view after homing/framing the objects. This has been corrected and should no longer happen. All relevant objects are now properly dollied into view. Also fixed a bug where the view would be flipped upside-down when using Euler Tumbling and homing via Bottom, Top, or X-Axis. |
Thu. November 16, 2006 | |
9.0.418 | Home All now centres the view at the origin. Home C-plane centres the view at the C-plane centre and rotates the view to the Home orientation if the C-plane is displayed. Frame C-plane frames the C-plane at the current viewing direction if the C-plane is displayed. For both Home C-plane and Frame C-plane, the view is dollied to frame the c-plane only, ignoring the objects in the scene. The framing of objects and the C-plane has been improved. Previously, it was possible for objects to lie at least partially outside of the view after homing/framing the objects. This has been corrected and should no longer happen. All relevant objects are now properly dollied into view. Also fixed a bug where the view would be flipped upside-down when using Euler Tumbling and homing via Bottom, Top, or X-Axis. |
Thu. November 16, 2006 | |
9.0.418 | Home All now centres the view at the origin. Home C-plane centres the view at the C-plane centre and rotates the view to the Home orientation if the C-plane is displayed. Frame C-plane frames the C-plane at the current viewing direction if the C-plane is displayed. For both Home C-plane and Frame C-plane, the view is dollied to frame the c-plane only, ignoring the objects in the scene. The framing of objects and the C-plane has been improved. Previously, it was possible for objects to lie at least partially outside of the view after homing/framing the objects. This has been corrected and should no longer happen. All relevant objects are now properly dollied into view. Also fixed a bug where the view would be flipped upside-down when using Euler Tumbling and homing via Bottom, Top, or X-Axis. |
Thu. November 16, 2006 | |
9.0.417 | In the BlendShapes SOP, added "Update Channel Names From Inputs" button so that the artist can easily update all the blend channels to the names of its inputs. |
Wed. November 15, 2006 | |
9.0.417 | In the BlendShapes SOP, added "Update Channel Names From Inputs" button so that the artist can easily update all the blend channels to the names of its inputs. |
Wed. November 15, 2006 | |
9.0.417 | In the BlendShapes SOP, added "Update Channel Names From Inputs" button so that the artist can easily update all the blend channels to the names of its inputs. |
Wed. November 15, 2006 | |
9.0.417 | In the BlendShapes SOP, added "Update Channel Names From Inputs" button so that the artist can easily update all the blend channels to the names of its inputs. |
Wed. November 15, 2006 | |
9.0.417 | In the BlendShapes SOP, added "Update Channel Names From Inputs" button so that the artist can easily update all the blend channels to the names of its inputs. |
Wed. November 15, 2006 | |
9.0.416 | Fix a crash when attempting to draw a geometry that contains both metaballs and hidden primitives. |
Tue. November 14, 2006 | |
9.0.416 | Fix a crash when attempting to draw a geometry that contains both metaballs and hidden primitives. |
Tue. November 14, 2006 | |
9.0.416 | Fix a crash when attempting to draw a geometry that contains both metaballs and hidden primitives. |
Tue. November 14, 2006 | |
9.0.416 | Fix a crash when attempting to draw a geometry that contains both metaballs and hidden primitives. |
Tue. November 14, 2006 | |
9.0.416 | Fix a crash when attempting to draw a geometry that contains both metaballs and hidden primitives. |
Tue. November 14, 2006 | |
9.0.416 | The default hotkey for "Toggle Selection" has been changed to Ctrl+i to conform more to other applications. |
Tue. November 14, 2006 | |
9.0.416 | The default hotkey for "Toggle Selection" has been changed to Ctrl+i to conform more to other applications. |
Tue. November 14, 2006 | |
9.0.416 | The default hotkey for "Toggle Selection" has been changed to Ctrl+i to conform more to other applications. |
Tue. November 14, 2006 | |
9.0.416 | The default hotkey for "Toggle Selection" has been changed to Ctrl+i to conform more to other applications. |
Tue. November 14, 2006 | |
9.0.416 | The default hotkey for "Toggle Selection" has been changed to Ctrl+i to conform more to other applications. |
Tue. November 14, 2006 | |
9.0.415 | Fix bug where displaying only the selected primitives using a hidden line shading mode would not work properly. |
Mon. November 13, 2006 | |
9.0.415 | Fix bug where displaying only the selected primitives using a hidden line shading mode would not work properly. |
Mon. November 13, 2006 |