Houdini Main Changelogs

8.0.207

Added a new Active Value DOP which can be used to make any simulation object active or passive (and the value is animatable). A passive object is not processed by the solver attached to it, but still acts as an affector for all its mutually affecting objects.

Tue. April 12, 2005
8.0.207

Added a new Active Value DOP which can be used to make any simulation object active or passive (and the value is animatable). A passive object is not processed by the solver attached to it, but still acts as an affector for all its mutually affecting objects.

Tue. April 12, 2005
8.0.207

Added a new Active Value DOP which can be used to make any simulation object active or passive (and the value is animatable). A passive object is not processed by the solver attached to it, but still acts as an affector for all its mutually affecting objects.

Tue. April 12, 2005
8.0.207

The SOP Solver now has options to transform the object geometry before passing it to the SOPs for processing. It can apply the position and/or the geometry transformation.

Tue. April 12, 2005
8.0.207

The SOP Solver now has options to transform the object geometry before passing it to the SOPs for processing. It can apply the position and/or the geometry transformation.

Tue. April 12, 2005
8.0.207

The SOP Solver now has options to transform the object geometry before passing it to the SOPs for processing. It can apply the position and/or the geometry transformation.

Tue. April 12, 2005
8.0.207

The SOP Solver now has options to transform the object geometry before passing it to the SOPs for processing. It can apply the position and/or the geometry transformation.

Tue. April 12, 2005
8.0.207

The SOP Solver now has options to transform the object geometry before passing it to the SOPs for processing. It can apply the position and/or the geometry transformation.

Tue. April 12, 2005
8.0.207

Enhanced the DOP Transform SOP to allow it to apply any combination of the Position and Geometry transforms to the input geometry (it used to always apply both). It now can also apply the inverse transform, and can add a point velocity attribute to all incoming points based on the velocity of the simulation object.

Tue. April 12, 2005
8.0.207

Enhanced the DOP Transform SOP to allow it to apply any combination of the Position and Geometry transforms to the input geometry (it used to always apply both). It now can also apply the inverse transform, and can add a point velocity attribute to all incoming points based on the velocity of the simulation object.

Tue. April 12, 2005
8.0.207

Enhanced the DOP Transform SOP to allow it to apply any combination of the Position and Geometry transforms to the input geometry (it used to always apply both). It now can also apply the inverse transform, and can add a point velocity attribute to all incoming points based on the velocity of the simulation object.

Tue. April 12, 2005
8.0.207

Enhanced the DOP Transform SOP to allow it to apply any combination of the Position and Geometry transforms to the input geometry (it used to always apply both). It now can also apply the inverse transform, and can add a point velocity attribute to all incoming points based on the velocity of the simulation object.

Tue. April 12, 2005
8.0.207

Enhanced the DOP Transform SOP to allow it to apply any combination of the Position and Geometry transforms to the input geometry (it used to always apply both). It now can also apply the inverse transform, and can add a point velocity attribute to all incoming points based on the velocity of the simulation object.

Tue. April 12, 2005
8.0.207

Combined the operation of the Switch Data and Switch Objects node into a new Switch node. Combined Merge Objects and Merge Data into a single Merge node. Moved Apply Data To Data functionality into Apply Data node. And renamed dynamicstate node to rbdstate. Old hip files should still work properly because of new entries in the OPcustomize file.

Tue. April 12, 2005
8.0.207

Combined the operation of the Switch Data and Switch Objects node into a new Switch node. Combined Merge Objects and Merge Data into a single Merge node. Moved Apply Data To Data functionality into Apply Data node. And renamed dynamicstate node to rbdstate. Old hip files should still work properly because of new entries in the OPcustomize file.

Tue. April 12, 2005
8.0.207

Combined the operation of the Switch Data and Switch Objects node into a new Switch node. Combined Merge Objects and Merge Data into a single Merge node. Moved Apply Data To Data functionality into Apply Data node. And renamed dynamicstate node to rbdstate. Old hip files should still work properly because of new entries in the OPcustomize file.

Tue. April 12, 2005
8.0.207

Combined the operation of the Switch Data and Switch Objects node into a new Switch node. Combined Merge Objects and Merge Data into a single Merge node. Moved Apply Data To Data functionality into Apply Data node. And renamed dynamicstate node to rbdstate. Old hip files should still work properly because of new entries in the OPcustomize file.

Tue. April 12, 2005
8.0.207

Combined the operation of the Switch Data and Switch Objects node into a new Switch node. Combined Merge Objects and Merge Data into a single Merge node. Moved Apply Data To Data functionality into Apply Data node. And renamed dynamicstate node to rbdstate. Old hip files should still work properly because of new entries in the OPcustomize file.

Tue. April 12, 2005
8.0.206

Fixed bug where expressions that cooked other operators (eg. centroid) would sometimes leave them cooked with a value of 0.

Mon. April 11, 2005
8.0.206

Fixed bug where expressions that cooked other operators (eg. centroid) would sometimes leave them cooked with a value of 0.

Mon. April 11, 2005
8.0.206

Fixed bug where expressions that cooked other operators (eg. centroid) would sometimes leave them cooked with a value of 0.

Mon. April 11, 2005
8.0.206

Fixed bug where expressions that cooked other operators (eg. centroid) would sometimes leave them cooked with a value of 0.

Mon. April 11, 2005
8.0.206

Fixed bug where expressions that cooked other operators (eg. centroid) would sometimes leave them cooked with a value of 0.

Mon. April 11, 2005
8.0.206

Ambient lights no longer disappear from Irma re-renders. Added shadebuffer file options: writetodisk and filename, to the parameter list. Added re-rendering mode menu to the parameter list. Polygon re-rendering seems to work fine now and levels of transparency greater than 1 no longer seems to incorrectly brighten the re-renders.

Mon. April 11, 2005
8.0.206

Ambient lights no longer disappear from Irma re-renders. Added shadebuffer file options: writetodisk and filename, to the parameter list. Added re-rendering mode menu to the parameter list. Polygon re-rendering seems to work fine now and levels of transparency greater than 1 no longer seems to incorrectly brighten the re-renders.

Mon. April 11, 2005