Houdini Main Changelogs

20.5.343

Fixed a bug with packed USD primitives that could cause intrinsics such as 'packedrenderbounds' to sometimes be computed incorrectly for packed prims containing packed USD primitives.

Fri. August 30, 2024
20.5.342

Fix primitive component picking not working on quadric primitives (spheres, tubes, circles)

Thu. August 29, 2024
20.5.342

Recipes - Fixed bug where embedded asset would raise error when a new scene file is choosen.

Thu. August 29, 2024
20.5.342

Offset decorations on points when they are drawn as lit spheres, so they aren't hidden by the sphere

Thu. August 29, 2024
20.5.342

Fix Coincident Point decoration not displaying

Thu. August 29, 2024
20.5.342

Fix reference plane drawing incorrectly when volume present in scene

Thu. August 29, 2024
20.5.342

Fix some MaterialX shaders incorrectly using view-space position

Thu. August 29, 2024
20.5.342

Fixed CarPaintMetallic from the Basic Materials catalog.

Thu. August 29, 2024
20.5.342

Recipes - HOUDINI_CUSTOM_RECIPE_DIR bug

  • Fix a bug with the custom recipe folder built with HOUDINI_CUSTOM_RECIPE_DIR.the custom recipe folder was missing the otls folder which prevented Houdinito load the recipe.hda on startup or when loading a package.
Thu. August 29, 2024
20.5.342

Recipes - UNC path bug

  • Fix UNC path bug when saving a recipe.
Thu. August 29, 2024
20.0.814

Added includes that may be required for building the HoudiniUsdBridge on some platforms.

Thu. August 29, 2024
20.5.342

Added includes that may be required for building the HoudiniUsdBridge on some platforms.

Thu. August 29, 2024
20.0.813

Added an option to the Crowd MotionPath Avoid SOP to control the maximum distance variance when agents are steered back to follow their original paths. Larger values can eliminate abrupt direction changes from attempting to match the original path exactly while there are nearby agents.

Wed. August 28, 2024
20.0.813

Fixed a bug in the Agent Relationship SOP's viewer state where the transform handle was incorrectly aligned when entering the state.

Wed. August 28, 2024
20.5.341

Fixed a bug in the Agent Relationship SOP's viewer state where the transform handle was incorrectly aligned when entering the state.

Wed. August 28, 2024
20.5.341

Added an option to the Crowd MotionPath Avoid SOP to control the maximum distance variance when agents are steered back to follow their original paths. Larger values can eliminate abrupt direction changes from attempting to match the original path exactly while there are nearby agents.

Wed. August 28, 2024
20.5.341

Fixed an issue introduced in a recent daily build where opening the MMB node info window raised a Python exception.

Wed. August 28, 2024
20.5.340

XPU: fixed a crash that could occur on Mac Apple Silicon

Wed. August 28, 2024
20.5.341

Fixed instanced drawing of sprites in Vulkan.

Wed. August 28, 2024
20.5.341

Fixed a typo in the parameters for APEX Edit Graph, renaming the "Rig Scipts" folder to "Rig Scripts".

Wed. August 28, 2024
20.5.341

Fix hang when compiling an APEX graph which contains a cycle of in-place ports.

Wed. August 28, 2024
20.5.341

Fixed a bug when setting the parameter values for multiple controls in the APEX Animate State's Transform HUD where the change in value would not be properly applied to all controls.

Wed. August 28, 2024
20.5.341

The TopoBuild and PolyDraw shelf tools now show up in the viewport tab menu when using the Solaris desktop.

Wed. August 28, 2024
20.0.813

Fixed the Set View Pivot on Object Selection viewport preference.

Wed. August 28, 2024
20.5.341

Fixed the Set View Pivot on Object Selection viewport preference.

Wed. August 28, 2024