Houdini Main Changelogs
8.0.351 | Changing the trunc() expression and vex functions so they properly round toward 0. Previously, they had the same behaviour as the floor() function. |
Fri. September 2, 2005 | |
8.0.351 | Changing the trunc() expression and vex functions so they properly round toward 0. Previously, they had the same behaviour as the floor() function. |
Fri. September 2, 2005 | |
8.0.351 | Changing the trunc() expression and vex functions so they properly round toward 0. Previously, they had the same behaviour as the floor() function. |
Fri. September 2, 2005 | |
8.0.351 | Changing the trunc() expression and vex functions so they properly round toward 0. Previously, they had the same behaviour as the floor() function. |
Fri. September 2, 2005 | |
8.0.351 | Added an option to the Main Preferences Miscellaneous page to control whether or not invisible parameters are affected by the Revert to Defaults operation. |
Fri. September 2, 2005 | |
8.0.351 | Added an option to the Main Preferences Miscellaneous page to control whether or not invisible parameters are affected by the Revert to Defaults operation. |
Fri. September 2, 2005 | |
8.0.351 | Added an option to the Main Preferences Miscellaneous page to control whether or not invisible parameters are affected by the Revert to Defaults operation. |
Fri. September 2, 2005 | |
8.0.351 | Added an option to the Main Preferences Miscellaneous page to control whether or not invisible parameters are affected by the Revert to Defaults operation. |
Fri. September 2, 2005 | |
8.0.351 | Added an option to the Main Preferences Miscellaneous page to control whether or not invisible parameters are affected by the Revert to Defaults operation. |
Fri. September 2, 2005 | |
8.0.351 | The Color SOP will disable the color and seed parameters in the expected fashion. |
Fri. September 2, 2005 | |
8.0.351 | The Color SOP will disable the color and seed parameters in the expected fashion. |
Fri. September 2, 2005 | |
8.0.351 | The Color SOP will disable the color and seed parameters in the expected fashion. |
Fri. September 2, 2005 | |
8.0.351 | The Color SOP will disable the color and seed parameters in the expected fashion. |
Fri. September 2, 2005 | |
8.0.351 | The Color SOP will disable the color and seed parameters in the expected fashion. |
Fri. September 2, 2005 | |
8.0.351 | New example for UVProject SOP demonstrating the various projection types. |
Fri. September 2, 2005 | |
8.0.351 | New example for UVProject SOP demonstrating the various projection types. |
Fri. September 2, 2005 | |
8.0.351 | New example for UVProject SOP demonstrating the various projection types. |
Fri. September 2, 2005 | |
8.0.351 | New example for UVProject SOP demonstrating the various projection types. |
Fri. September 2, 2005 | |
8.0.351 | New example for UVProject SOP demonstrating the various projection types. |
Fri. September 2, 2005 | |
8.0.351 | The clip sop is more robust when faced with bridged polygons. It was possible for the clipping of a bridged polygon to lead to accessing deleted memory, and hence intermittant crashes. |
Fri. September 2, 2005 | |
8.0.351 | The clip sop is more robust when faced with bridged polygons. It was possible for the clipping of a bridged polygon to lead to accessing deleted memory, and hence intermittant crashes. |
Fri. September 2, 2005 | |
8.0.351 | The clip sop is more robust when faced with bridged polygons. It was possible for the clipping of a bridged polygon to lead to accessing deleted memory, and hence intermittant crashes. |
Fri. September 2, 2005 | |
8.0.351 | The clip sop is more robust when faced with bridged polygons. It was possible for the clipping of a bridged polygon to lead to accessing deleted memory, and hence intermittant crashes. |
Fri. September 2, 2005 | |
8.0.351 | The clip sop is more robust when faced with bridged polygons. It was possible for the clipping of a bridged polygon to lead to accessing deleted memory, and hence intermittant crashes. |
Fri. September 2, 2005 | |
8.0.351 | Adding motion factor support to mantra. The motion factor is controlled by the ray_motionfactor <float> command which currently must be placed in the camera's pre-include. Motion factor adaptively adjusts the shading quality based on the amount of blurring of objects in the scene. A motion factor of 1 will decrease the shading rate by a factor of b/16 where b is the number of pixels of blurring. Motion factor cannot increase shading quality and it defaults to 0. |
Fri. September 2, 2005 |