Houdini Main Changelogs

9.0.48

The opadd command now has a -i option to ignore nodes that already exist.

Fri. November 11, 2005
9.0.48

The opadd command now has a -i option to ignore nodes that already exist.

Fri. November 11, 2005
9.0.48

The opadd command now has a -i option to ignore nodes that already exist.

Fri. November 11, 2005
9.0.48

The opadd command now has a -i option to ignore nodes that already exist.

Fri. November 11, 2005
9.0.48

The opadd command now has a -i option to ignore nodes that already exist.

Fri. November 11, 2005
9.0.47

Fixed crash when selecting separators from a tree node's RMB menu. Improved the robustness of generic dynamic menus to avoid similar problems in the future.

Thu. November 10, 2005
9.0.47

Fixed crash when selecting separators from a tree node's RMB menu. Improved the robustness of generic dynamic menus to avoid similar problems in the future.

Thu. November 10, 2005
9.0.47

Fixed crash when selecting separators from a tree node's RMB menu. Improved the robustness of generic dynamic menus to avoid similar problems in the future.

Thu. November 10, 2005
9.0.47

Fixed crash when selecting separators from a tree node's RMB menu. Improved the robustness of generic dynamic menus to avoid similar problems in the future.

Thu. November 10, 2005
9.0.47

Fixed crash when selecting separators from a tree node's RMB menu. Improved the robustness of generic dynamic menus to avoid similar problems in the future.

Thu. November 10, 2005
9.0.47

It is now possible to specify a path to a DOP simulation object in the Path Object or Lookat Object parameters of Object nodes. For the Lookat Object, the path can point to a DOP simulation object, Position, or Geometry data. For the Path Object, the path can point to a DOP simulation object, or Geometry data.

Thu. November 10, 2005
9.0.47

It is now possible to specify a path to a DOP simulation object in the Path Object or Lookat Object parameters of Object nodes. For the Lookat Object, the path can point to a DOP simulation object, Position, or Geometry data. For the Path Object, the path can point to a DOP simulation object, or Geometry data.

Thu. November 10, 2005
9.0.47

It is now possible to specify a path to a DOP simulation object in the Path Object or Lookat Object parameters of Object nodes. For the Lookat Object, the path can point to a DOP simulation object, Position, or Geometry data. For the Path Object, the path can point to a DOP simulation object, or Geometry data.

Thu. November 10, 2005
9.0.47

It is now possible to specify a path to a DOP simulation object in the Path Object or Lookat Object parameters of Object nodes. For the Lookat Object, the path can point to a DOP simulation object, Position, or Geometry data. For the Path Object, the path can point to a DOP simulation object, or Geometry data.

Thu. November 10, 2005
9.0.47

It is now possible to specify a path to a DOP simulation object in the Path Object or Lookat Object parameters of Object nodes. For the Lookat Object, the path can point to a DOP simulation object, Position, or Geometry data. For the Path Object, the path can point to a DOP simulation object, or Geometry data.

Thu. November 10, 2005
9.0.47

Fixed bug with the Copy and Paste sampled values buttons in the graph editor. Also extended copying and pasting to work when the number of paste channels is not the same as the number of copy channels. In this case, the number of channels copied is limited by these two numbers. This is consistent with copying and pasting of keyframes.

Thu. November 10, 2005
9.0.47

Fixed bug with the Copy and Paste sampled values buttons in the graph editor. Also extended copying and pasting to work when the number of paste channels is not the same as the number of copy channels. In this case, the number of channels copied is limited by these two numbers. This is consistent with copying and pasting of keyframes.

Thu. November 10, 2005
9.0.47

Fixed bug with the Copy and Paste sampled values buttons in the graph editor. Also extended copying and pasting to work when the number of paste channels is not the same as the number of copy channels. In this case, the number of channels copied is limited by these two numbers. This is consistent with copying and pasting of keyframes.

Thu. November 10, 2005
9.0.47

Fixed bug with the Copy and Paste sampled values buttons in the graph editor. Also extended copying and pasting to work when the number of paste channels is not the same as the number of copy channels. In this case, the number of channels copied is limited by these two numbers. This is consistent with copying and pasting of keyframes.

Thu. November 10, 2005
9.0.47

Fixed bug with the Copy and Paste sampled values buttons in the graph editor. Also extended copying and pasting to work when the number of paste channels is not the same as the number of copy channels. In this case, the number of channels copied is limited by these two numbers. This is consistent with copying and pasting of keyframes.

Thu. November 10, 2005
9.0.47

It is now possible to paint metaball capture weights on points that weren't originally captured by the metaballs.

Thu. November 10, 2005
9.0.47

It is now possible to paint metaball capture weights on points that weren't originally captured by the metaballs.

Thu. November 10, 2005
9.0.47

It is now possible to paint metaball capture weights on points that weren't originally captured by the metaballs.

Thu. November 10, 2005
9.0.47

It is now possible to paint metaball capture weights on points that weren't originally captured by the metaballs.

Thu. November 10, 2005
9.0.47

It is now possible to paint metaball capture weights on points that weren't originally captured by the metaballs.

Thu. November 10, 2005