Houdini Main Changelogs

7.0.15

Fixed crash when hitting Apply or Accept in the Type Properties dialog when the "Save To Library" field is empty.

Fri. March 19, 2004
7.0.15

Fixed crash when hitting Apply or Accept in the Type Properties dialog when the "Save To Library" field is empty.

Fri. March 19, 2004
7.0.15

Fixed crash when hitting Apply or Accept in the Type Properties dialog when the "Save To Library" field is empty.

Fri. March 19, 2004
7.0.15

Fixed crash when hitting Apply or Accept in the Type Properties dialog when the "Save To Library" field is empty.

Fri. March 19, 2004
7.0.15

A new object called Rivet is implemented. This object attaches to geometry points of another object and follows it as the geometry moves and deforms. For the rivet to be attached properly three points need to be specified to construct a surface frame. Rivet object is placed at the origin of that frame and is oriented according to the frame axes. If only one point is selected on the geometry, the rivet object will position itslef at that point, but it is going to remain aligned with the world axes.

Fri. March 19, 2004
7.0.15

A new object called Rivet is implemented. This object attaches to geometry points of another object and follows it as the geometry moves and deforms. For the rivet to be attached properly three points need to be specified to construct a surface frame. Rivet object is placed at the origin of that frame and is oriented according to the frame axes. If only one point is selected on the geometry, the rivet object will position itslef at that point, but it is going to remain aligned with the world axes.

Fri. March 19, 2004
7.0.15

A new object called Rivet is implemented. This object attaches to geometry points of another object and follows it as the geometry moves and deforms. For the rivet to be attached properly three points need to be specified to construct a surface frame. Rivet object is placed at the origin of that frame and is oriented according to the frame axes. If only one point is selected on the geometry, the rivet object will position itslef at that point, but it is going to remain aligned with the world axes.

Fri. March 19, 2004
7.0.15

A new object called Rivet is implemented. This object attaches to geometry points of another object and follows it as the geometry moves and deforms. For the rivet to be attached properly three points need to be specified to construct a surface frame. Rivet object is placed at the origin of that frame and is oriented according to the frame axes. If only one point is selected on the geometry, the rivet object will position itslef at that point, but it is going to remain aligned with the world axes.

Fri. March 19, 2004
7.0.15

A new object called Rivet is implemented. This object attaches to geometry points of another object and follows it as the geometry moves and deforms. For the rivet to be attached properly three points need to be specified to construct a surface frame. Rivet object is placed at the origin of that frame and is oriented according to the frame axes. If only one point is selected on the geometry, the rivet object will position itslef at that point, but it is going to remain aligned with the world axes.

Fri. March 19, 2004
7.0.14

Fixed crash that could happen when the Merge SOP had more than two inputs containing capture weight attributes. It would only happen after the first cook of the particular Merge SOP.

Thu. March 18, 2004
7.0.14

Fixed crash that could happen when the Merge SOP had more than two inputs containing capture weight attributes. It would only happen after the first cook of the particular Merge SOP.

Thu. March 18, 2004
7.0.14

Fixed crash that could happen when the Merge SOP had more than two inputs containing capture weight attributes. It would only happen after the first cook of the particular Merge SOP.

Thu. March 18, 2004
7.0.14

Fixed crash that could happen when the Merge SOP had more than two inputs containing capture weight attributes. It would only happen after the first cook of the particular Merge SOP.

Thu. March 18, 2004
7.0.14

Fixed crash that could happen when the Merge SOP had more than two inputs containing capture weight attributes. It would only happen after the first cook of the particular Merge SOP.

Thu. March 18, 2004
7.0.14

Fixed problem with leaked file handles when executing hscript commands from java.

Thu. March 18, 2004
7.0.14

Fixed problem with leaked file handles when executing hscript commands from java.

Thu. March 18, 2004
7.0.14

Fixed problem with leaked file handles when executing hscript commands from java.

Thu. March 18, 2004
7.0.14

Fixed problem with leaked file handles when executing hscript commands from java.

Thu. March 18, 2004
7.0.14

Fixed problem with leaked file handles when executing hscript commands from java.

Thu. March 18, 2004
7.0.14

Fixed bug that would cause Houdini to freeze while performing a render on Windows XP, even if Render in Background was turned on.

Thu. March 18, 2004
7.0.14

Fixed bug that would cause Houdini to freeze while performing a render on Windows XP, even if Render in Background was turned on.

Thu. March 18, 2004
7.0.14

Fixed bug that would cause Houdini to freeze while performing a render on Windows XP, even if Render in Background was turned on.

Thu. March 18, 2004
7.0.14

Fixed bug that would cause Houdini to freeze while performing a render on Windows XP, even if Render in Background was turned on.

Thu. March 18, 2004
7.0.14

Fixed bug that would cause Houdini to freeze while performing a render on Windows XP, even if Render in Background was turned on.

Thu. March 18, 2004
7.0.14

Fixed threading problems with multiple Render COPs. These problems could result in failed renders or licensing problems. Now all Render COPs are processed sequentially, instead of in parallel.

Thu. March 18, 2004