Houdini Main Changelogs
6.2.135 | The time needed to add operators loaded from complex OTL files has been significantly decreased. |
Thu. February 12, 2004 | |
6.2.135 | The time needed to add operators loaded from complex OTL files has been significantly decreased. |
Thu. February 12, 2004 | |
6.2.135 | The time needed to add operators loaded from complex OTL files has been significantly decreased. |
Thu. February 12, 2004 | |
6.2.135 | The time needed to add operators loaded from complex OTL files has been significantly decreased. |
Thu. February 12, 2004 | |
6.2.135 | When saving a custom subnet from the Type Properties dialog with the "Save Defaults as Initial Parameters" option turned on, Houdini no longer checks the top level node for references to external nodes. This should prevent some bogus warnings when saving the operator type. |
Thu. February 12, 2004 | |
6.2.135 | When saving a custom subnet from the Type Properties dialog with the "Save Defaults as Initial Parameters" option turned on, Houdini no longer checks the top level node for references to external nodes. This should prevent some bogus warnings when saving the operator type. |
Thu. February 12, 2004 | |
6.2.135 | When saving a custom subnet from the Type Properties dialog with the "Save Defaults as Initial Parameters" option turned on, Houdini no longer checks the top level node for references to external nodes. This should prevent some bogus warnings when saving the operator type. |
Thu. February 12, 2004 | |
6.2.135 | When saving a custom subnet from the Type Properties dialog with the "Save Defaults as Initial Parameters" option turned on, Houdini no longer checks the top level node for references to external nodes. This should prevent some bogus warnings when saving the operator type. |
Thu. February 12, 2004 | |
6.2.135 | When saving a custom subnet from the Type Properties dialog with the "Save Defaults as Initial Parameters" option turned on, Houdini no longer checks the top level node for references to external nodes. This should prevent some bogus warnings when saving the operator type. |
Thu. February 12, 2004 | |
6.2.134 | opinfo -v will now print out an LSystems entire rule string, regardless of how long that is. |
Wed. February 11, 2004 | |
6.2.134 | opinfo -v will now print out an LSystems entire rule string, regardless of how long that is. |
Wed. February 11, 2004 | |
6.2.134 | opinfo -v will now print out an LSystems entire rule string, regardless of how long that is. |
Wed. February 11, 2004 | |
6.2.134 | opinfo -v will now print out an LSystems entire rule string, regardless of how long that is. |
Wed. February 11, 2004 | |
6.2.134 | opinfo -v will now print out an LSystems entire rule string, regardless of how long that is. |
Wed. February 11, 2004 | |
6.2.134 | Mixing vertex attributes and particles systems should no longer cause occasional crashes. |
Wed. February 11, 2004 | |
6.2.134 | Mixing vertex attributes and particles systems should no longer cause occasional crashes. |
Wed. February 11, 2004 | |
6.2.134 | Mixing vertex attributes and particles systems should no longer cause occasional crashes. |
Wed. February 11, 2004 | |
6.2.134 | Mixing vertex attributes and particles systems should no longer cause occasional crashes. |
Wed. February 11, 2004 | |
6.2.134 | Mixing vertex attributes and particles systems should no longer cause occasional crashes. |
Wed. February 11, 2004 | |
6.2.134 | Fixed a bug where a cone light with no projection maps would not properly clean up the openGL state. This was introduced when the multi-texturing support was added. |
Wed. February 11, 2004 | |
6.2.134 | Fixed a bug where a cone light with no projection maps would not properly clean up the openGL state. This was introduced when the multi-texturing support was added. |
Wed. February 11, 2004 | |
6.2.134 | Fixed a bug where a cone light with no projection maps would not properly clean up the openGL state. This was introduced when the multi-texturing support was added. |
Wed. February 11, 2004 | |
6.2.134 | Fixed a bug where a cone light with no projection maps would not properly clean up the openGL state. This was introduced when the multi-texturing support was added. |
Wed. February 11, 2004 | |
6.2.134 | Fixed a bug where a cone light with no projection maps would not properly clean up the openGL state. This was introduced when the multi-texturing support was added. |
Wed. February 11, 2004 | |
6.2.134 | The auto-headlight for Open GL Shaded ROP renders will now work properly when the camera is positioned far from the origin. |
Wed. February 11, 2004 |