Houdini Main Changelogs
9.0.237 | Fix crash when traversing node hierarchy to reload external references. |
Fri. May 19, 2006 | |
9.0.237 | Fix crash when traversing node hierarchy to reload external references. |
Fri. May 19, 2006 | |
9.0.237 | Fix crash when traversing node hierarchy to reload external references. |
Fri. May 19, 2006 | |
9.0.237 | Fix crash when traversing node hierarchy to reload external references. |
Fri. May 19, 2006 | |
9.0.237 | Fixed interaction problem with using the Pose tool on IK bone chains that contained intervening non-bone objects when in FK mode |
Fri. May 19, 2006 | |
9.0.237 | Fixed interaction problem with using the Pose tool on IK bone chains that contained intervening non-bone objects when in FK mode |
Fri. May 19, 2006 | |
9.0.237 | Fixed interaction problem with using the Pose tool on IK bone chains that contained intervening non-bone objects when in FK mode |
Fri. May 19, 2006 | |
9.0.237 | Fixed interaction problem with using the Pose tool on IK bone chains that contained intervening non-bone objects when in FK mode |
Fri. May 19, 2006 | |
9.0.237 | Fixed interaction problem with using the Pose tool on IK bone chains that contained intervening non-bone objects when in FK mode |
Fri. May 19, 2006 | |
9.0.237 | Added an option to grab the shutter from the viewport's camera (if any) when doing a 3D Flipbook. The shutter can still be manually specified. |
Fri. May 19, 2006 | |
9.0.237 | Added an option to grab the shutter from the viewport's camera (if any) when doing a 3D Flipbook. The shutter can still be manually specified. |
Fri. May 19, 2006 | |
9.0.237 | Added an option to grab the shutter from the viewport's camera (if any) when doing a 3D Flipbook. The shutter can still be manually specified. |
Fri. May 19, 2006 | |
9.0.237 | Added an option to grab the shutter from the viewport's camera (if any) when doing a 3D Flipbook. The shutter can still be manually specified. |
Fri. May 19, 2006 | |
9.0.237 | Added an option to grab the shutter from the viewport's camera (if any) when doing a 3D Flipbook. The shutter can still be manually specified. |
Fri. May 19, 2006 | |
9.0.235 | Optimized the Snap Point Attributes function in Fuse SOP so it does not process the list of attributes in a redundant manner. |
Wed. May 17, 2006 | |
9.0.235 | Optimized the Snap Point Attributes function in Fuse SOP so it does not process the list of attributes in a redundant manner. |
Wed. May 17, 2006 | |
9.0.235 | Optimized the Snap Point Attributes function in Fuse SOP so it does not process the list of attributes in a redundant manner. |
Wed. May 17, 2006 | |
9.0.235 | Optimized the Snap Point Attributes function in Fuse SOP so it does not process the list of attributes in a redundant manner. |
Wed. May 17, 2006 | |
9.0.235 | Optimized the Snap Point Attributes function in Fuse SOP so it does not process the list of attributes in a redundant manner. |
Wed. May 17, 2006 | |
9.0.235 | The Ray SOP's Jitter mechanism has been simplified and made cloeser to what a user would expect. The direction of the normal is jittered (rather than the source position) and the counter-intuitive scaling of the resulting intersection distance has been removed. There is no work-around. |
Wed. May 17, 2006 | |
9.0.235 | The Ray SOP's Jitter mechanism has been simplified and made cloeser to what a user would expect. The direction of the normal is jittered (rather than the source position) and the counter-intuitive scaling of the resulting intersection distance has been removed. There is no work-around. |
Wed. May 17, 2006 | |
9.0.235 | The Ray SOP's Jitter mechanism has been simplified and made cloeser to what a user would expect. The direction of the normal is jittered (rather than the source position) and the counter-intuitive scaling of the resulting intersection distance has been removed. There is no work-around. |
Wed. May 17, 2006 | |
9.0.235 | The Ray SOP's Jitter mechanism has been simplified and made cloeser to what a user would expect. The direction of the normal is jittered (rather than the source position) and the counter-intuitive scaling of the resulting intersection distance has been removed. There is no work-around. |
Wed. May 17, 2006 | |
9.0.235 | The Ray SOP's Jitter mechanism has been simplified and made cloeser to what a user would expect. The direction of the normal is jittered (rather than the source position) and the counter-intuitive scaling of the resulting intersection distance has been removed. There is no work-around. |
Wed. May 17, 2006 | |
9.0.235 | The textport menu is now availble from RMB and no longer requires holding down Ctrl. Panning in the textport using RMB has been disabled. |
Wed. May 17, 2006 |