Houdini Main Changelogs
9.0.23 | Fixed crash when creating new objects after File|New. Crash was introduced by fix for Bug: #20041 |
Mon. October 17, 2005 | |
9.0.23 | Fixed crash when creating new objects after File|New. Crash was introduced by fix for Bug: #20041 |
Mon. October 17, 2005 | |
9.0.23 | Fixed crash when creating new objects after File|New. Crash was introduced by fix for Bug: #20041 |
Mon. October 17, 2005 | |
9.0.20 | In the WireDeform SOP, turning off Recompute Point Normals will now deform the normal attribute if present. |
Fri. October 14, 2005 | |
9.0.20 | In the WireDeform SOP, turning off Recompute Point Normals will now deform the normal attribute if present. |
Fri. October 14, 2005 | |
9.0.20 | In the WireDeform SOP, turning off Recompute Point Normals will now deform the normal attribute if present. |
Fri. October 14, 2005 | |
9.0.20 | In the WireDeform SOP, turning off Recompute Point Normals will now deform the normal attribute if present. |
Fri. October 14, 2005 | |
9.0.20 | In the WireDeform SOP, turning off Recompute Point Normals will now deform the normal attribute if present. |
Fri. October 14, 2005 | |
9.0.20 | In the WireDeform SOP, turning off Recompute Point Normals will now deform the normal attribute if present. |
Fri. October 14, 2005 | |
9.0.20 | In the WireDeform SOP, turning off Recompute Point Normals will now deform the normal attribute if present. |
Fri. October 14, 2005 | |
9.0.20 | In the WireDeform SOP, turning off Recompute Point Normals will now deform the normal attribute if present. |
Fri. October 14, 2005 | |
9.0.20 | In the WireDeform SOP, turning off Recompute Point Normals will now deform the normal attribute if present. |
Fri. October 14, 2005 | |
9.0.20 | In the WireDeform SOP, turning off Recompute Point Normals will now deform the normal attribute if present. |
Fri. October 14, 2005 | |
9.0.19 | In the Bones tool, the visibility of handles now also take into account their selectable flag. This allows one to see the bones yet not pick them in the Bones tool. |
Thu. October 13, 2005 | |
9.0.19 | In the Bones tool, the visibility of handles now also take into account their selectable flag. This allows one to see the bones yet not pick them in the Bones tool. |
Thu. October 13, 2005 | |
9.0.19 | In the Bones tool, the visibility of handles now also take into account their selectable flag. This allows one to see the bones yet not pick them in the Bones tool. |
Thu. October 13, 2005 | |
9.0.19 | In the Bones tool, the visibility of handles now also take into account their selectable flag. This allows one to see the bones yet not pick them in the Bones tool. |
Thu. October 13, 2005 | |
9.0.19 | In the Bones tool, the visibility of handles now also take into account their selectable flag. This allows one to see the bones yet not pick them in the Bones tool. |
Thu. October 13, 2005 | |
9.0.19 | Fixing some crash problems that arise when .rat file textures are modified while Houdini holds references to these textures. |
Thu. October 13, 2005 | |
9.0.19 | Fixing some crash problems that arise when .rat file textures are modified while Houdini holds references to these textures. |
Thu. October 13, 2005 | |
9.0.19 | Fixing some crash problems that arise when .rat file textures are modified while Houdini holds references to these textures. |
Thu. October 13, 2005 | |
9.0.19 | Fixing some crash problems that arise when .rat file textures are modified while Houdini holds references to these textures. |
Thu. October 13, 2005 | |
9.0.19 | Fixing some crash problems that arise when .rat file textures are modified while Houdini holds references to these textures. |
Thu. October 13, 2005 | |
9.0.19 | The chgls and chgop commands now support parameters without channels. |
Thu. October 13, 2005 | |
9.0.19 | The chgls and chgop commands now support parameters without channels. |
Thu. October 13, 2005 |