Houdini Main Changelogs

7.0.105

The 16 bit float data type is now supported by the Image library.

Mon. June 21, 2004
7.0.105

A case where a malformed texture call could trigger a crash with non-rat textures is fixed.

Mon. June 21, 2004
7.0.105

A case where a malformed texture call could trigger a crash with non-rat textures is fixed.

Mon. June 21, 2004
7.0.105

A case where a malformed texture call could trigger a crash with non-rat textures is fixed.

Mon. June 21, 2004
7.0.105

A case where a malformed texture call could trigger a crash with non-rat textures is fixed.

Mon. June 21, 2004
7.0.105

A case where a malformed texture call could trigger a crash with non-rat textures is fixed.

Mon. June 21, 2004
7.0.105

Fix a bug with undoing the deletion of nodes in the middle of chains which was introduced in 7.0.92. Unfortunately, this reintroduces bug 15078.

Mon. June 21, 2004
7.0.105

Fix a bug with undoing the deletion of nodes in the middle of chains which was introduced in 7.0.92. Unfortunately, this reintroduces bug 15078.

Mon. June 21, 2004
7.0.105

Fix a bug with undoing the deletion of nodes in the middle of chains which was introduced in 7.0.92. Unfortunately, this reintroduces bug 15078.

Mon. June 21, 2004
7.0.105

Fix a bug with undoing the deletion of nodes in the middle of chains which was introduced in 7.0.92. Unfortunately, this reintroduces bug 15078.

Mon. June 21, 2004
7.0.105

Fix a bug with undoing the deletion of nodes in the middle of chains which was introduced in 7.0.92. Unfortunately, this reintroduces bug 15078.

Mon. June 21, 2004
7.0.105

The AttribCreate SOP now produces a warning when attributes with spaces in them are created. The attributes will be changed to conform to the required standard.

Mon. June 21, 2004
7.0.105

The AttribCreate SOP now produces a warning when attributes with spaces in them are created. The attributes will be changed to conform to the required standard.

Mon. June 21, 2004
7.0.105

The AttribCreate SOP now produces a warning when attributes with spaces in them are created. The attributes will be changed to conform to the required standard.

Mon. June 21, 2004
7.0.105

The AttribCreate SOP now produces a warning when attributes with spaces in them are created. The attributes will be changed to conform to the required standard.

Mon. June 21, 2004
7.0.105

The AttribCreate SOP now produces a warning when attributes with spaces in them are created. The attributes will be changed to conform to the required standard.

Mon. June 21, 2004
7.0.105

Fixed bug where renaming an operator that was listed in the Visible Children subnet object parameter would not update.

Mon. June 21, 2004
7.0.105

Fixed bug where renaming an operator that was listed in the Visible Children subnet object parameter would not update.

Mon. June 21, 2004
7.0.105

Fixed bug where renaming an operator that was listed in the Visible Children subnet object parameter would not update.

Mon. June 21, 2004
7.0.105

Fixed bug where renaming an operator that was listed in the Visible Children subnet object parameter would not update.

Mon. June 21, 2004
7.0.105

Fixed bug where renaming an operator that was listed in the Visible Children subnet object parameter would not update.

Mon. June 21, 2004
7.0.105

It is now possible to use the op: syntax to specify paths to geometry objects in VEX. This is only supported in the OP contexts at this time (not supported from within shaders). For example: Cd = metaweight("op:/obj/model/merge1", P);

Mon. June 21, 2004
7.0.105

It is now possible to use the op: syntax to specify paths to geometry objects in VEX. This is only supported in the OP contexts at this time (not supported from within shaders). For example: Cd = metaweight("op:/obj/model/merge1", P);

Mon. June 21, 2004
7.0.105

It is now possible to use the op: syntax to specify paths to geometry objects in VEX. This is only supported in the OP contexts at this time (not supported from within shaders). For example: Cd = metaweight("op:/obj/model/merge1", P);

Mon. June 21, 2004
7.0.105

It is now possible to use the op: syntax to specify paths to geometry objects in VEX. This is only supported in the OP contexts at this time (not supported from within shaders). For example: Cd = metaweight("op:/obj/model/merge1", P);

Mon. June 21, 2004