Houdini Main Changelogs
9.0.165 | Added the Wire Blend SOP. This SOP blends open curves in a way that smoothly blends rotations along a curve while preserving lengths. |
Wed. March 8, 2006 | |
9.0.165 | Added the Wire Blend SOP. This SOP blends open curves in a way that smoothly blends rotations along a curve while preserving lengths. |
Wed. March 8, 2006 | |
9.0.165 | Added the Wire Blend SOP. This SOP blends open curves in a way that smoothly blends rotations along a curve while preserving lengths. |
Wed. March 8, 2006 | |
9.0.164 | The version hscript command will now differentiate between hescape and hescape with render plus. |
Tue. March 7, 2006 | |
9.0.164 | The version hscript command will now differentiate between hescape and hescape with render plus. |
Tue. March 7, 2006 | |
9.0.164 | The version hscript command will now differentiate between hescape and hescape with render plus. |
Tue. March 7, 2006 | |
9.0.164 | The version hscript command will now differentiate between hescape and hescape with render plus. |
Tue. March 7, 2006 | |
9.0.164 | The version hscript command will now differentiate between hescape and hescape with render plus. |
Tue. March 7, 2006 | |
9.0.164 | Improved hip file loading times when the hip file contains view commands for all viewers. |
Tue. March 7, 2006 | |
9.0.164 | Improved hip file loading times when the hip file contains view commands for all viewers. |
Tue. March 7, 2006 | |
9.0.164 | Improved hip file loading times when the hip file contains view commands for all viewers. |
Tue. March 7, 2006 | |
9.0.164 | Improved hip file loading times when the hip file contains view commands for all viewers. |
Tue. March 7, 2006 | |
9.0.164 | Improved hip file loading times when the hip file contains view commands for all viewers. |
Tue. March 7, 2006 | |
9.0.160 | Fixed problems with false out of memory allocation errors when running any application in Houdini on Windows with Standalone Mode enabled. This bug was accidentally introduced in 8.0.527 |
Fri. March 3, 2006 | |
9.0.160 | Fixed problems with false out of memory allocation errors when running any application in Houdini on Windows with Standalone Mode enabled. This bug was accidentally introduced in 8.0.527 |
Fri. March 3, 2006 | |
9.0.160 | Fixed problems with false out of memory allocation errors when running any application in Houdini on Windows with Standalone Mode enabled. This bug was accidentally introduced in 8.0.527 |
Fri. March 3, 2006 | |
9.0.160 | Fixed problems with false out of memory allocation errors when running any application in Houdini on Windows with Standalone Mode enabled. This bug was accidentally introduced in 8.0.527 |
Fri. March 3, 2006 | |
9.0.160 | Fixed problems with false out of memory allocation errors when running any application in Houdini on Windows with Standalone Mode enabled. This bug was accidentally introduced in 8.0.527 |
Fri. March 3, 2006 | |
9.0.160 | The VEX ASAD Light shader now has parameters to control the constant, linear and quadratic attenuation parameters. Switch the Attenuation Type to "Custom" to enable these parameters. |
Fri. March 3, 2006 | |
9.0.160 | The VEX ASAD Light shader now has parameters to control the constant, linear and quadratic attenuation parameters. Switch the Attenuation Type to "Custom" to enable these parameters. |
Fri. March 3, 2006 | |
9.0.160 | The VEX ASAD Light shader now has parameters to control the constant, linear and quadratic attenuation parameters. Switch the Attenuation Type to "Custom" to enable these parameters. |
Fri. March 3, 2006 | |
9.0.160 | The VEX ASAD Light shader now has parameters to control the constant, linear and quadratic attenuation parameters. Switch the Attenuation Type to "Custom" to enable these parameters. |
Fri. March 3, 2006 | |
9.0.160 | The VEX ASAD Light shader now has parameters to control the constant, linear and quadratic attenuation parameters. Switch the Attenuation Type to "Custom" to enable these parameters. |
Fri. March 3, 2006 | |
9.0.159 | An RBD object with a hard constraint not at the center of mass and a spring constraint will now get the appropriate torques. |
Thu. March 2, 2006 | |
9.0.159 | An RBD object with a hard constraint not at the center of mass and a spring constraint will now get the appropriate torques. |
Thu. March 2, 2006 |