Houdini Main Changelogs

21.0.134

Changed default behavior of the Bright COP to leave the alpha channel untouched.

Wed. October 9, 2024
21.0.134

Floating windows no longer disappear when Houdini loses focus on macOS. This applies to windows that float on top when the General User Interface -> Keep Floating Windows on Top preference is checked on.

Wed. October 9, 2024
21.0.134

Added a new fbik::GetCenterOfMass callback which computes the center of mass position and total mass of an FBIK skeleton.

Wed. October 9, 2024
21.0.134

Added an option on the Edit Prototypes LOP to not author any composition arc on the selected prim(s). This lets you use this node to create a class prim structure at the destination of an existing inherit arc.

Wed. October 9, 2024
21.0.134

The Edit Properties LOP and nodes built on that base that are affecting a USD relationship can now append, prepend, or remove prims from the existing list of targets.

Wed. October 9, 2024
20.5.381

XPU: Fixed a bug in expanding a custom MaterialX node

Wed. October 9, 2024
21.0.133

Improved the transfer speed of data to Houdini from Unreal for large sparse data sets.

Wed. October 9, 2024
21.0.133

The Lattice SOP allowed for 0.01 units of wiggle room for the source geometry's points to sit outside of the rest lattice and still be deformed. The 0.01 units of wiggle room was in "parameteric space" and has been replaced with a real world unit which is configurable by the new "falloff" parameter. The new parameter defaults to 0.01.

Tue. October 8, 2024
21.0.133

Adds geo::Lattice::2.0 which includes support for Nurbs lattices and a falloff port allow a little wiggle room when a point sits just beyond the extent of the rest lattice (probably by means of a small deformation or numerical imprecision).

Tue. October 8, 2024
21.0.133

Adds the new "Nurbs" interpolation type and a falloff parameter to the Lattice SOP.

Tue. October 8, 2024
21.0.133

Added 'A' (albedo) event type in light path expression so that it's possible to write out albedo AOV based on specific path or BSDF component.

Tue. October 8, 2024
21.0.133

Fixed potential crash creating new viewer panes via hotkey.

Tue. October 8, 2024
20.5.381

Fixed a python error in the point weld state when attempting to weld to a point in a different node's geometry.

Tue. October 8, 2024
21.0.133

On the HQueue Job page, Download Diagnostics Information button shows regardless of job status, while the Output Log and its Download button appear only when the job is assigned to a client.

Tue. October 8, 2024
21.0.133

Fixed a python error in the point weld state when attempting to weld to a point in a different node's geometry.

Tue. October 8, 2024
20.0.853

Fixed a potential crash when using the opexclude command for an operator which had not been loaded yet.

Tue. October 8, 2024
20.5.381

Fixed a potential crash when using the opexclude command for an operator which had not been loaded yet.

Tue. October 8, 2024
21.0.133

Fixed a potential crash when using the opexclude command for an operator which had not been loaded yet.

Tue. October 8, 2024
21.0.133

The Curve state now respects the handle pick radius for picking elements in the state, and now also picks elements in order of priority, first trying points, then tangents, then curves to reduce misclicks. This update also fixes some issues using the volatile select state (S key) while in the curve state, and addresses some other selection related issues such as MMB picking in the draw mode, and an issue selecting segments of NURBs curves.

Tue. October 8, 2024
20.5.381

Fix a bug that broke in some cases variable reassignments in for loops and conditional blocks in apex script

Tue. October 8, 2024
20.5.380

Add print() and warning() functions and the option to use raise error() to APEX script based on the Log callback. Add a log viewer button to the APEX Script node to improve debugging.

Tue. October 8, 2024
20.5.380

Fix bug where geometry in LOPs view is removed from viewport after finishing incremental updates, in some cases

Mon. October 7, 2024
21.0.132

Fixed a bug in HQueue where toggling between the View and Grid View of a Job page results in an Error 500 when the job's Output Log is long.

Mon. October 7, 2024
21.0.132

Fixed a bug where the Grid View of a job page did not take 100% width.

Mon. October 7, 2024
20.5.380

Fixed a bug in the Agent SOP where the "Use Pivot from First Frame" parameter was incorrectly visible in the FBX import mode. This parameter only affects the Character Rig input mode.

Mon. October 7, 2024