Houdini Main Changelogs
8.0.234 | Several DOP object creation assets (such as RBD Object, Cloth Object, and others) no longer have a data input on them. |
Mon. May 9, 2005 | |
8.0.234 | Several DOP object creation assets (such as RBD Object, Cloth Object, and others) no longer have a data input on them. |
Mon. May 9, 2005 | |
8.0.234 | Several DOP object creation assets (such as RBD Object, Cloth Object, and others) no longer have a data input on them. |
Mon. May 9, 2005 | |
8.0.234 | The foam solver has been removed from the RBD solver DOP. |
Mon. May 9, 2005 | |
8.0.234 | The foam solver has been removed from the RBD solver DOP. |
Mon. May 9, 2005 | |
8.0.234 | The foam solver has been removed from the RBD solver DOP. |
Mon. May 9, 2005 | |
8.0.234 | The foam solver has been removed from the RBD solver DOP. |
Mon. May 9, 2005 | |
8.0.234 | The foam solver has been removed from the RBD solver DOP. |
Mon. May 9, 2005 | |
8.0.233 | Fixed bug that caused UV Edit's Ignore UV Connectivity toggle to not behave as expected. |
Sun. May 8, 2005 | |
8.0.233 | Fixed bug that caused UV Edit's Ignore UV Connectivity toggle to not behave as expected. |
Sun. May 8, 2005 | |
8.0.233 | Fixed bug that caused UV Edit's Ignore UV Connectivity toggle to not behave as expected. |
Sun. May 8, 2005 | |
8.0.233 | Fixed bug that caused UV Edit's Ignore UV Connectivity toggle to not behave as expected. |
Sun. May 8, 2005 | |
8.0.233 | Fixed bug that caused UV Edit's Ignore UV Connectivity toggle to not behave as expected. |
Sun. May 8, 2005 | |
8.0.231 | Added LUTs and gamma to the Render state. This is done using fragment shaders, if the video card supports them, otherwise they are applied by the CPU. Both the LUT and gamma have their own parm in the state toolbox. They can also be set globally via the 'Color->Settings' dialog (Correction tab). |
Fri. May 6, 2005 | |
8.0.231 | Added LUTs and gamma to the Render state. This is done using fragment shaders, if the video card supports them, otherwise they are applied by the CPU. Both the LUT and gamma have their own parm in the state toolbox. They can also be set globally via the 'Color->Settings' dialog (Correction tab). |
Fri. May 6, 2005 | |
8.0.231 | Added LUTs and gamma to the Render state. This is done using fragment shaders, if the video card supports them, otherwise they are applied by the CPU. Both the LUT and gamma have their own parm in the state toolbox. They can also be set globally via the 'Color->Settings' dialog (Correction tab). |
Fri. May 6, 2005 | |
8.0.231 | Added LUTs and gamma to the Render state. This is done using fragment shaders, if the video card supports them, otherwise they are applied by the CPU. Both the LUT and gamma have their own parm in the state toolbox. They can also be set globally via the 'Color->Settings' dialog (Correction tab). |
Fri. May 6, 2005 | |
8.0.231 | Added LUTs and gamma to the Render state. This is done using fragment shaders, if the video card supports them, otherwise they are applied by the CPU. Both the LUT and gamma have their own parm in the state toolbox. They can also be set globally via the 'Color->Settings' dialog (Correction tab). |
Fri. May 6, 2005 | |
8.0.231 | Added UT_FileMonitor to monitor any change to a file on the disk. Extra flags have been added to geocache to allow monitoring. |
Fri. May 6, 2005 | |
8.0.231 | Added UT_FileMonitor to monitor any change to a file on the disk. Extra flags have been added to geocache to allow monitoring. |
Fri. May 6, 2005 | |
8.0.231 | Added UT_FileMonitor to monitor any change to a file on the disk. Extra flags have been added to geocache to allow monitoring. |
Fri. May 6, 2005 | |
8.0.231 | Added UT_FileMonitor to monitor any change to a file on the disk. Extra flags have been added to geocache to allow monitoring. |
Fri. May 6, 2005 | |
8.0.231 | Added UT_FileMonitor to monitor any change to a file on the disk. Extra flags have been added to geocache to allow monitoring. |
Fri. May 6, 2005 | |
8.0.231 | LUTs are now applied to the same planes as gamma, as defined by the Display Options 'Color Correct Planes' (previously 'Gamma Correct Planes'). By default, only C (color) is corrected. |
Fri. May 6, 2005 | |
8.0.231 | LUTs are now applied to the same planes as gamma, as defined by the Display Options 'Color Correct Planes' (previously 'Gamma Correct Planes'). By default, only C (color) is corrected. |
Fri. May 6, 2005 |