Houdini Main Changelogs

6.5.4

Fix crash when a Paint SOP was applied to a geometry with many vertex uv coordinates.

Thu. March 4, 2004
6.5.4

Fix crash when a Paint SOP was applied to a geometry with many vertex uv coordinates.

Thu. March 4, 2004
6.5.4

Fix crash when a Paint SOP was applied to a geometry with many vertex uv coordinates.

Thu. March 4, 2004
6.5.4

Fixed a bug where textured sprites would sometimes go black because the material would turn lighting back on. We now support this by setting an appropriate normal.

Thu. March 4, 2004
6.5.4

Fixed a bug where textured sprites would sometimes go black because the material would turn lighting back on. We now support this by setting an appropriate normal.

Thu. March 4, 2004
6.5.4

Fixed a bug where textured sprites would sometimes go black because the material would turn lighting back on. We now support this by setting an appropriate normal.

Thu. March 4, 2004
6.5.4

Fixed a bug where textured sprites would sometimes go black because the material would turn lighting back on. We now support this by setting an appropriate normal.

Thu. March 4, 2004
6.5.4

Fixed a bug where textured sprites would sometimes go black because the material would turn lighting back on. We now support this by setting an appropriate normal.

Thu. March 4, 2004
6.5.4

The hscript pane command now accepts the -A and -a options, much like the desktop pane command does.

Thu. March 4, 2004
6.5.4

The hscript pane command now accepts the -A and -a options, much like the desktop pane command does.

Thu. March 4, 2004
6.5.4

The hscript pane command now accepts the -A and -a options, much like the desktop pane command does.

Thu. March 4, 2004
6.5.4

The hscript pane command now accepts the -A and -a options, much like the desktop pane command does.

Thu. March 4, 2004
6.5.4

The hscript pane command now accepts the -A and -a options, much like the desktop pane command does.

Thu. March 4, 2004
6.5.3 As the title says: Split off 6.5 Wed. March 3, 2004
6.5.3 As the title says: Split off 6.5 Wed. March 3, 2004
6.5.3 As the title says: Split off 6.5 Wed. March 3, 2004
6.5.3 As the title says: Split off 6.5 Wed. March 3, 2004
6.5.3 As the title says: Split off 6.5 Wed. March 3, 2004
6.5.3

Fixed a crashing bug with CHOP_Geometry where it used a point group.

Wed. March 3, 2004
6.5.3

Fixed a crashing bug with CHOP_Geometry where it used a point group.

Wed. March 3, 2004
6.5.3

Fixed a crashing bug with CHOP_Geometry where it used a point group.

Wed. March 3, 2004
6.5.3

Fixed a crashing bug with CHOP_Geometry where it used a point group.

Wed. March 3, 2004
6.5.3

Fixed a crashing bug with CHOP_Geometry where it used a point group.

Wed. March 3, 2004
6.5.3

When snapping, it is now possible to snap orientation as well as position. When using the "Snap orientation" option, the snapped item will be rotated so that one of its major axes (x, y, z) matches the normal of the item to which it has been snapped. Only the axis closest to the normal in question is rotated when snapping; this permits greater freedom to choose how an item is oriented. Note that while orientation snapping will respect any explicit normals placed on an object, they are not required: implicit normals will be substituted when needed. The "Orient on snap" option can be activated from within the "Snap Options" dialog (Ctrl-k).

Wed. March 3, 2004
6.5.3

When snapping, it is now possible to snap orientation as well as position. When using the "Snap orientation" option, the snapped item will be rotated so that one of its major axes (x, y, z) matches the normal of the item to which it has been snapped. Only the axis closest to the normal in question is rotated when snapping; this permits greater freedom to choose how an item is oriented. Note that while orientation snapping will respect any explicit normals placed on an object, they are not required: implicit normals will be substituted when needed. The "Orient on snap" option can be activated from within the "Snap Options" dialog (Ctrl-k).

Wed. March 3, 2004