Houdini Main Changelogs

9.0.12

Added button "Clear Current Frame Cache" to the Cache SOP, which only clears the cache of the current frame.

Thu. October 6, 2005
9.0.12

Added button "Clear Current Frame Cache" to the Cache SOP, which only clears the cache of the current frame.

Thu. October 6, 2005
9.0.12

Added button "Clear Current Frame Cache" to the Cache SOP, which only clears the cache of the current frame.

Thu. October 6, 2005
9.0.12

Added button "Clear Current Frame Cache" to the Cache SOP, which only clears the cache of the current frame.

Thu. October 6, 2005
9.0.11

The CHOP export path parameter now respects name changes to any of the nodes in that path, and changes the path accordingly.

Wed. October 5, 2005
9.0.11

The CHOP export path parameter now respects name changes to any of the nodes in that path, and changes the path accordingly.

Wed. October 5, 2005
9.0.11

The CHOP export path parameter now respects name changes to any of the nodes in that path, and changes the path accordingly.

Wed. October 5, 2005
9.0.11

The CHOP export path parameter now respects name changes to any of the nodes in that path, and changes the path accordingly.

Wed. October 5, 2005
9.0.11

The CHOP export path parameter now respects name changes to any of the nodes in that path, and changes the path accordingly.

Wed. October 5, 2005
9.0.11

Fixed a crash which occurred when the 'Presets' menu was clicked in one of the Dialog Scripts (ie, for fastShadow).

Wed. October 5, 2005
9.0.11

Fixed a crash which occurred when the 'Presets' menu was clicked in one of the Dialog Scripts (ie, for fastShadow).

Wed. October 5, 2005
9.0.11

Fixed a crash which occurred when the 'Presets' menu was clicked in one of the Dialog Scripts (ie, for fastShadow).

Wed. October 5, 2005
9.0.11

Fixed a crash which occurred when the 'Presets' menu was clicked in one of the Dialog Scripts (ie, for fastShadow).

Wed. October 5, 2005
9.0.11

Fixed a crash which occurred when the 'Presets' menu was clicked in one of the Dialog Scripts (ie, for fastShadow).

Wed. October 5, 2005
9.0.11

The Capture Metaball SOP now attempts to cook itself and the metaball objects it uses only on the capture frame.

It is now possible to speed up cooks by appending a Cache SOP to the metaball objects specified as input to the Capture Metaball SOP.

Wed. October 5, 2005
9.0.11

The Capture Metaball SOP now attempts to cook itself and the metaball objects it uses only on the capture frame.

It is now possible to speed up cooks by appending a Cache SOP to the metaball objects specified as input to the Capture Metaball SOP.

Wed. October 5, 2005
9.0.11

The Capture Metaball SOP now attempts to cook itself and the metaball objects it uses only on the capture frame.

It is now possible to speed up cooks by appending a Cache SOP to the metaball objects specified as input to the Capture Metaball SOP.

Wed. October 5, 2005
9.0.11

The Capture Metaball SOP now attempts to cook itself and the metaball objects it uses only on the capture frame.

It is now possible to speed up cooks by appending a Cache SOP to the metaball objects specified as input to the Capture Metaball SOP.

Wed. October 5, 2005
9.0.11

The Capture Metaball SOP now attempts to cook itself and the metaball objects it uses only on the capture frame.

It is now possible to speed up cooks by appending a Cache SOP to the metaball objects specified as input to the Capture Metaball SOP.

Wed. October 5, 2005
9.0.11

Fixed a bug in the paths generated by "opparm -dx" that caused corrupt scripts to be generated for object subnets.

Wed. October 5, 2005
9.0.11

Fixed a bug in the paths generated by "opparm -dx" that caused corrupt scripts to be generated for object subnets.

Wed. October 5, 2005
9.0.11

Fixed a bug in the paths generated by "opparm -dx" that caused corrupt scripts to be generated for object subnets.

Wed. October 5, 2005
9.0.11

Fixed a bug in the paths generated by "opparm -dx" that caused corrupt scripts to be generated for object subnets.

Wed. October 5, 2005
9.0.11

Fixed a bug in the paths generated by "opparm -dx" that caused corrupt scripts to be generated for object subnets.

Wed. October 5, 2005
9.0.11

Fixed an interpolation problem with 3D LUTs in fragment shader mode. The video hardware was apparently not doing bilinear lookups on the LUT. Instead, it did nearest-pixel lookups, resulting in visible banding. Reworked the shader to hand-code the bilinear lookups instead.

Wed. October 5, 2005