Houdini Main Changelogs

9.0.418

In the bonefixchops hscript command, we now silently ignore and do not attempt to write to non-modifiable nodes which are inside HDAs.

Thu. November 16, 2006
9.0.418

In the bonefixchops hscript command, we now silently ignore and do not attempt to write to non-modifiable nodes which are inside HDAs.

Thu. November 16, 2006
9.0.418

In the bonefixchops hscript command, we now silently ignore and do not attempt to write to non-modifiable nodes which are inside HDAs.

Thu. November 16, 2006
9.0.418

Home All now centres the view at the origin. Home C-plane centres the view at the C-plane centre and rotates the view to the Home orientation if the C-plane is displayed. Frame C-plane frames the C-plane at the current viewing direction if the C-plane is displayed. For both Home C-plane and Frame C-plane, the view is dollied to frame the c-plane only, ignoring the objects in the scene.

The framing of objects and the C-plane has been improved. Previously, it was possible for objects to lie at least partially outside of the view after homing/framing the objects. This has been corrected and should no longer happen. All relevant objects are now properly dollied into view.

Also fixed a bug where the view would be flipped upside-down when using Euler Tumbling and homing via Bottom, Top, or X-Axis.

Thu. November 16, 2006
9.0.418

Home All now centres the view at the origin. Home C-plane centres the view at the C-plane centre and rotates the view to the Home orientation if the C-plane is displayed. Frame C-plane frames the C-plane at the current viewing direction if the C-plane is displayed. For both Home C-plane and Frame C-plane, the view is dollied to frame the c-plane only, ignoring the objects in the scene.

The framing of objects and the C-plane has been improved. Previously, it was possible for objects to lie at least partially outside of the view after homing/framing the objects. This has been corrected and should no longer happen. All relevant objects are now properly dollied into view.

Also fixed a bug where the view would be flipped upside-down when using Euler Tumbling and homing via Bottom, Top, or X-Axis.

Thu. November 16, 2006
9.0.418

Home All now centres the view at the origin. Home C-plane centres the view at the C-plane centre and rotates the view to the Home orientation if the C-plane is displayed. Frame C-plane frames the C-plane at the current viewing direction if the C-plane is displayed. For both Home C-plane and Frame C-plane, the view is dollied to frame the c-plane only, ignoring the objects in the scene.

The framing of objects and the C-plane has been improved. Previously, it was possible for objects to lie at least partially outside of the view after homing/framing the objects. This has been corrected and should no longer happen. All relevant objects are now properly dollied into view.

Also fixed a bug where the view would be flipped upside-down when using Euler Tumbling and homing via Bottom, Top, or X-Axis.

Thu. November 16, 2006
9.0.418

Home All now centres the view at the origin. Home C-plane centres the view at the C-plane centre and rotates the view to the Home orientation if the C-plane is displayed. Frame C-plane frames the C-plane at the current viewing direction if the C-plane is displayed. For both Home C-plane and Frame C-plane, the view is dollied to frame the c-plane only, ignoring the objects in the scene.

The framing of objects and the C-plane has been improved. Previously, it was possible for objects to lie at least partially outside of the view after homing/framing the objects. This has been corrected and should no longer happen. All relevant objects are now properly dollied into view.

Also fixed a bug where the view would be flipped upside-down when using Euler Tumbling and homing via Bottom, Top, or X-Axis.

Thu. November 16, 2006
9.0.418

Home All now centres the view at the origin. Home C-plane centres the view at the C-plane centre and rotates the view to the Home orientation if the C-plane is displayed. Frame C-plane frames the C-plane at the current viewing direction if the C-plane is displayed. For both Home C-plane and Frame C-plane, the view is dollied to frame the c-plane only, ignoring the objects in the scene.

The framing of objects and the C-plane has been improved. Previously, it was possible for objects to lie at least partially outside of the view after homing/framing the objects. This has been corrected and should no longer happen. All relevant objects are now properly dollied into view.

Also fixed a bug where the view would be flipped upside-down when using Euler Tumbling and homing via Bottom, Top, or X-Axis.

Thu. November 16, 2006
9.0.417

In the BlendShapes SOP, added "Update Channel Names From Inputs" button so that the artist can easily update all the blend channels to the names of its inputs.

Wed. November 15, 2006
9.0.417

In the BlendShapes SOP, added "Update Channel Names From Inputs" button so that the artist can easily update all the blend channels to the names of its inputs.

Wed. November 15, 2006
9.0.417

In the BlendShapes SOP, added "Update Channel Names From Inputs" button so that the artist can easily update all the blend channels to the names of its inputs.

Wed. November 15, 2006
9.0.417

In the BlendShapes SOP, added "Update Channel Names From Inputs" button so that the artist can easily update all the blend channels to the names of its inputs.

Wed. November 15, 2006
9.0.417

In the BlendShapes SOP, added "Update Channel Names From Inputs" button so that the artist can easily update all the blend channels to the names of its inputs.

Wed. November 15, 2006
9.0.416

Fix a crash when attempting to draw a geometry that contains both metaballs and hidden primitives.

Tue. November 14, 2006
9.0.416

Fix a crash when attempting to draw a geometry that contains both metaballs and hidden primitives.

Tue. November 14, 2006
9.0.416

Fix a crash when attempting to draw a geometry that contains both metaballs and hidden primitives.

Tue. November 14, 2006
9.0.416

Fix a crash when attempting to draw a geometry that contains both metaballs and hidden primitives.

Tue. November 14, 2006
9.0.416

Fix a crash when attempting to draw a geometry that contains both metaballs and hidden primitives.

Tue. November 14, 2006
9.0.416

The default hotkey for "Toggle Selection" has been changed to Ctrl+i to conform more to other applications.

Tue. November 14, 2006
9.0.416

The default hotkey for "Toggle Selection" has been changed to Ctrl+i to conform more to other applications.

Tue. November 14, 2006
9.0.416

The default hotkey for "Toggle Selection" has been changed to Ctrl+i to conform more to other applications.

Tue. November 14, 2006
9.0.416

The default hotkey for "Toggle Selection" has been changed to Ctrl+i to conform more to other applications.

Tue. November 14, 2006
9.0.416

The default hotkey for "Toggle Selection" has been changed to Ctrl+i to conform more to other applications.

Tue. November 14, 2006
9.0.415

Fix bug where displaying only the selected primitives using a hidden line shading mode would not work properly.

Mon. November 13, 2006
9.0.415

Fix bug where displaying only the selected primitives using a hidden line shading mode would not work properly.

Mon. November 13, 2006