Houdini Main Changelogs

8.0.293

Now in OPVexFunction.C, when using getNDCValues, options winXY, winsize and winroll, are taken into account. Before if these options where used they were ignored, now it doesn't.

Tue. July 5, 2005
8.0.293

Now in OPVexFunction.C, when using getNDCValues, options winXY, winsize and winroll, are taken into account. Before if these options where used they were ignored, now it doesn't.

Tue. July 5, 2005
8.0.293

Now in OPVexFunction.C, when using getNDCValues, options winXY, winsize and winroll, are taken into account. Before if these options where used they were ignored, now it doesn't.

Tue. July 5, 2005
8.0.293

Options winXY, winsize and winroll are taken into account in the function getNDCValues in OP_VexFunction.C

Tue. July 5, 2005
8.0.293

Options winXY, winsize and winroll are taken into account in the function getNDCValues in OP_VexFunction.C

Tue. July 5, 2005
8.0.293

Options winXY, winsize and winroll are taken into account in the function getNDCValues in OP_VexFunction.C

Tue. July 5, 2005
8.0.293

Options winXY, winsize and winroll are taken into account in the function getNDCValues in OP_VexFunction.C

Tue. July 5, 2005
8.0.293

Options winXY, winsize and winroll are taken into account in the function getNDCValues in OP_VexFunction.C

Tue. July 5, 2005
8.0.293

The refract() function was modified slightly. When total internal reflection occurs, the reflection ray is returned instead of a zero vector.

Tue. July 5, 2005
8.0.293

The refract() function was modified slightly. When total internal reflection occurs, the reflection ray is returned instead of a zero vector.

Tue. July 5, 2005
8.0.293

The refract() function was modified slightly. When total internal reflection occurs, the reflection ray is returned instead of a zero vector.

Tue. July 5, 2005
8.0.293

The refract() function was modified slightly. When total internal reflection occurs, the reflection ray is returned instead of a zero vector. This may change the behaviour of existing VEX shaders.

Tue. July 5, 2005
8.0.293

The refract() function was modified slightly. When total internal reflection occurs, the reflection ray is returned instead of a zero vector. This may change the behaviour of existing VEX shaders.

Tue. July 5, 2005
8.0.293

The refract() function was modified slightly. When total internal reflection occurs, the reflection ray is returned instead of a zero vector.

Tue. July 5, 2005
8.0.293

The refract() function was modified slightly. When total internal reflection occurs, the reflection ray is returned instead of a zero vector.

Tue. July 5, 2005
8.0.293

The refract() function was modified slightly. When total internal reflection occurs, the reflection ray is returned instead of a zero vector. This may change the behaviour of existing VEX shaders.

Tue. July 5, 2005
8.0.293

The refract() function was modified slightly. When total internal reflection occurs, the reflection ray is returned instead of a zero vector. This may change the behaviour of existing VEX shaders.

Tue. July 5, 2005
8.0.293

The refract() function was modified slightly. When total internal reflection occurs, the reflection ray is returned instead of a zero vector. This may change the behaviour of existing VEX shaders.

Tue. July 5, 2005
8.0.293

Fixed bug where the PreTransform CHOP would not inherit its input's sample rate and always use the global animation frame rate.

Tue. July 5, 2005
8.0.293

Fixed bug where the PreTransform CHOP would not inherit its input's sample rate and always use the global animation frame rate.

Tue. July 5, 2005
8.0.293

Fixed bug where the PreTransform CHOP would not inherit its input's sample rate and always use the global animation frame rate.

Tue. July 5, 2005
8.0.293

Fixed bug where the PreTransform CHOP would not inherit its input's sample rate and always use the global animation frame rate.

Tue. July 5, 2005
8.0.293

Fixed bug where the PreTransform CHOP would not inherit its input's sample rate and always use the global animation frame rate.

Tue. July 5, 2005
8.0.293

Fixed bug that could cause Houdini to crash when excluding a parameter for a take that has not yet been modified.

Tue. July 5, 2005
8.0.293

Fixed bug that could cause Houdini to crash when excluding a parameter for a take that has not yet been modified.

Tue. July 5, 2005