Houdini Main Changelogs
6.2.147 | Added the Color Curve COP, which provides animatable curve editting of RGBA channels, and the Hue Curve COP, which allows adjustment of saturation or luminance based on hue. |
Thu. February 26, 2004 | |
6.2.147 | You can now set the Current versus Display options in the SOP viewer by using vieweroption with the -c option. |
Thu. February 26, 2004 | |
6.2.147 | You can now set the Current versus Display options in the SOP viewer by using vieweroption with the -c option. |
Thu. February 26, 2004 | |
6.2.147 | You can now set the Current versus Display options in the SOP viewer by using vieweroption with the -c option. |
Thu. February 26, 2004 | |
6.2.147 | You can now set the Current versus Display options in the SOP viewer by using vieweroption with the -c option. |
Thu. February 26, 2004 | |
6.2.147 | You can now set the Current versus Display options in the SOP viewer by using vieweroption with the -c option. |
Thu. February 26, 2004 | |
6.2.146 | Audio scrubbing now works from the channel editor, dopesheet timerbar, and the CHOPs viewer. Using the hotkeys for next and previous frame now also scrubs properly in all panes of Houdini. |
Wed. February 25, 2004 | |
6.2.146 | Audio scrubbing now works from the channel editor, dopesheet timerbar, and the CHOPs viewer. Using the hotkeys for next and previous frame now also scrubs properly in all panes of Houdini. |
Wed. February 25, 2004 | |
6.2.146 | Audio scrubbing now works from the channel editor, dopesheet timerbar, and the CHOPs viewer. Using the hotkeys for next and previous frame now also scrubs properly in all panes of Houdini. |
Wed. February 25, 2004 | |
6.2.146 | Audio scrubbing now works from the channel editor, dopesheet timerbar, and the CHOPs viewer. Using the hotkeys for next and previous frame now also scrubs properly in all panes of Houdini. |
Wed. February 25, 2004 | |
6.2.146 | Audio scrubbing now works from the channel editor, dopesheet timerbar, and the CHOPs viewer. Using the hotkeys for next and previous frame now also scrubs properly in all panes of Houdini. |
Wed. February 25, 2004 | |
6.2.145 | The matrix*vector operator has been removed. Formerly, this operator did the exact same thing as the vector*matrix operator, a row vector multiply. However, this is mathematically incorrect and unintuitive. Existing HDK code should probably be changed to perform a vector*matrix multiply, unless a matrix*vector multiply was actually desired, in which case the colVecMult(matrix,vector) method should be used. |
Wed. February 25, 2004 | |
6.2.145 | The matrix*vector operator has been removed. Formerly, this operator did the exact same thing as the vector*matrix operator, a row vector multiply. However, this is mathematically incorrect and unintuitive. Existing HDK code should probably be changed to perform a vector*matrix multiply, unless a matrix*vector multiply was actually desired, in which case the colVecMult(matrix,vector) method should be used. |
Wed. February 25, 2004 | |
6.2.145 | The matrix*vector operator has been removed. Formerly, this operator did the exact same thing as the vector*matrix operator, a row vector multiply. However, this is mathematically incorrect and unintuitive. Existing HDK code should probably be changed to perform a vector*matrix multiply, unless a matrix*vector multiply was actually desired, in which case the colVecMult(matrix,vector) method should be used. |
Wed. February 25, 2004 | |
6.2.145 | The matrix*vector operator has been removed. Formerly, this operator did the exact same thing as the vector*matrix operator, a row vector multiply. However, this is mathematically incorrect and unintuitive. Existing HDK code should probably be changed to perform a vector*matrix multiply, unless a matrix*vector multiply was actually desired, in which case the colVecMult(matrix,vector) method should be used. |
Wed. February 25, 2004 | |
6.2.145 | The matrix*vector operator has been removed. Formerly, this operator did the exact same thing as the vector*matrix operator, a row vector multiply. However, this is mathematically incorrect and unintuitive. Existing HDK code should probably be changed to perform a vector*matrix multiply, unless a matrix*vector multiply was actually desired, in which case the colVecMult(matrix,vector) method should be used. |
Wed. February 25, 2004 | |
6.2.146 | The Object Merge SOP will now instance its input provided it is merging from one specific SOP and has no transform object. |
Wed. February 25, 2004 | |
6.2.146 | The Object Merge SOP will now instance its input provided it is merging from one specific SOP and has no transform object. |
Wed. February 25, 2004 | |
6.2.146 | The Object Merge SOP will now instance its input provided it is merging from one specific SOP and has no transform object. |
Wed. February 25, 2004 | |
6.2.146 | The Object Merge SOP will now instance its input provided it is merging from one specific SOP and has no transform object. |
Wed. February 25, 2004 | |
6.2.146 | The Object Merge SOP will now instance its input provided it is merging from one specific SOP and has no transform object. |
Wed. February 25, 2004 | |
6.2.146 | Fixing a bug in the UVProject SOP where it would trigger an assert about accessing an array out of bounds, though it was only out of bounds based on the entry count, not the array size. |
Wed. February 25, 2004 | |
6.2.146 | Fixing a bug in the UVProject SOP where it would trigger an assert about accessing an array out of bounds, though it was only out of bounds based on the entry count, not the array size. |
Wed. February 25, 2004 | |
6.2.146 | Fixing a bug in the UVProject SOP where it would trigger an assert about accessing an array out of bounds, though it was only out of bounds based on the entry count, not the array size. |
Wed. February 25, 2004 | |
6.2.146 | Fixing a bug in the UVProject SOP where it would trigger an assert about accessing an array out of bounds, though it was only out of bounds based on the entry count, not the array size. |
Wed. February 25, 2004 |