Houdini Main Changelogs

9.0.394

Fixed bug introduced in Houdini 7.0 where if the Skip Gadget Update option was enabled, the playbar would still redraw.

Mon. October 23, 2006
9.0.394

Fixed bug introduced in Houdini 7.0 where if the Skip Gadget Update option was enabled, the playbar would still redraw.

Mon. October 23, 2006
9.0.394

Fixed bug introduced in Houdini 7.0 where if the Skip Gadget Update option was enabled, the playbar would still redraw.

Mon. October 23, 2006
9.0.394

A new "Object ID" parameter has been added to several DOP constraint anchors to explicitly specify the object used to define the anchor.

Mon. October 23, 2006
9.0.394

A new "Object ID" parameter has been added to several DOP constraint anchors to explicitly specify the object used to define the anchor.

Mon. October 23, 2006
9.0.394

A new "Object ID" parameter has been added to several DOP constraint anchors to explicitly specify the object used to define the anchor.

Mon. October 23, 2006
9.0.394

A new "Object ID" parameter has been added to several DOP constraint anchors to explicitly specify the object used to define the anchor.

Mon. October 23, 2006
9.0.394

A new "Object ID" parameter has been added to several DOP constraint anchors to explicitly specify the object used to define the anchor.

Mon. October 23, 2006
9.0.391

Fix a crash in the Trail SOP when building a mesh and one of the intermediate input cooks returns an empty detail.

Fri. October 20, 2006
9.0.391

Fix a crash in the Trail SOP when building a mesh and one of the intermediate input cooks returns an empty detail.

Fri. October 20, 2006
9.0.391

Fix a crash in the Trail SOP when building a mesh and one of the intermediate input cooks returns an empty detail.

Fri. October 20, 2006
9.0.391

Fix a crash in the Trail SOP when building a mesh and one of the intermediate input cooks returns an empty detail.

Fri. October 20, 2006
9.0.391

Fix a crash in the Trail SOP when building a mesh and one of the intermediate input cooks returns an empty detail.

Fri. October 20, 2006
9.0.390

mcp now has a default frame rate of 24 fps rather than 15 fps.

Thu. October 19, 2006
9.0.390

mcp now has a default frame rate of 24 fps rather than 15 fps.

Thu. October 19, 2006
9.0.390

mcp now has a default frame rate of 24 fps rather than 15 fps.

Thu. October 19, 2006
9.0.390

mcp now has a default frame rate of 24 fps rather than 15 fps.

Thu. October 19, 2006
9.0.390

mcp now has a default frame rate of 24 fps rather than 15 fps.

Thu. October 19, 2006
9.0.389

Fixed problem when the InverseKin CHOP's Blend parameter is animated from a value of 1 to 0 and then failing to recook when its affector changes. This bug only occurred when Object caching was enabled on the bones.

Wed. October 18, 2006
9.0.389

Fixed problem when the InverseKin CHOP's Blend parameter is animated from a value of 1 to 0 and then failing to recook when its affector changes. This bug only occurred when Object caching was enabled on the bones.

Wed. October 18, 2006
9.0.389

Fixed problem when the InverseKin CHOP's Blend parameter is animated from a value of 1 to 0 and then failing to recook when its affector changes. This bug only occurred when Object caching was enabled on the bones.

Wed. October 18, 2006
9.0.389

Fixed problem when the InverseKin CHOP's Blend parameter is animated from a value of 1 to 0 and then failing to recook when its affector changes. This bug only occurred when Object caching was enabled on the bones.

Wed. October 18, 2006
9.0.389

Fixed problem when the InverseKin CHOP's Blend parameter is animated from a value of 1 to 0 and then failing to recook when its affector changes. This bug only occurred when Object caching was enabled on the bones.

Wed. October 18, 2006
9.0.388

The IMG3D_Manager class in the HDK has been changed to use method signatures that use UT_Vector3 and UT_BoundingBox objects rather than float arrays. The old methods have been made obsolete.

Tue. October 17, 2006
9.0.388

The IMG3D_Manager class in the HDK has been changed to use method signatures that use UT_Vector3 and UT_BoundingBox objects rather than float arrays. The old methods have been made obsolete.

Tue. October 17, 2006