Houdini Main Changelogs
9.0.81 | TriStrips will now have their normals reversed with the Reverse SOPs Reverse or the Primitive SOPs Reverse options. The Reverse U will do the old behaviour of only reversing the vertices. |
Wed. December 14, 2005 | |
9.0.81 | TriStrips will now have their normals reversed with the Reverse SOPs Reverse or the Primitive SOPs Reverse options. The Reverse U will do the old behaviour of only reversing the vertices. |
Wed. December 14, 2005 | |
9.0.81 | TriStrips will now have their normals reversed with the Reverse SOPs Reverse or the Primitive SOPs Reverse options. The Reverse U will do the old behaviour of only reversing the vertices. |
Wed. December 14, 2005 | |
9.0.81 | TriStrips will now have their normals reversed with the Reverse SOPs Reverse or the Primitive SOPs Reverse options. The Reverse U will do the old behaviour of only reversing the vertices. |
Wed. December 14, 2005 | |
9.0.81 | Fixed floating point precision problem with the Sequence Blend SOP. Entering a blend value very close to 1 would flag an error. |
Wed. December 14, 2005 | |
9.0.81 | Fixed floating point precision problem with the Sequence Blend SOP. Entering a blend value very close to 1 would flag an error. |
Wed. December 14, 2005 | |
9.0.81 | Fixed floating point precision problem with the Sequence Blend SOP. Entering a blend value very close to 1 would flag an error. |
Wed. December 14, 2005 | |
9.0.81 | Fixed floating point precision problem with the Sequence Blend SOP. Entering a blend value very close to 1 would flag an error. |
Wed. December 14, 2005 | |
9.0.81 | Fixed floating point precision problem with the Sequence Blend SOP. Entering a blend value very close to 1 would flag an error. |
Wed. December 14, 2005 | |
9.0.81 | The houdini options specified on the command line will be properly processed no matter what their order is. Before, some options (eg, -geometry) had to be specified before some other options (eg -s desk). |
Wed. December 14, 2005 | |
9.0.81 | The houdini options specified on the command line will be properly processed no matter what their order is. Before, some options (eg, -geometry) had to be specified before some other options (eg -s desk). |
Wed. December 14, 2005 | |
9.0.81 | The houdini options specified on the command line will be properly processed no matter what their order is. Before, some options (eg, -geometry) had to be specified before some other options (eg -s desk). |
Wed. December 14, 2005 | |
9.0.81 | The houdini options specified on the command line will be properly processed no matter what their order is. Before, some options (eg, -geometry) had to be specified before some other options (eg -s desk). |
Wed. December 14, 2005 | |
9.0.81 | The houdini options specified on the command line will be properly processed no matter what their order is. Before, some options (eg, -geometry) had to be specified before some other options (eg -s desk). |
Wed. December 14, 2005 | |
9.0.81 | Fixed the information columns in the Desktop Manager and Toolbar Manager dialogs. The column heading was changed from "C" to "I" and the missing tool tip was found. |
Wed. December 14, 2005 | |
9.0.81 | Fixed the information columns in the Desktop Manager and Toolbar Manager dialogs. The column heading was changed from "C" to "I" and the missing tool tip was found. |
Wed. December 14, 2005 | |
9.0.81 | Fixed the information columns in the Desktop Manager and Toolbar Manager dialogs. The column heading was changed from "C" to "I" and the missing tool tip was found. |
Wed. December 14, 2005 | |
9.0.81 | Fixed the information columns in the Desktop Manager and Toolbar Manager dialogs. The column heading was changed from "C" to "I" and the missing tool tip was found. |
Wed. December 14, 2005 | |
9.0.81 | Fixed the information columns in the Desktop Manager and Toolbar Manager dialogs. The column heading was changed from "C" to "I" and the missing tool tip was found. |
Wed. December 14, 2005 | |
9.0.80 | There are two new VEX global variables The Time variable represents the time at which shading occurs. The value of this variable is always in the range 0 to 1 and is relative to the shutter open/close. The dPdTime variable represents the change in the P variable with respect to time. |
Tue. December 13, 2005 | |
9.0.80 | There are two new VEX global variables The Time variable represents the time at which shading occurs. The value of this variable is always in the range 0 to 1 and is relative to the shutter open/close. The dPdTime variable represents the change in the P variable with respect to time. |
Tue. December 13, 2005 | |
9.0.80 | There are two new VEX global variables The Time variable represents the time at which shading occurs. The value of this variable is always in the range 0 to 1 and is relative to the shutter open/close. The dPdTime variable represents the change in the P variable with respect to time. |
Tue. December 13, 2005 | |
9.0.80 | There are two new VEX global variables The Time variable represents the time at which shading occurs. The value of this variable is always in the range 0 to 1 and is relative to the shutter open/close. The dPdTime variable represents the change in the P variable with respect to time. |
Tue. December 13, 2005 | |
9.0.80 | There are two new VEX global variables The Time variable represents the time at which shading occurs. The value of this variable is always in the range 0 to 1 and is relative to the shutter open/close. The dPdTime variable represents the change in the P variable with respect to time. |
Tue. December 13, 2005 | |
9.0.80 | Fixed bug that would cause Houdini to crash after choosing Refresh Operator Type Libraries from the File menu. |
Tue. December 13, 2005 |