Houdini Main Changelogs

9.0.11

The Capture Metaball SOP now attempts to cook itself and the metaball objects it uses only on the capture frame.

It is now possible to speed up cooks by appending a Cache SOP to the metaball objects specified as input to the Capture Metaball SOP.

Wed. October 5, 2005
9.0.11

The Capture Metaball SOP now attempts to cook itself and the metaball objects it uses only on the capture frame.

It is now possible to speed up cooks by appending a Cache SOP to the metaball objects specified as input to the Capture Metaball SOP.

Wed. October 5, 2005
9.0.11

The Capture Metaball SOP now attempts to cook itself and the metaball objects it uses only on the capture frame.

It is now possible to speed up cooks by appending a Cache SOP to the metaball objects specified as input to the Capture Metaball SOP.

Wed. October 5, 2005
9.0.11

Fixed a bug in the paths generated by "opparm -dx" that caused corrupt scripts to be generated for object subnets.

Wed. October 5, 2005
9.0.11

Fixed a bug in the paths generated by "opparm -dx" that caused corrupt scripts to be generated for object subnets.

Wed. October 5, 2005
9.0.11

Fixed a bug in the paths generated by "opparm -dx" that caused corrupt scripts to be generated for object subnets.

Wed. October 5, 2005
9.0.11

Fixed a bug in the paths generated by "opparm -dx" that caused corrupt scripts to be generated for object subnets.

Wed. October 5, 2005
9.0.11

Fixed a bug in the paths generated by "opparm -dx" that caused corrupt scripts to be generated for object subnets.

Wed. October 5, 2005
9.0.11

Fixed an interpolation problem with 3D LUTs in fragment shader mode. The video hardware was apparently not doing bilinear lookups on the LUT. Instead, it did nearest-pixel lookups, resulting in visible banding. Reworked the shader to hand-code the bilinear lookups instead.

Wed. October 5, 2005
9.0.11

Fixed an interpolation problem with 3D LUTs in fragment shader mode. The video hardware was apparently not doing bilinear lookups on the LUT. Instead, it did nearest-pixel lookups, resulting in visible banding. Reworked the shader to hand-code the bilinear lookups instead.

Wed. October 5, 2005
9.0.11

Fixed an interpolation problem with 3D LUTs in fragment shader mode. The video hardware was apparently not doing bilinear lookups on the LUT. Instead, it did nearest-pixel lookups, resulting in visible banding. Reworked the shader to hand-code the bilinear lookups instead.

Wed. October 5, 2005
9.0.11

Fixed an interpolation problem with 3D LUTs in fragment shader mode. The video hardware was apparently not doing bilinear lookups on the LUT. Instead, it did nearest-pixel lookups, resulting in visible banding. Reworked the shader to hand-code the bilinear lookups instead.

Wed. October 5, 2005
9.0.11

Fixed an interpolation problem with 3D LUTs in fragment shader mode. The video hardware was apparently not doing bilinear lookups on the LUT. Instead, it did nearest-pixel lookups, resulting in visible banding. Reworked the shader to hand-code the bilinear lookups instead.

Wed. October 5, 2005
9.0.11

Fixed memory leaks in SI_ParmVector.

Wed. October 5, 2005
9.0.11

Fixed memory leaks in SI_ParmVector.

Wed. October 5, 2005
9.0.11

Fixed memory leaks in SI_ParmVector.

Wed. October 5, 2005
9.0.11

Fixed memory leaks in SI_ParmVector.

Wed. October 5, 2005
9.0.11

Fixed memory leaks in SI_ParmVector.

Wed. October 5, 2005
9.0.10

Fixed a bug with the toggle settings for the various toolbars in the Options menu.

Tue. October 4, 2005
9.0.10

Fixed a bug with the toggle settings for the various toolbars in the Options menu.

Tue. October 4, 2005
9.0.10

Fixed a bug with the toggle settings for the various toolbars in the Options menu.

Tue. October 4, 2005
9.0.10

Fixed a bug with the toggle settings for the various toolbars in the Options menu.

Tue. October 4, 2005
9.0.10

Fixed a bug with the toggle settings for the various toolbars in the Options menu.

Tue. October 4, 2005
9.0.10

Fixed a bug preserving internal groups when merging details. This fixes a potential crash in the BoneLink SOP.

Tue. October 4, 2005
9.0.10

Fixed a bug preserving internal groups when merging details. This fixes a potential crash in the BoneLink SOP.

Tue. October 4, 2005