Houdini Main Changelogs
8.0.368 | Groups used by the Visibility SOP to hide geometry in the viewport are now regular primitive groups. |
Mon. September 19, 2005 | |
8.0.368 | Groups used by the Visibility SOP to hide geometry in the viewport are now regular primitive groups. |
Mon. September 19, 2005 | |
8.0.368 | Groups used by the Visibility SOP to hide geometry in the viewport are now regular primitive groups. |
Mon. September 19, 2005 | |
8.0.368 | The Type Properties dialog will now allow any character to be written into the Shader field, allowing for full paths to the shader. Also, rmands now has a -S option to specify the shader name to use. |
Mon. September 19, 2005 | |
8.0.368 | The Type Properties dialog will now allow any character to be written into the Shader field, allowing for full paths to the shader. Also, rmands now has a -S option to specify the shader name to use. |
Mon. September 19, 2005 | |
8.0.368 | The Type Properties dialog will now allow any character to be written into the Shader field, allowing for full paths to the shader. Also, rmands now has a -S option to specify the shader name to use. |
Mon. September 19, 2005 | |
8.0.368 | The Type Properties dialog will now allow any character to be written into the Shader field, allowing for full paths to the shader. Also, rmands now has a -S option to specify the shader name to use. |
Mon. September 19, 2005 | |
8.0.368 | The Type Properties dialog will now allow any character to be written into the Shader field, allowing for full paths to the shader. Also, rmands now has a -S option to specify the shader name to use. |
Mon. September 19, 2005 | |
8.0.368 | A bug was fixed in the new optimizer when the same VEX shader was applied to multiple geometries which had different attribute/parameter overrides. |
Mon. September 19, 2005 | |
8.0.368 | A bug was fixed in the new optimizer when the same VEX shader was applied to multiple geometries which had different attribute/parameter overrides. |
Mon. September 19, 2005 | |
8.0.368 | A bug was fixed in the new optimizer when the same VEX shader was applied to multiple geometries which had different attribute/parameter overrides. |
Mon. September 19, 2005 | |
8.0.368 | A bug was fixed in the new optimizer when the same VEX shader was applied to multiple geometries which had different attribute/parameter overrides. |
Mon. September 19, 2005 | |
8.0.368 | A bug was fixed in the new optimizer when the same VEX shader was applied to multiple geometries which had different attribute/parameter overrides. |
Mon. September 19, 2005 | |
8.0.368 | Copy and pasting in the graph editor now overwrites previous keys. |
Mon. September 19, 2005 | |
8.0.368 | Copy and pasting in the graph editor now overwrites previous keys. |
Mon. September 19, 2005 | |
8.0.368 | Copy and pasting in the graph editor now overwrites previous keys. |
Mon. September 19, 2005 | |
8.0.368 | Copy and pasting in the graph editor now overwrites previous keys. |
Mon. September 19, 2005 | |
8.0.368 | Copy and pasting in the graph editor now overwrites previous keys. |
Mon. September 19, 2005 | |
8.0.367 | Spare parms and multiparm instances now evaluate local variables and op-based expressions properly. |
Sun. September 18, 2005 | |
8.0.367 | Spare parms and multiparm instances now evaluate local variables and op-based expressions properly. |
Sun. September 18, 2005 | |
8.0.367 | Spare parms and multiparm instances now evaluate local variables and op-based expressions properly. |
Sun. September 18, 2005 | |
8.0.367 | Spare parms and multiparm instances now evaluate local variables and op-based expressions properly. |
Sun. September 18, 2005 | |
8.0.367 | Spare parms and multiparm instances now evaluate local variables and op-based expressions properly. |
Sun. September 18, 2005 | |
8.0.366 | The Magnet Force DOP no longer has a guide force scale parameter as it isn't relevant for metaballs. It also now properly obeys any offset positions provided to it or to the geometry it uses. |
Sat. September 17, 2005 | |
8.0.366 | The Magnet Force DOP no longer has a guide force scale parameter as it isn't relevant for metaballs. It also now properly obeys any offset positions provided to it or to the geometry it uses. |
Sat. September 17, 2005 |