Houdini Main Changelogs
20.5.343 | Fix Polygon wire overs using wrong color when drawn with color visualizer |
Fri. August 30, 2024 | |
20.5.343 | Fix visible-only selection on Tetra primitives not selecting some tets Fix visible-only selection on Tetra points selecting non-visible points Performance improvements for Tetra primitive updates in Vulkan render |
Fri. August 30, 2024 | |
20.5.343 | Added APEX Equals<Bool>, GreatherThan<Bool>, GreatherThanOrEqual<Bool>, LessThan<Bool>, LessThanOrEqual<Bool> callbacks. Added APEX Equals<APEXNodeID>, Equals<APEXPortID> callbacks. This fixes APEX scripts doing boolean compare operations such as:
It also allows compare operations on APEX NodeID or APEX PortID. |
Fri. August 30, 2024 | |
20.0.815 | Fixed a bug that caused Houdini's undo/redo functionality to be disabled when using Houdini Engine SessionSync. |
Fri. August 30, 2024 | |
20.5.343 | Fixed a bug that caused Houdini's undo/redo functionality to be disabled when using Houdini Engine SessionSync. |
Fri. August 30, 2024 | |
20.5.343 | Made auto headlight behavior consistent across the viewport, husk, clones, and background renders. The auto headlight is disabled only if there is an active, visible light in the scene. |
Fri. August 30, 2024 | |
20.5.343 | Fixed an issue where the Scene Graph Details panel could raise a python exception when selecting an attribute after moving the prim with a Restructure Scene Graph node. |
Fri. August 30, 2024 | |
20.5.343 | Fixed issue where Quick Materials weren't setup correctly from the Component Geometry LOP. |
Fri. August 30, 2024 | |
20.5.343 | Fixed a bug with packed USD primitives that could cause intrinsics such as 'packedrenderbounds' to sometimes be computed incorrectly for packed prims containing packed USD primitives. |
Fri. August 30, 2024 | |
20.5.342 | Fix primitive component picking not working on quadric primitives (spheres, tubes, circles) |
Thu. August 29, 2024 | |
20.5.342 | Recipes - Fixed bug where embedded asset would raise error when a new scene file is choosen. |
Thu. August 29, 2024 | |
20.5.342 | Offset decorations on points when they are drawn as lit spheres, so they aren't hidden by the sphere |
Thu. August 29, 2024 | |
20.5.342 | Fix Coincident Point decoration not displaying |
Thu. August 29, 2024 | |
20.5.342 | Fix reference plane drawing incorrectly when volume present in scene |
Thu. August 29, 2024 | |
20.5.342 | Fix some MaterialX shaders incorrectly using view-space position |
Thu. August 29, 2024 | |
20.5.342 | Fixed CarPaintMetallic from the Basic Materials catalog. |
Thu. August 29, 2024 | |
20.5.342 | Recipes - HOUDINI_CUSTOM_RECIPE_DIR bug
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Thu. August 29, 2024 | |
20.5.342 | Recipes - UNC path bug
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Thu. August 29, 2024 | |
20.0.814 | Added includes that may be required for building the HoudiniUsdBridge on some platforms. |
Thu. August 29, 2024 | |
20.5.342 | Added includes that may be required for building the HoudiniUsdBridge on some platforms. |
Thu. August 29, 2024 | |
20.0.813 | Added an option to the Crowd MotionPath Avoid SOP to control the maximum distance variance when agents are steered back to follow their original paths. Larger values can eliminate abrupt direction changes from attempting to match the original path exactly while there are nearby agents. |
Wed. August 28, 2024 | |
20.0.813 | Fixed a bug in the Agent Relationship SOP's viewer state where the transform handle was incorrectly aligned when entering the state. |
Wed. August 28, 2024 | |
20.5.341 | Fixed a bug in the Agent Relationship SOP's viewer state where the transform handle was incorrectly aligned when entering the state. |
Wed. August 28, 2024 | |
20.5.341 | Added an option to the Crowd MotionPath Avoid SOP to control the maximum distance variance when agents are steered back to follow their original paths. Larger values can eliminate abrupt direction changes from attempting to match the original path exactly while there are nearby agents. |
Wed. August 28, 2024 | |
20.5.341 | Fixed an issue introduced in a recent daily build where opening the MMB node info window raised a Python exception. |
Wed. August 28, 2024 |