Houdini Main Changelogs

6.2.148 As the title says: Bumped 6.2.150 to 6.5.0 Fri. February 27, 2004
6.2.148 As the title says: Bumped 6.2.150 to 6.5.0 Fri. February 27, 2004
6.2.148 As the title says: Bumped 6.2.150 to 6.5.0 Fri. February 27, 2004
6.2.148 As the title says: Bumped 6.2.150 to 6.5.0 Fri. February 27, 2004
6.2.148

When generating sub-division surface meshes for RIB, we now check to see if there is either:

  • An integer detail attribute called "interpolateboundary"
  • An integer primitive attribute called "interpolateboundary"

If the detail attribute exists, then all sub-division meshes in the geometry will have the "interpolateboundary" flag turned on in the RIB stream. If any primitive has an integer value larger than 0 for the attribute, then the sub-division mesh to which it belongs will have the flag turned on.

Fri. February 27, 2004
6.2.148

When generating sub-division surface meshes for RIB, we now check to see if there is either:

  • An integer detail attribute called "interpolateboundary"
  • An integer primitive attribute called "interpolateboundary"

If the detail attribute exists, then all sub-division meshes in the geometry will have the "interpolateboundary" flag turned on in the RIB stream. If any primitive has an integer value larger than 0 for the attribute, then the sub-division mesh to which it belongs will have the flag turned on.

Fri. February 27, 2004
6.2.148

When generating sub-division surface meshes for RIB, we now check to see if there is either:

  • An integer detail attribute called "interpolateboundary"
  • An integer primitive attribute called "interpolateboundary"

If the detail attribute exists, then all sub-division meshes in the geometry will have the "interpolateboundary" flag turned on in the RIB stream. If any primitive has an integer value larger than 0 for the attribute, then the sub-division mesh to which it belongs will have the flag turned on.

Fri. February 27, 2004
6.2.148

When generating sub-division surface meshes for RIB, we now check to see if there is either:

  • An integer detail attribute called "interpolateboundary"
  • An integer primitive attribute called "interpolateboundary"

If the detail attribute exists, then all sub-division meshes in the geometry will have the "interpolateboundary" flag turned on in the RIB stream. If any primitive has an integer value larger than 0 for the attribute, then the sub-division mesh to which it belongs will have the flag turned on.

Fri. February 27, 2004
6.2.148

When generating sub-division surface meshes for RIB, we now check to see if there is either:

  • An integer detail attribute called "interpolateboundary"
  • An integer primitive attribute called "interpolateboundary"

If the detail attribute exists, then all sub-division meshes in the geometry will have the "interpolateboundary" flag turned on in the RIB stream. If any primitive has an integer value larger than 0 for the attribute, then the sub-division mesh to which it belongs will have the flag turned on.

Fri. February 27, 2004
6.2.148

Undoing edit operations now longer has the chance of crashing.

Fri. February 27, 2004
6.2.148

Undoing edit operations now longer has the chance of crashing.

Fri. February 27, 2004
6.2.148

Undoing edit operations now longer has the chance of crashing.

Fri. February 27, 2004
6.2.148

Undoing edit operations now longer has the chance of crashing.

Fri. February 27, 2004
6.2.148

Undoing edit operations now longer has the chance of crashing.

Fri. February 27, 2004
6.2.148

Fixing a bug where it was impossible to use the worksheet overview to scroll the worksheet when an input tile inside a subnet was selected. This likely fixes other similar UI related bugs.

Fri. February 27, 2004
6.2.148

Fixing a bug where it was impossible to use the worksheet overview to scroll the worksheet when an input tile inside a subnet was selected. This likely fixes other similar UI related bugs.

Fri. February 27, 2004
6.2.148

Fixing a bug where it was impossible to use the worksheet overview to scroll the worksheet when an input tile inside a subnet was selected. This likely fixes other similar UI related bugs.

Fri. February 27, 2004
6.2.148

Fixing a bug where it was impossible to use the worksheet overview to scroll the worksheet when an input tile inside a subnet was selected. This likely fixes other similar UI related bugs.

Fri. February 27, 2004
6.2.148

Fixing a bug where it was impossible to use the worksheet overview to scroll the worksheet when an input tile inside a subnet was selected. This likely fixes other similar UI related bugs.

Fri. February 27, 2004
6.2.148

pose tool now works with bones/capture regions in the capture override mode. They can be manipulated and positioned just like regular bones in regular mode.

Fri. February 27, 2004
6.2.148

pose tool now works with bones/capture regions in the capture override mode. They can be manipulated and positioned just like regular bones in regular mode.

Fri. February 27, 2004
6.2.148

pose tool now works with bones/capture regions in the capture override mode. They can be manipulated and positioned just like regular bones in regular mode.

Fri. February 27, 2004
6.2.148

pose tool now works with bones/capture regions in the capture override mode. They can be manipulated and positioned just like regular bones in regular mode.

Fri. February 27, 2004
6.2.148

pose tool now works with bones/capture regions in the capture override mode. They can be manipulated and positioned just like regular bones in regular mode.

Fri. February 27, 2004
6.2.147

Added the Color Curve COP, which provides animatable curve editting of RGBA channels, and the Hue Curve COP, which allows adjustment of saturation or luminance based on hue.

Thu. February 26, 2004