Houdini Main Changelogs

6.2.59

Fixed a potential crash when using the node chooser dialog on an operator with variable numbers of parameters such as the Object Merge SOP. If the Object Merge parameter dialog was closed and then a choice was made in the node chooser dialog, Houdini would crash.

Fri. November 28, 2003
6.2.59

Fixed a potential crash when using the node chooser dialog on an operator with variable numbers of parameters such as the Object Merge SOP. If the Object Merge parameter dialog was closed and then a choice was made in the node chooser dialog, Houdini would crash.

Fri. November 28, 2003
6.2.59

Fixed a potential crash when using the node chooser dialog on an operator with variable numbers of parameters such as the Object Merge SOP. If the Object Merge parameter dialog was closed and then a choice was made in the node chooser dialog, Houdini would crash.

Fri. November 28, 2003
6.2.59

Added environment variable HOUDINI_MAX_BACKUP_FILES to limit the number of hip and otl files that are created when doing a numbered backup save. See 'hconfig -h HOUDINI_MAX_BACKUP_FILES' for more information.

Fri. November 28, 2003
6.2.59

Added environment variable HOUDINI_MAX_BACKUP_FILES to limit the number of hip and otl files that are created when doing a numbered backup save. See 'hconfig -h HOUDINI_MAX_BACKUP_FILES' for more information.

Fri. November 28, 2003
6.2.59

Added environment variable HOUDINI_MAX_BACKUP_FILES to limit the number of hip and otl files that are created when doing a numbered backup save. See 'hconfig -h HOUDINI_MAX_BACKUP_FILES' for more information.

Fri. November 28, 2003
6.2.59

Added environment variable HOUDINI_MAX_BACKUP_FILES to limit the number of hip and otl files that are created when doing a numbered backup save. See 'hconfig -h HOUDINI_MAX_BACKUP_FILES' for more information.

Fri. November 28, 2003
6.2.59

Added environment variable HOUDINI_MAX_BACKUP_FILES to limit the number of hip and otl files that are created when doing a numbered backup save. See 'hconfig -h HOUDINI_MAX_BACKUP_FILES' for more information.

Fri. November 28, 2003
6.2.59

NURBs and Bezier surfaces which have linear bases (i.e. order 2) will now be displayed without tesselation in OpenGL. This improves both display speed and memory usage at the loss of accuracy in displaying a true bilinear patch. The previous behaviour can be restored using the configuration variable: HOUDINI_OGL_FAST_ORDER2

Fri. November 28, 2003
6.2.59

NURBs and Bezier surfaces which have linear bases (i.e. order 2) will now be displayed without tesselation in OpenGL. This improves both display speed and memory usage at the loss of accuracy in displaying a true bilinear patch. The previous behaviour can be restored using the configuration variable: HOUDINI_OGL_FAST_ORDER2

Fri. November 28, 2003
6.2.59

NURBs and Bezier surfaces which have linear bases (i.e. order 2) will now be displayed without tesselation in OpenGL. This improves both display speed and memory usage at the loss of accuracy in displaying a true bilinear patch. The previous behaviour can be restored using the configuration variable: HOUDINI_OGL_FAST_ORDER2

Fri. November 28, 2003
6.2.59

NURBs and Bezier surfaces which have linear bases (i.e. order 2) will now be displayed without tesselation in OpenGL. This improves both display speed and memory usage at the loss of accuracy in displaying a true bilinear patch. The previous behaviour can be restored using the configuration variable: HOUDINI_OGL_FAST_ORDER2

Fri. November 28, 2003
6.2.59

NURBs and Bezier surfaces which have linear bases (i.e. order 2) will now be displayed without tesselation in OpenGL. This improves both display speed and memory usage at the loss of accuracy in displaying a true bilinear patch. The previous behaviour can be restored using the configuration variable: HOUDINI_OGL_FAST_ORDER2

Fri. November 28, 2003
6.2.59

NURBs and Bezier surfaces which have linear bases (i.e. order 2) will now be displayed without tesselation in OpenGL. This improves both display speed and memory usage at the loss of accuracy in displaying a true bilinear patch. The previous behaviour can be restored using the configuration variable: HOUDINI_OGL_FAST_ORDER2

Fri. November 28, 2003
6.2.59

NURBs and Bezier surfaces which have linear bases (i.e. order 2) will now be displayed without tesselation in OpenGL. This improves both display speed and memory usage at the loss of accuracy in displaying a true bilinear patch. The previous behaviour can be restored using the configuration variable: HOUDINI_OGL_FAST_ORDER2

Fri. November 28, 2003
6.2.59

NURBs and Bezier surfaces which have linear bases (i.e. order 2) will now be displayed without tesselation in OpenGL. This improves both display speed and memory usage at the loss of accuracy in displaying a true bilinear patch. The previous behaviour can be restored using the configuration variable: HOUDINI_OGL_FAST_ORDER2

Fri. November 28, 2003
6.2.59

NURBs and Bezier surfaces which have linear bases (i.e. order 2) will now be displayed without tesselation in OpenGL. This improves both display speed and memory usage at the loss of accuracy in displaying a true bilinear patch. The previous behaviour can be restored using the configuration variable: HOUDINI_OGL_FAST_ORDER2

Fri. November 28, 2003
6.2.59

NURBs and Bezier surfaces which have linear bases (i.e. order 2) will now be displayed without tesselation in OpenGL. This improves both display speed and memory usage at the loss of accuracy in displaying a true bilinear patch. The previous behaviour can be restored using the configuration variable: HOUDINI_OGL_FAST_ORDER2

Fri. November 28, 2003
6.2.58

Fixed Dynamic Parenting to handle child objects which have non-zero pivot values or uniform scale that is not 1.

Thu. November 27, 2003
6.2.58

Fixed Dynamic Parenting to handle child objects which have non-zero pivot values or uniform scale that is not 1.

Thu. November 27, 2003
6.2.58

Fixed Dynamic Parenting to handle child objects which have non-zero pivot values or uniform scale that is not 1.

Thu. November 27, 2003
6.2.58

Fixed Dynamic Parenting to handle child objects which have non-zero pivot values or uniform scale that is not 1.

Thu. November 27, 2003
6.2.58

Fixed Dynamic Parenting to handle child objects which have non-zero pivot values or uniform scale that is not 1.

Thu. November 27, 2003
6.2.58

The Pretransform CHOP now has input and output pivot parameters which are used in the interpretation and generation of results.

Thu. November 27, 2003
6.2.58

The Pretransform CHOP now has input and output pivot parameters which are used in the interpretation and generation of results.

Thu. November 27, 2003