Houdini Main Changelogs
20.5.342 | Recipes - HOUDINI_CUSTOM_RECIPE_DIR bug
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Thu. August 29, 2024 | |
20.5.342 | Recipes - UNC path bug
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Thu. August 29, 2024 | |
20.0.814 | Added includes that may be required for building the HoudiniUsdBridge on some platforms. |
Thu. August 29, 2024 | |
20.5.342 | Added includes that may be required for building the HoudiniUsdBridge on some platforms. |
Thu. August 29, 2024 | |
20.0.813 | Added an option to the Crowd MotionPath Avoid SOP to control the maximum distance variance when agents are steered back to follow their original paths. Larger values can eliminate abrupt direction changes from attempting to match the original path exactly while there are nearby agents. |
Wed. August 28, 2024 | |
20.0.813 | Fixed a bug in the Agent Relationship SOP's viewer state where the transform handle was incorrectly aligned when entering the state. |
Wed. August 28, 2024 | |
20.5.341 | Fixed a bug in the Agent Relationship SOP's viewer state where the transform handle was incorrectly aligned when entering the state. |
Wed. August 28, 2024 | |
20.5.341 | Added an option to the Crowd MotionPath Avoid SOP to control the maximum distance variance when agents are steered back to follow their original paths. Larger values can eliminate abrupt direction changes from attempting to match the original path exactly while there are nearby agents. |
Wed. August 28, 2024 | |
20.5.341 | Fixed an issue introduced in a recent daily build where opening the MMB node info window raised a Python exception. |
Wed. August 28, 2024 | |
20.5.340 | XPU: fixed a crash that could occur on Mac Apple Silicon |
Wed. August 28, 2024 | |
20.5.341 | Fixed instanced drawing of sprites in Vulkan. |
Wed. August 28, 2024 | |
20.5.341 | Fixed a typo in the parameters for APEX Edit Graph, renaming the "Rig Scipts" folder to "Rig Scripts". |
Wed. August 28, 2024 | |
20.5.341 | Fix hang when compiling an APEX graph which contains a cycle of in-place ports. |
Wed. August 28, 2024 | |
20.5.341 | Fixed a bug when setting the parameter values for multiple controls in the APEX Animate State's Transform HUD where the change in value would not be properly applied to all controls. |
Wed. August 28, 2024 | |
20.5.341 | The TopoBuild and PolyDraw shelf tools now show up in the viewport tab menu when using the Solaris desktop. |
Wed. August 28, 2024 | |
20.0.813 | Fixed the Set View Pivot on Object Selection viewport preference. |
Wed. August 28, 2024 | |
20.5.341 | Fixed the Set View Pivot on Object Selection viewport preference. |
Wed. August 28, 2024 | |
20.5.341 | Added HAPI_GetAssetDefinitionParmTagName and HAPI_GetAssetDefinitionParmTagValue, which can be used to retrieve parm tag names and values without a HAPI_NodeId (using a HAPI_AssetLibraryId instead). |
Wed. August 28, 2024 | |
20.5.341 | Changing the displacement quality display option now updates Principled and USD Preview shaders in the viewer without requiring a material change. |
Wed. August 28, 2024 | |
20.0.813 | Added HAPI_GetAssetDefinitionParmTagName and HAPI_GetAssetDefinitionParmTagValue, which can be used to retrieve parm tag names and values without a HAPI_NodeId (using a HAPI_AssetLibraryId instead). |
Wed. August 28, 2024 | |
20.5.341 | Bumped the HDA ABI due to changes to VE library header for querying Vulkan physical devices features, creating a Vulkan device, and reporting errors. Also, some versions of the contains() method on UT_ArraySet, UT_ArrayStringSet, and UT_StringSet, have been replaced with a more general method appropriately called containsAll(). |
Wed. August 28, 2024 | |
20.5.341 | The Texture Mask Paint tool now supports a larger set of GPUs. |
Wed. August 28, 2024 | |
20.5.340 | Added an attribute to disable gamma correction on colors. |
Wed. August 28, 2024 | |
20.5.340 | Added landscape actors to baked actor list returned by the wrapper API. |
Wed. August 28, 2024 | |
20.0.812 | Added landscape actor to list of baked actors in the Wrapper API. |
Wed. August 28, 2024 |