Houdini Main Changelogs
7.0.179 | Removed requirement that tiles flow strictly in one general direction for oplayout. This fixes an infinite loop bug. |
Fri. September 3, 2004 | |
7.0.179 | Removed requirement that tiles flow strictly in one general direction for oplayout. This fixes an infinite loop bug. |
Fri. September 3, 2004 | |
7.0.179 | Removed requirement that tiles flow strictly in one general direction for oplayout. This fixes an infinite loop bug. |
Fri. September 3, 2004 | |
7.0.179 | Removed requirement that tiles flow strictly in one general direction for oplayout. This fixes an infinite loop bug. |
Fri. September 3, 2004 | |
7.0.179 |
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Fri. September 3, 2004 | |
7.0.179 |
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Fri. September 3, 2004 | |
7.0.179 |
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Fri. September 3, 2004 | |
7.0.179 |
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Fri. September 3, 2004 | |
7.0.179 |
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Fri. September 3, 2004 | |
7.0.179 | RenderMan will now generate alpha in auto-generated reflection maps. |
Fri. September 3, 2004 | |
7.0.179 | RenderMan will now generate alpha in auto-generated reflection maps. |
Fri. September 3, 2004 | |
7.0.179 | RenderMan will now generate alpha in auto-generated reflection maps. |
Fri. September 3, 2004 | |
7.0.179 | RenderMan will now generate alpha in auto-generated reflection maps. |
Fri. September 3, 2004 | |
7.0.179 | RenderMan will now generate alpha in auto-generated reflection maps. |
Fri. September 3, 2004 | |
7.0.178 | The VEX optimizer was sped up when there were complex cases of nested if/else blocks. |
Thu. September 2, 2004 | |
7.0.178 | The VEX optimizer was sped up when there were complex cases of nested if/else blocks. |
Thu. September 2, 2004 | |
7.0.178 | The VEX optimizer was sped up when there were complex cases of nested if/else blocks. |
Thu. September 2, 2004 | |
7.0.178 | The VEX optimizer was sped up when there were complex cases of nested if/else blocks. |
Thu. September 2, 2004 | |
7.0.178 | The VEX optimizer was sped up when there were complex cases of nested if/else blocks. |
Thu. September 2, 2004 | |
7.0.178 | The channel scoper tree no longer randomly changes the current item when shift-selecting multiple nodes to scope. |
Thu. September 2, 2004 | |
7.0.178 | The channel scoper tree no longer randomly changes the current item when shift-selecting multiple nodes to scope. |
Thu. September 2, 2004 | |
7.0.178 | The channel scoper tree no longer randomly changes the current item when shift-selecting multiple nodes to scope. |
Thu. September 2, 2004 | |
7.0.178 | The channel scoper tree no longer randomly changes the current item when shift-selecting multiple nodes to scope. |
Thu. September 2, 2004 | |
7.0.178 | The channel scoper tree no longer randomly changes the current item when shift-selecting multiple nodes to scope. |
Thu. September 2, 2004 | |
7.0.178 | The sopcache -l command will now explicitly state that the memory amount is in bytes. |
Thu. September 2, 2004 |