Houdini Main Changelogs
21.0.134 | Changed default behavior of the Bright COP to leave the alpha channel untouched. |
Wed. October 9, 2024 | |
21.0.134 | Floating windows no longer disappear when Houdini loses focus on macOS. This applies to windows that float on top when the General User Interface -> Keep Floating Windows on Top preference is checked on. |
Wed. October 9, 2024 | |
21.0.134 | Added a new fbik::GetCenterOfMass callback which computes the center of mass position and total mass of an FBIK skeleton. |
Wed. October 9, 2024 | |
21.0.134 | Added an option on the Edit Prototypes LOP to not author any composition arc on the selected prim(s). This lets you use this node to create a class prim structure at the destination of an existing inherit arc. |
Wed. October 9, 2024 | |
21.0.134 | The Edit Properties LOP and nodes built on that base that are affecting a USD relationship can now append, prepend, or remove prims from the existing list of targets. |
Wed. October 9, 2024 | |
20.5.381 | XPU: Fixed a bug in expanding a custom MaterialX node |
Wed. October 9, 2024 | |
21.0.133 | Improved the transfer speed of data to Houdini from Unreal for large sparse data sets. |
Wed. October 9, 2024 | |
21.0.133 | The Lattice SOP allowed for 0.01 units of wiggle room for the source geometry's points to sit outside of the rest lattice and still be deformed. The 0.01 units of wiggle room was in "parameteric space" and has been replaced with a real world unit which is configurable by the new "falloff" parameter. The new parameter defaults to 0.01. |
Tue. October 8, 2024 | |
21.0.133 | Adds geo::Lattice::2.0 which includes support for Nurbs lattices and a falloff port allow a little wiggle room when a point sits just beyond the extent of the rest lattice (probably by means of a small deformation or numerical imprecision). |
Tue. October 8, 2024 | |
21.0.133 | Adds the new "Nurbs" interpolation type and a falloff parameter to the Lattice SOP. |
Tue. October 8, 2024 | |
21.0.133 | Added 'A' (albedo) event type in light path expression so that it's possible to write out albedo AOV based on specific path or BSDF component. |
Tue. October 8, 2024 | |
21.0.133 | Fixed potential crash creating new viewer panes via hotkey. |
Tue. October 8, 2024 | |
20.5.381 | Fixed a python error in the point weld state when attempting to weld to a point in a different node's geometry. |
Tue. October 8, 2024 | |
21.0.133 | On the HQueue Job page, Download Diagnostics Information button shows regardless of job status, while the Output Log and its Download button appear only when the job is assigned to a client. |
Tue. October 8, 2024 | |
21.0.133 | Fixed a python error in the point weld state when attempting to weld to a point in a different node's geometry. |
Tue. October 8, 2024 | |
20.0.853 | Fixed a potential crash when using the opexclude command for an operator which had not been loaded yet. |
Tue. October 8, 2024 | |
20.5.381 | Fixed a potential crash when using the opexclude command for an operator which had not been loaded yet. |
Tue. October 8, 2024 | |
21.0.133 | Fixed a potential crash when using the opexclude command for an operator which had not been loaded yet. |
Tue. October 8, 2024 | |
21.0.133 | The Curve state now respects the handle pick radius for picking elements in the state, and now also picks elements in order of priority, first trying points, then tangents, then curves to reduce misclicks. This update also fixes some issues using the volatile select state (S key) while in the curve state, and addresses some other selection related issues such as MMB picking in the draw mode, and an issue selecting segments of NURBs curves. |
Tue. October 8, 2024 | |
20.5.381 | Fix a bug that broke in some cases variable reassignments in for loops and conditional blocks in apex script |
Tue. October 8, 2024 | |
20.5.380 | Add print() and warning() functions and the option to use raise error() to APEX script based on the Log callback. Add a log viewer button to the APEX Script node to improve debugging. |
Tue. October 8, 2024 | |
20.5.380 | Fix bug where geometry in LOPs view is removed from viewport after finishing incremental updates, in some cases |
Mon. October 7, 2024 | |
21.0.132 | Fixed a bug in HQueue where toggling between the View and Grid View of a Job page results in an Error 500 when the job's Output Log is long. |
Mon. October 7, 2024 | |
21.0.132 | Fixed a bug where the Grid View of a job page did not take 100% width. |
Mon. October 7, 2024 | |
20.5.380 | Fixed a bug in the Agent SOP where the "Use Pivot from First Frame" parameter was incorrectly visible in the FBX import mode. This parameter only affects the Character Rig input mode. |
Mon. October 7, 2024 |