Houdini Main Changelogs
7.0.147 | A bug was fixed when derivatives were required for variables which were imported from point-cloud textures. This was primarily noticable in pcunshaded() loops. Derivative computations are performed slightly differently inside pcunshaded() loops now. Please see VEX documentation for details. |
Mon. August 2, 2004 | |
7.0.147 | A bug was fixed when derivatives were required for variables which were imported from point-cloud textures. This was primarily noticable in pcunshaded() loops. Derivative computations are performed slightly differently inside pcunshaded() loops now. Please see VEX documentation for details. |
Mon. August 2, 2004 | |
7.0.147 | A bug was fixed when derivatives were required for variables which were imported from point-cloud textures. This was primarily noticable in pcunshaded() loops. Derivative computations are performed slightly differently inside pcunshaded() loops now. Please see VEX documentation for details. |
Mon. August 2, 2004 | |
7.0.147 | There are two new VEX functions to make transform matrices. These functions take two vectors which determine the basis vectors for the transform matrix. Please see VEX documentation for more details. |
Mon. August 2, 2004 | |
7.0.147 | There are two new VEX functions to make transform matrices. These functions take two vectors which determine the basis vectors for the transform matrix. Please see VEX documentation for more details. |
Mon. August 2, 2004 | |
7.0.147 | There are two new VEX functions to make transform matrices. These functions take two vectors which determine the basis vectors for the transform matrix. Please see VEX documentation for more details. |
Mon. August 2, 2004 | |
7.0.147 | There are two new VEX functions to make transform matrices. These functions take two vectors which determine the basis vectors for the transform matrix. Please see VEX documentation for more details. |
Mon. August 2, 2004 | |
7.0.147 | There are two new VEX functions to make transform matrices. These functions take two vectors which determine the basis vectors for the transform matrix. Please see VEX documentation for more details. |
Mon. August 2, 2004 | |
7.0.147 | There is a new SOP (PolyFrame) available through proto_install. This SOP will compute a "frame of reference" for points based on primitive connectivity. This frame of reference will be computed in a consistent fashion so long as the topology of the primitives remains constant. This SOP can be used to create a per-point transform from a rest position to a deformed piece of geometry. |
Mon. August 2, 2004 | |
7.0.147 | There is a new SOP (PolyFrame) available through proto_install. This SOP will compute a "frame of reference" for points based on primitive connectivity. This frame of reference will be computed in a consistent fashion so long as the topology of the primitives remains constant. This SOP can be used to create a per-point transform from a rest position to a deformed piece of geometry. |
Mon. August 2, 2004 | |
7.0.147 | There is a new SOP (PolyFrame) available through proto_install. This SOP will compute a "frame of reference" for points based on primitive connectivity. This frame of reference will be computed in a consistent fashion so long as the topology of the primitives remains constant. This SOP can be used to create a per-point transform from a rest position to a deformed piece of geometry. |
Mon. August 2, 2004 | |
7.0.147 | There is a new SOP (PolyFrame) available through proto_install. This SOP will compute a "frame of reference" for points based on primitive connectivity. This frame of reference will be computed in a consistent fashion so long as the topology of the primitives remains constant. This SOP can be used to create a per-point transform from a rest position to a deformed piece of geometry. |
Mon. August 2, 2004 | |
7.0.147 | There is a new SOP (PolyFrame) available through proto_install. This SOP will compute a "frame of reference" for points based on primitive connectivity. This frame of reference will be computed in a consistent fashion so long as the topology of the primitives remains constant. This SOP can be used to create a per-point transform from a rest position to a deformed piece of geometry. |
Mon. August 2, 2004 | |
7.0.145 |
necessary).
New behaviour:
channel group tree |
Sat. July 31, 2004 | |
7.0.145 |
necessary).
New behaviour:
channel group tree |
Sat. July 31, 2004 | |
7.0.145 |
necessary).
New behaviour:
channel group tree |
Sat. July 31, 2004 | |
7.0.145 |
necessary).
New behaviour:
channel group tree |
Sat. July 31, 2004 | |
7.0.145 |
necessary).
New behaviour:
channel group tree |
Sat. July 31, 2004 | |
7.0.144 | Parameters must now be explicitly flagged as being autoscopeable. These parameters are now scoped along with those parameters containing channels when autoscoping is enabled. Flagged a subset of the object parameters to be autoscopeable. |
Fri. July 30, 2004 | |
7.0.144 | Parameters must now be explicitly flagged as being autoscopeable. These parameters are now scoped along with those parameters containing channels when autoscoping is enabled. Flagged a subset of the object parameters to be autoscopeable. |
Fri. July 30, 2004 | |
7.0.144 | Parameters must now be explicitly flagged as being autoscopeable. These parameters are now scoped along with those parameters containing channels when autoscoping is enabled. Flagged a subset of the object parameters to be autoscopeable. |
Fri. July 30, 2004 | |
7.0.144 | Parameters must now be explicitly flagged as being autoscopeable. These parameters are now scoped along with those parameters containing channels when autoscoping is enabled. Flagged a subset of the object parameters to be autoscopeable. |
Fri. July 30, 2004 | |
7.0.144 | Parameters must now be explicitly flagged as being autoscopeable. These parameters are now scoped along with those parameters containing channels when autoscoping is enabled. Flagged a subset of the object parameters to be autoscopeable. |
Fri. July 30, 2004 | |
7.0.143 | Flipbooking a COP with an arbitrary frame range now sets that frame range in mplay properly. |
Thu. July 29, 2004 | |
7.0.143 | Flipbooking a COP with an arbitrary frame range now sets that frame range in mplay properly. |
Thu. July 29, 2004 |