Houdini Main Changelogs
8.0.293 | Now in OPVexFunction.C, when using getNDCValues, options winXY, winsize and winroll, are taken into account. Before if these options where used they were ignored, now it doesn't. |
Tue. July 5, 2005 | |
8.0.293 | Now in OPVexFunction.C, when using getNDCValues, options winXY, winsize and winroll, are taken into account. Before if these options where used they were ignored, now it doesn't. |
Tue. July 5, 2005 | |
8.0.293 | Now in OPVexFunction.C, when using getNDCValues, options winXY, winsize and winroll, are taken into account. Before if these options where used they were ignored, now it doesn't. |
Tue. July 5, 2005 | |
8.0.293 | Options winXY, winsize and winroll are taken into account in the function getNDCValues in OP_VexFunction.C |
Tue. July 5, 2005 | |
8.0.293 | Options winXY, winsize and winroll are taken into account in the function getNDCValues in OP_VexFunction.C |
Tue. July 5, 2005 | |
8.0.293 | Options winXY, winsize and winroll are taken into account in the function getNDCValues in OP_VexFunction.C |
Tue. July 5, 2005 | |
8.0.293 | Options winXY, winsize and winroll are taken into account in the function getNDCValues in OP_VexFunction.C |
Tue. July 5, 2005 | |
8.0.293 | Options winXY, winsize and winroll are taken into account in the function getNDCValues in OP_VexFunction.C |
Tue. July 5, 2005 | |
8.0.293 | The refract() function was modified slightly. When total internal reflection occurs, the reflection ray is returned instead of a zero vector. |
Tue. July 5, 2005 | |
8.0.293 | The refract() function was modified slightly. When total internal reflection occurs, the reflection ray is returned instead of a zero vector. |
Tue. July 5, 2005 | |
8.0.293 | The refract() function was modified slightly. When total internal reflection occurs, the reflection ray is returned instead of a zero vector. |
Tue. July 5, 2005 | |
8.0.293 | The refract() function was modified slightly. When total internal reflection occurs, the reflection ray is returned instead of a zero vector. This may change the behaviour of existing VEX shaders. |
Tue. July 5, 2005 | |
8.0.293 | The refract() function was modified slightly. When total internal reflection occurs, the reflection ray is returned instead of a zero vector. This may change the behaviour of existing VEX shaders. |
Tue. July 5, 2005 | |
8.0.293 | The refract() function was modified slightly. When total internal reflection occurs, the reflection ray is returned instead of a zero vector. |
Tue. July 5, 2005 | |
8.0.293 | The refract() function was modified slightly. When total internal reflection occurs, the reflection ray is returned instead of a zero vector. |
Tue. July 5, 2005 | |
8.0.293 | The refract() function was modified slightly. When total internal reflection occurs, the reflection ray is returned instead of a zero vector. This may change the behaviour of existing VEX shaders. |
Tue. July 5, 2005 | |
8.0.293 | The refract() function was modified slightly. When total internal reflection occurs, the reflection ray is returned instead of a zero vector. This may change the behaviour of existing VEX shaders. |
Tue. July 5, 2005 | |
8.0.293 | The refract() function was modified slightly. When total internal reflection occurs, the reflection ray is returned instead of a zero vector. This may change the behaviour of existing VEX shaders. |
Tue. July 5, 2005 | |
8.0.293 | Fixed bug where the PreTransform CHOP would not inherit its input's sample rate and always use the global animation frame rate. |
Tue. July 5, 2005 | |
8.0.293 | Fixed bug where the PreTransform CHOP would not inherit its input's sample rate and always use the global animation frame rate. |
Tue. July 5, 2005 | |
8.0.293 | Fixed bug where the PreTransform CHOP would not inherit its input's sample rate and always use the global animation frame rate. |
Tue. July 5, 2005 | |
8.0.293 | Fixed bug where the PreTransform CHOP would not inherit its input's sample rate and always use the global animation frame rate. |
Tue. July 5, 2005 | |
8.0.293 | Fixed bug where the PreTransform CHOP would not inherit its input's sample rate and always use the global animation frame rate. |
Tue. July 5, 2005 | |
8.0.293 | Fixed bug that could cause Houdini to crash when excluding a parameter for a take that has not yet been modified. |
Tue. July 5, 2005 | |
8.0.293 | Fixed bug that could cause Houdini to crash when excluding a parameter for a take that has not yet been modified. |
Tue. July 5, 2005 |