Houdini Main Changelogs
8.0.351 | New example for UVProject SOP demonstrating the various projection types. |
Fri. September 2, 2005 | |
8.0.351 | New example for UVProject SOP demonstrating the various projection types. |
Fri. September 2, 2005 | |
8.0.351 | New example for UVProject SOP demonstrating the various projection types. |
Fri. September 2, 2005 | |
8.0.351 | The clip sop is more robust when faced with bridged polygons. It was possible for the clipping of a bridged polygon to lead to accessing deleted memory, and hence intermittant crashes. |
Fri. September 2, 2005 | |
8.0.351 | The clip sop is more robust when faced with bridged polygons. It was possible for the clipping of a bridged polygon to lead to accessing deleted memory, and hence intermittant crashes. |
Fri. September 2, 2005 | |
8.0.351 | The clip sop is more robust when faced with bridged polygons. It was possible for the clipping of a bridged polygon to lead to accessing deleted memory, and hence intermittant crashes. |
Fri. September 2, 2005 | |
8.0.351 | The clip sop is more robust when faced with bridged polygons. It was possible for the clipping of a bridged polygon to lead to accessing deleted memory, and hence intermittant crashes. |
Fri. September 2, 2005 | |
8.0.351 | The clip sop is more robust when faced with bridged polygons. It was possible for the clipping of a bridged polygon to lead to accessing deleted memory, and hence intermittant crashes. |
Fri. September 2, 2005 | |
8.0.351 | Adding motion factor support to mantra. The motion factor is controlled by the ray_motionfactor <float> command which currently must be placed in the camera's pre-include. Motion factor adaptively adjusts the shading quality based on the amount of blurring of objects in the scene. A motion factor of 1 will decrease the shading rate by a factor of b/16 where b is the number of pixels of blurring. Motion factor cannot increase shading quality and it defaults to 0. |
Fri. September 2, 2005 | |
8.0.351 | Adding motion factor support to mantra. The motion factor is controlled by the ray_motionfactor <float> command which currently must be placed in the camera's pre-include. Motion factor adaptively adjusts the shading quality based on the amount of blurring of objects in the scene. A motion factor of 1 will decrease the shading rate by a factor of b/16 where b is the number of pixels of blurring. Motion factor cannot increase shading quality and it defaults to 0. |
Fri. September 2, 2005 | |
8.0.351 | Adding motion factor support to mantra. The motion factor is controlled by the ray_motionfactor <float> command which currently must be placed in the camera's pre-include. Motion factor adaptively adjusts the shading quality based on the amount of blurring of objects in the scene. A motion factor of 1 will decrease the shading rate by a factor of b/16 where b is the number of pixels of blurring. Motion factor cannot increase shading quality and it defaults to 0. |
Fri. September 2, 2005 | |
8.0.351 | Adding motion factor support to mantra. The motion factor is controlled by the ray_motionfactor <float> command which currently must be placed in the camera's pre-include. Motion factor adaptively adjusts the shading quality based on the amount of blurring of objects in the scene. A motion factor of 1 will decrease the shading rate by a factor of b/16 where b is the number of pixels of blurring. Motion factor cannot increase shading quality and it defaults to 0. |
Fri. September 2, 2005 | |
8.0.351 | Adding motion factor support to mantra. The motion factor is controlled by the ray_motionfactor <float> command which currently must be placed in the camera's pre-include. Motion factor adaptively adjusts the shading quality based on the amount of blurring of objects in the scene. A motion factor of 1 will decrease the shading rate by a factor of b/16 where b is the number of pixels of blurring. Motion factor cannot increase shading quality and it defaults to 0. |
Fri. September 2, 2005 | |
8.0.351 | It is now easier to select the purple translate box at the center of handles instead of selecting the white axis translate arrows. |
Fri. September 2, 2005 | |
8.0.351 | It is now easier to select the purple translate box at the center of handles instead of selecting the white axis translate arrows. |
Fri. September 2, 2005 | |
8.0.351 | It is now easier to select the purple translate box at the center of handles instead of selecting the white axis translate arrows. |
Fri. September 2, 2005 | |
8.0.351 | It is now easier to select the purple translate box at the center of handles instead of selecting the white axis translate arrows. |
Fri. September 2, 2005 | |
8.0.351 | It is now easier to select the purple translate box at the center of handles instead of selecting the white axis translate arrows. |
Fri. September 2, 2005 | |
8.0.351 | When copying and pasting in the dopesheet using option v (Paste), the selection range now snaps to the copy range. |
Fri. September 2, 2005 | |
8.0.351 | When copying and pasting in the dopesheet using option v (Paste), the selection range now snaps to the copy range. |
Fri. September 2, 2005 | |
8.0.351 | When copying and pasting in the dopesheet using option v (Paste), the selection range now snaps to the copy range. |
Fri. September 2, 2005 | |
8.0.351 | When copying and pasting in the dopesheet using option v (Paste), the selection range now snaps to the copy range. |
Fri. September 2, 2005 | |
8.0.351 | When copying and pasting in the dopesheet using option v (Paste), the selection range now snaps to the copy range. |
Fri. September 2, 2005 | |
8.0.350 | Fixed a bug that can cause incorrect connection oredering when trying to replace a connection in VOPs. |
Thu. September 1, 2005 | |
8.0.350 | Fixed a bug that can cause incorrect connection oredering when trying to replace a connection in VOPs. |
Thu. September 1, 2005 |