Houdini Main Changelogs
7.0.175 | The PolyWire SOP no longer generates extra unconnected points when wiring straight segments. This will result in a different point count than in previous versions. There is no work around. |
Mon. August 30, 2004 | |
7.0.175 | The PolyWire SOP no longer generates extra unconnected points when wiring straight segments. This will result in a different point count than in previous versions. There is no work around. |
Mon. August 30, 2004 | |
7.0.175 | The PolyWire SOP no longer generates extra unconnected points when wiring straight segments. This will result in a different point count than in previous versions. There is no work around. |
Mon. August 30, 2004 | |
7.0.175 | The PolyWire SOP no longer generates extra unconnected points when wiring straight segments. This will result in a different point count than in previous versions. There is no work around. |
Mon. August 30, 2004 | |
7.0.175 | PolyWire no longer creates extra disconnected points when wiring straight segments. |
Mon. August 30, 2004 | |
7.0.175 | PolyWire no longer creates extra disconnected points when wiring straight segments. |
Mon. August 30, 2004 | |
7.0.175 | PolyWire no longer creates extra disconnected points when wiring straight segments. |
Mon. August 30, 2004 | |
7.0.175 | PolyWire no longer creates extra disconnected points when wiring straight segments. |
Mon. August 30, 2004 | |
7.0.175 | PolyWire no longer creates extra disconnected points when wiring straight segments. |
Mon. August 30, 2004 | |
7.0.175 | Bilinear NURB and Bezier surfaces will now render with full LOD if they have trim curves. They do this even if the HOUDINI_OGL_FAST_ORDER2 is set. This is to ensure trims are properly rendered. |
Mon. August 30, 2004 | |
7.0.175 | Bilinear NURB and Bezier surfaces will now render with full LOD if they have trim curves. They do this even if the HOUDINI_OGL_FAST_ORDER2 is set. This is to ensure trims are properly rendered. |
Mon. August 30, 2004 | |
7.0.175 | Bilinear NURB and Bezier surfaces will now render with full LOD if they have trim curves. They do this even if the HOUDINI_OGL_FAST_ORDER2 is set. This is to ensure trims are properly rendered. |
Mon. August 30, 2004 | |
7.0.175 | Bilinear NURB and Bezier surfaces will now render with full LOD if they have trim curves. They do this even if the HOUDINI_OGL_FAST_ORDER2 is set. This is to ensure trims are properly rendered. |
Mon. August 30, 2004 | |
7.0.175 | Bilinear NURB and Bezier surfaces will now render with full LOD if they have trim curves. They do this even if the HOUDINI_OGL_FAST_ORDER2 is set. This is to ensure trims are properly rendered. |
Mon. August 30, 2004 | |
7.0.175 | On Windows platforms, the user's home directory no longer defaults to a temporary directory if the user doesn't have $HOME set. It now defaults to C:\Documents and Settings\<user_name>\Application Data. |
Mon. August 30, 2004 | |
7.0.175 | On Windows platforms, the user's home directory no longer defaults to a temporary directory if the user doesn't have $HOME set. It now defaults to C:\Documents and Settings\<user_name>\Application Data. |
Mon. August 30, 2004 | |
7.0.175 | On Windows platforms, the user's home directory no longer defaults to a temporary directory if the user doesn't have $HOME set. It now defaults to C:\Documents and Settings\<user_name>\Application Data. |
Mon. August 30, 2004 | |
7.0.175 | On Windows platforms, the user's home directory no longer defaults to a temporary directory if the user doesn't have $HOME set. It now defaults to C:\Documents and Settings\<user_name>\Application Data. |
Mon. August 30, 2004 | |
7.0.175 | On Windows platforms, the user's home directory no longer defaults to a temporary directory if the user doesn't have $HOME set. It now defaults to C:\Documents and Settings\<user_name>\Application Data. |
Mon. August 30, 2004 | |
7.0.175 | The Cusp option will now work better with geometry that is partially cusped. For example, cusping the extruded letter A will cusp the edges as expected. |
Mon. August 30, 2004 | |
7.0.175 | The Cusp option will now work better with geometry that is partially cusped. For example, cusping the extruded letter A will cusp the edges as expected. |
Mon. August 30, 2004 | |
7.0.175 | The Cusp option will now work better with geometry that is partially cusped. For example, cusping the extruded letter A will cusp the edges as expected. |
Mon. August 30, 2004 | |
7.0.175 | The Cusp option will now work better with geometry that is partially cusped. For example, cusping the extruded letter A will cusp the edges as expected. |
Mon. August 30, 2004 | |
7.0.175 | The Cusp option will now work better with geometry that is partially cusped. For example, cusping the extruded letter A will cusp the edges as expected. |
Mon. August 30, 2004 | |
7.0.174 | Fixed a bug in a channel lister that would display "%s" instead of the actual parameter label for certain multi-parameters. |
Sun. August 29, 2004 |