Houdini Main Changelogs
9.0.12 | Added button "Clear Current Frame Cache" to the Cache SOP, which only clears the cache of the current frame. |
Thu. October 6, 2005 | |
9.0.12 | Added button "Clear Current Frame Cache" to the Cache SOP, which only clears the cache of the current frame. |
Thu. October 6, 2005 | |
9.0.12 | Added button "Clear Current Frame Cache" to the Cache SOP, which only clears the cache of the current frame. |
Thu. October 6, 2005 | |
9.0.12 | Added button "Clear Current Frame Cache" to the Cache SOP, which only clears the cache of the current frame. |
Thu. October 6, 2005 | |
9.0.11 | The CHOP export path parameter now respects name changes to any of the nodes in that path, and changes the path accordingly. |
Wed. October 5, 2005 | |
9.0.11 | The CHOP export path parameter now respects name changes to any of the nodes in that path, and changes the path accordingly. |
Wed. October 5, 2005 | |
9.0.11 | The CHOP export path parameter now respects name changes to any of the nodes in that path, and changes the path accordingly. |
Wed. October 5, 2005 | |
9.0.11 | The CHOP export path parameter now respects name changes to any of the nodes in that path, and changes the path accordingly. |
Wed. October 5, 2005 | |
9.0.11 | The CHOP export path parameter now respects name changes to any of the nodes in that path, and changes the path accordingly. |
Wed. October 5, 2005 | |
9.0.11 | Fixed a crash which occurred when the 'Presets' menu was clicked in one of the Dialog Scripts (ie, for fastShadow). |
Wed. October 5, 2005 | |
9.0.11 | Fixed a crash which occurred when the 'Presets' menu was clicked in one of the Dialog Scripts (ie, for fastShadow). |
Wed. October 5, 2005 | |
9.0.11 | Fixed a crash which occurred when the 'Presets' menu was clicked in one of the Dialog Scripts (ie, for fastShadow). |
Wed. October 5, 2005 | |
9.0.11 | Fixed a crash which occurred when the 'Presets' menu was clicked in one of the Dialog Scripts (ie, for fastShadow). |
Wed. October 5, 2005 | |
9.0.11 | Fixed a crash which occurred when the 'Presets' menu was clicked in one of the Dialog Scripts (ie, for fastShadow). |
Wed. October 5, 2005 | |
9.0.11 | The Capture Metaball SOP now attempts to cook itself and the metaball objects it uses only on the capture frame. It is now possible to speed up cooks by appending a Cache SOP to the metaball objects specified as input to the Capture Metaball SOP. |
Wed. October 5, 2005 | |
9.0.11 | The Capture Metaball SOP now attempts to cook itself and the metaball objects it uses only on the capture frame. It is now possible to speed up cooks by appending a Cache SOP to the metaball objects specified as input to the Capture Metaball SOP. |
Wed. October 5, 2005 | |
9.0.11 | The Capture Metaball SOP now attempts to cook itself and the metaball objects it uses only on the capture frame. It is now possible to speed up cooks by appending a Cache SOP to the metaball objects specified as input to the Capture Metaball SOP. |
Wed. October 5, 2005 | |
9.0.11 | The Capture Metaball SOP now attempts to cook itself and the metaball objects it uses only on the capture frame. It is now possible to speed up cooks by appending a Cache SOP to the metaball objects specified as input to the Capture Metaball SOP. |
Wed. October 5, 2005 | |
9.0.11 | The Capture Metaball SOP now attempts to cook itself and the metaball objects it uses only on the capture frame. It is now possible to speed up cooks by appending a Cache SOP to the metaball objects specified as input to the Capture Metaball SOP. |
Wed. October 5, 2005 | |
9.0.11 | Fixed a bug in the paths generated by "opparm -dx" that caused corrupt scripts to be generated for object subnets. |
Wed. October 5, 2005 | |
9.0.11 | Fixed a bug in the paths generated by "opparm -dx" that caused corrupt scripts to be generated for object subnets. |
Wed. October 5, 2005 | |
9.0.11 | Fixed a bug in the paths generated by "opparm -dx" that caused corrupt scripts to be generated for object subnets. |
Wed. October 5, 2005 | |
9.0.11 | Fixed a bug in the paths generated by "opparm -dx" that caused corrupt scripts to be generated for object subnets. |
Wed. October 5, 2005 | |
9.0.11 | Fixed a bug in the paths generated by "opparm -dx" that caused corrupt scripts to be generated for object subnets. |
Wed. October 5, 2005 | |
9.0.11 | Fixed an interpolation problem with 3D LUTs in fragment shader mode. The video hardware was apparently not doing bilinear lookups on the LUT. Instead, it did nearest-pixel lookups, resulting in visible banding. Reworked the shader to hand-code the bilinear lookups instead. |
Wed. October 5, 2005 |