Houdini Main Changelogs
20.5.343 | Fixed a bug with packed USD primitives that could cause intrinsics such as 'packedrenderbounds' to sometimes be computed incorrectly for packed prims containing packed USD primitives. |
Fri. August 30, 2024 | |
20.5.342 | Fix primitive component picking not working on quadric primitives (spheres, tubes, circles) |
Thu. August 29, 2024 | |
20.5.342 | Recipes - Fixed bug where embedded asset would raise error when a new scene file is choosen. |
Thu. August 29, 2024 | |
20.5.342 | Offset decorations on points when they are drawn as lit spheres, so they aren't hidden by the sphere |
Thu. August 29, 2024 | |
20.5.342 | Fix Coincident Point decoration not displaying |
Thu. August 29, 2024 | |
20.5.342 | Fix reference plane drawing incorrectly when volume present in scene |
Thu. August 29, 2024 | |
20.5.342 | Fix some MaterialX shaders incorrectly using view-space position |
Thu. August 29, 2024 | |
20.5.342 | Fixed CarPaintMetallic from the Basic Materials catalog. |
Thu. August 29, 2024 | |
20.5.342 | Recipes - HOUDINI_CUSTOM_RECIPE_DIR bug
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Thu. August 29, 2024 | |
20.5.342 | Recipes - UNC path bug
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Thu. August 29, 2024 | |
20.0.814 | Added includes that may be required for building the HoudiniUsdBridge on some platforms. |
Thu. August 29, 2024 | |
20.5.342 | Added includes that may be required for building the HoudiniUsdBridge on some platforms. |
Thu. August 29, 2024 | |
20.0.813 | Added an option to the Crowd MotionPath Avoid SOP to control the maximum distance variance when agents are steered back to follow their original paths. Larger values can eliminate abrupt direction changes from attempting to match the original path exactly while there are nearby agents. |
Wed. August 28, 2024 | |
20.0.813 | Fixed a bug in the Agent Relationship SOP's viewer state where the transform handle was incorrectly aligned when entering the state. |
Wed. August 28, 2024 | |
20.5.341 | Fixed a bug in the Agent Relationship SOP's viewer state where the transform handle was incorrectly aligned when entering the state. |
Wed. August 28, 2024 | |
20.5.341 | Added an option to the Crowd MotionPath Avoid SOP to control the maximum distance variance when agents are steered back to follow their original paths. Larger values can eliminate abrupt direction changes from attempting to match the original path exactly while there are nearby agents. |
Wed. August 28, 2024 | |
20.5.341 | Fixed an issue introduced in a recent daily build where opening the MMB node info window raised a Python exception. |
Wed. August 28, 2024 | |
20.5.340 | XPU: fixed a crash that could occur on Mac Apple Silicon |
Wed. August 28, 2024 | |
20.5.341 | Fixed instanced drawing of sprites in Vulkan. |
Wed. August 28, 2024 | |
20.5.341 | Fixed a typo in the parameters for APEX Edit Graph, renaming the "Rig Scipts" folder to "Rig Scripts". |
Wed. August 28, 2024 | |
20.5.341 | Fix hang when compiling an APEX graph which contains a cycle of in-place ports. |
Wed. August 28, 2024 | |
20.5.341 | Fixed a bug when setting the parameter values for multiple controls in the APEX Animate State's Transform HUD where the change in value would not be properly applied to all controls. |
Wed. August 28, 2024 | |
20.5.341 | The TopoBuild and PolyDraw shelf tools now show up in the viewport tab menu when using the Solaris desktop. |
Wed. August 28, 2024 | |
20.0.813 | Fixed the Set View Pivot on Object Selection viewport preference. |
Wed. August 28, 2024 | |
20.5.341 | Fixed the Set View Pivot on Object Selection viewport preference. |
Wed. August 28, 2024 |