Houdini Main Changelogs

9.0.40

Fixed a problem where the Pose state would not work properly (handles couldn't be dragged) if secure selection was turned off and there were any DOP Networks (displayed or not) in the scene.

Thu. November 3, 2005
9.0.40

Fixed a problem where the Pose state would not work properly (handles couldn't be dragged) if secure selection was turned off and there were any DOP Networks (displayed or not) in the scene.

Thu. November 3, 2005
9.0.40

Fixed a problem where the Pose state would not work properly (handles couldn't be dragged) if secure selection was turned off and there were any DOP Networks (displayed or not) in the scene.

Thu. November 3, 2005
9.0.40

Fixed a problem where the Pose state would not work properly (handles couldn't be dragged) if secure selection was turned off and there were any DOP Networks (displayed or not) in the scene.

Thu. November 3, 2005
9.0.40

Fixed a problem with tree gadgets which could cause strings to disappear when scrolling horizontally.

Thu. November 3, 2005
9.0.40

Fixed a problem with tree gadgets which could cause strings to disappear when scrolling horizontally.

Thu. November 3, 2005
9.0.40

Fixed a problem with tree gadgets which could cause strings to disappear when scrolling horizontally.

Thu. November 3, 2005
9.0.40

Fixed a problem with tree gadgets which could cause strings to disappear when scrolling horizontally.

Thu. November 3, 2005
9.0.40

Fixed a problem with tree gadgets which could cause strings to disappear when scrolling horizontally.

Thu. November 3, 2005
9.0.40

Fixed a problem with SOP Geometry in DOPs which would cause it to copy the source geometry twice if a primitive group name was specified. This would result in correct operation, but was unnecessarily inefficient.

Thu. November 3, 2005
9.0.40

Fixed a problem with SOP Geometry in DOPs which would cause it to copy the source geometry twice if a primitive group name was specified. This would result in correct operation, but was unnecessarily inefficient.

Thu. November 3, 2005
9.0.40

Fixed a problem with SOP Geometry in DOPs which would cause it to copy the source geometry twice if a primitive group name was specified. This would result in correct operation, but was unnecessarily inefficient.

Thu. November 3, 2005
9.0.40

Fixed a problem with SOP Geometry in DOPs which would cause it to copy the source geometry twice if a primitive group name was specified. This would result in correct operation, but was unnecessarily inefficient.

Thu. November 3, 2005
9.0.40

Fixed a problem with SOP Geometry in DOPs which would cause it to copy the source geometry twice if a primitive group name was specified. This would result in correct operation, but was unnecessarily inefficient.

Thu. November 3, 2005
9.0.39

For the purpose of "Match Normals" in the Primitive SOP, primitives such as Circles now have a normal assigned to them. Their normal is considered to be the -z local axis which produces the expected result with Circles.

Wed. November 2, 2005
9.0.39

For the purpose of "Match Normals" in the Primitive SOP, primitives such as Circles now have a normal assigned to them. Their normal is considered to be the -z local axis which produces the expected result with Circles.

Wed. November 2, 2005
9.0.39

For the purpose of "Match Normals" in the Primitive SOP, primitives such as Circles now have a normal assigned to them. Their normal is considered to be the -z local axis which produces the expected result with Circles.

Wed. November 2, 2005
9.0.39

For the purpose of "Match Normals" in the Primitive SOP, primitives such as Circles now have a normal assigned to them. Their normal is considered to be the -z local axis which produces the expected result with Circles.

Wed. November 2, 2005
9.0.39

For the purpose of "Match Normals" in the Primitive SOP, primitives such as Circles now have a normal assigned to them. Their normal is considered to be the -z local axis which produces the expected result with Circles.

Wed. November 2, 2005
9.0.39

When skinning two polygons with different numbers of points, the new points will properly interpolate the original's point attributes.

Wed. November 2, 2005
9.0.39

When skinning two polygons with different numbers of points, the new points will properly interpolate the original's point attributes.

Wed. November 2, 2005
9.0.39

When skinning two polygons with different numbers of points, the new points will properly interpolate the original's point attributes.

Wed. November 2, 2005
9.0.39

When skinning two polygons with different numbers of points, the new points will properly interpolate the original's point attributes.

Wed. November 2, 2005
9.0.39

When skinning two polygons with different numbers of points, the new points will properly interpolate the original's point attributes.

Wed. November 2, 2005
9.0.39

The tree view pane (as well as the embedded tree views in the worksheet and parameter panes) now has hotkeys for jumping to the next or previous node with an error or warning set.

Wed. November 2, 2005