Houdini Main Changelogs

8.0.258

Added an object level "Mask Lights" state. Does not yet support subnets.

Tue. May 31, 2005
8.0.258

Added an object level "Mask Lights" state. Does not yet support subnets.

Tue. May 31, 2005
8.0.258

Added an object level "Mask Lights" state. Does not yet support subnets.

Tue. May 31, 2005
8.0.258

Fixed a small bug that was triggering an assert when attempting to do a box pick at the object level with one of the dimensions being zero.

Tue. May 31, 2005
8.0.258

Fixed a small bug that was triggering an assert when attempting to do a box pick at the object level with one of the dimensions being zero.

Tue. May 31, 2005
8.0.258

Fixed a small bug that was triggering an assert when attempting to do a box pick at the object level with one of the dimensions being zero.

Tue. May 31, 2005
8.0.258

Fixed a small bug that was triggering an assert when attempting to do a box pick at the object level with one of the dimensions being zero.

Tue. May 31, 2005
8.0.258

Fixed a small bug that was triggering an assert when attempting to do a box pick at the object level with one of the dimensions being zero.

Tue. May 31, 2005
8.0.258

Rendering Aux variables sent to deepraster images will now correctly maintain their order as specified in the ROP.

Tue. May 31, 2005
8.0.258

Rendering Aux variables sent to deepraster images will now correctly maintain their order as specified in the ROP.

Tue. May 31, 2005
8.0.258

Rendering Aux variables sent to deepraster images will now correctly maintain their order as specified in the ROP.

Tue. May 31, 2005
8.0.258

Rendering Aux variables sent to deepraster images will now correctly maintain their order as specified in the ROP.

Tue. May 31, 2005
8.0.258

Rendering Aux variables sent to deepraster images will now correctly maintain their order as specified in the ROP.

Tue. May 31, 2005
8.0.258

VEX can now handle integer parameters with values larger than 1 million (1e6) properly.

Tue. May 31, 2005
8.0.258

VEX can now handle integer parameters with values larger than 1 million (1e6) properly.

Tue. May 31, 2005
8.0.258

VEX can now handle integer parameters with values larger than 1 million (1e6) properly.

Tue. May 31, 2005
8.0.258

VEX can now handle integer parameters with values larger than 1 million (1e6) properly.

Tue. May 31, 2005
8.0.258

VEX can now handle integer parameters with values larger than 1 million (1e6) properly.

Tue. May 31, 2005
8.0.257

Added some sample code to the OBJ_Shake.C HDK example for how to hide existing parameters.

Mon. May 30, 2005
8.0.257

Added some sample code to the OBJ_Shake.C HDK example for how to hide existing parameters.

Mon. May 30, 2005
8.0.257

Added some sample code to the OBJ_Shake.C HDK example for how to hide existing parameters.

Mon. May 30, 2005
8.0.257

Added some sample code to the OBJ_Shake.C HDK example for how to hide existing parameters.

Mon. May 30, 2005
8.0.257

Added some sample code to the OBJ_Shake.C HDK example for how to hide existing parameters.

Mon. May 30, 2005
8.0.256

Changed the Merge DOP to have a menu for choosing what sort of affector relationship to set up between input objects. This now makes it possible to use a Merge DOP to create a mutual affector relationship between all input objects.

Sun. May 29, 2005
8.0.256

Changed the Merge DOP to have a menu for choosing what sort of affector relationship to set up between input objects. This now makes it possible to use a Merge DOP to create a mutual affector relationship between all input objects.

Sun. May 29, 2005