Houdini Main Changelogs
6.2.59 | The camera parameter in output drivers is no longer a menu. This allows relative paths to be entered and processed correctly. |
Fri. November 28, 2003 | |
6.2.59 | The "Viewport Selecting Enabled" and "Select Script" parameters now appear on the "Subnet" page of SubNetwork objects and custom subnet objects. Previously the parameters existed but did not appear in the dialog. |
Fri. November 28, 2003 | |
6.2.59 | The "Viewport Selecting Enabled" and "Select Script" parameters now appear on the "Subnet" page of SubNetwork objects and custom subnet objects. Previously the parameters existed but did not appear in the dialog. |
Fri. November 28, 2003 | |
6.2.59 | The "Viewport Selecting Enabled" and "Select Script" parameters now appear on the "Subnet" page of SubNetwork objects and custom subnet objects. Previously the parameters existed but did not appear in the dialog. |
Fri. November 28, 2003 | |
6.2.59 | The "Viewport Selecting Enabled" and "Select Script" parameters now appear on the "Subnet" page of SubNetwork objects and custom subnet objects. Previously the parameters existed but did not appear in the dialog. |
Fri. November 28, 2003 | |
6.2.59 | The "Viewport Selecting Enabled" and "Select Script" parameters now appear on the "Subnet" page of SubNetwork objects and custom subnet objects. Previously the parameters existed but did not appear in the dialog. |
Fri. November 28, 2003 | |
6.2.59 | Fixed a potential crash when using the node chooser dialog on an operator with variable numbers of parameters such as the Object Merge SOP. If the Object Merge parameter dialog was closed and then a choice was made in the node chooser dialog, Houdini would crash. |
Fri. November 28, 2003 | |
6.2.59 | Fixed a potential crash when using the node chooser dialog on an operator with variable numbers of parameters such as the Object Merge SOP. If the Object Merge parameter dialog was closed and then a choice was made in the node chooser dialog, Houdini would crash. |
Fri. November 28, 2003 | |
6.2.59 | Fixed a potential crash when using the node chooser dialog on an operator with variable numbers of parameters such as the Object Merge SOP. If the Object Merge parameter dialog was closed and then a choice was made in the node chooser dialog, Houdini would crash. |
Fri. November 28, 2003 | |
6.2.59 | Fixed a potential crash when using the node chooser dialog on an operator with variable numbers of parameters such as the Object Merge SOP. If the Object Merge parameter dialog was closed and then a choice was made in the node chooser dialog, Houdini would crash. |
Fri. November 28, 2003 | |
6.2.59 | Fixed a potential crash when using the node chooser dialog on an operator with variable numbers of parameters such as the Object Merge SOP. If the Object Merge parameter dialog was closed and then a choice was made in the node chooser dialog, Houdini would crash. |
Fri. November 28, 2003 | |
6.2.59 | Added environment variable HOUDINI_MAX_BACKUP_FILES to limit the number of hip and otl files that are created when doing a numbered backup save. See 'hconfig -h HOUDINI_MAX_BACKUP_FILES' for more information. |
Fri. November 28, 2003 | |
6.2.59 | Added environment variable HOUDINI_MAX_BACKUP_FILES to limit the number of hip and otl files that are created when doing a numbered backup save. See 'hconfig -h HOUDINI_MAX_BACKUP_FILES' for more information. |
Fri. November 28, 2003 | |
6.2.59 | Added environment variable HOUDINI_MAX_BACKUP_FILES to limit the number of hip and otl files that are created when doing a numbered backup save. See 'hconfig -h HOUDINI_MAX_BACKUP_FILES' for more information. |
Fri. November 28, 2003 | |
6.2.59 | Added environment variable HOUDINI_MAX_BACKUP_FILES to limit the number of hip and otl files that are created when doing a numbered backup save. See 'hconfig -h HOUDINI_MAX_BACKUP_FILES' for more information. |
Fri. November 28, 2003 | |
6.2.59 | Added environment variable HOUDINI_MAX_BACKUP_FILES to limit the number of hip and otl files that are created when doing a numbered backup save. See 'hconfig -h HOUDINI_MAX_BACKUP_FILES' for more information. |
Fri. November 28, 2003 | |
6.2.59 | NURBs and Bezier surfaces which have linear bases (i.e. order 2) will now be displayed without tesselation in OpenGL. This improves both display speed and memory usage at the loss of accuracy in displaying a true bilinear patch. The previous behaviour can be restored using the configuration variable: HOUDINI_OGL_FAST_ORDER2 |
Fri. November 28, 2003 | |
6.2.59 | NURBs and Bezier surfaces which have linear bases (i.e. order 2) will now be displayed without tesselation in OpenGL. This improves both display speed and memory usage at the loss of accuracy in displaying a true bilinear patch. The previous behaviour can be restored using the configuration variable: HOUDINI_OGL_FAST_ORDER2 |
Fri. November 28, 2003 | |
6.2.59 | NURBs and Bezier surfaces which have linear bases (i.e. order 2) will now be displayed without tesselation in OpenGL. This improves both display speed and memory usage at the loss of accuracy in displaying a true bilinear patch. The previous behaviour can be restored using the configuration variable: HOUDINI_OGL_FAST_ORDER2 |
Fri. November 28, 2003 | |
6.2.59 | NURBs and Bezier surfaces which have linear bases (i.e. order 2) will now be displayed without tesselation in OpenGL. This improves both display speed and memory usage at the loss of accuracy in displaying a true bilinear patch. The previous behaviour can be restored using the configuration variable: HOUDINI_OGL_FAST_ORDER2 |
Fri. November 28, 2003 | |
6.2.59 | NURBs and Bezier surfaces which have linear bases (i.e. order 2) will now be displayed without tesselation in OpenGL. This improves both display speed and memory usage at the loss of accuracy in displaying a true bilinear patch. The previous behaviour can be restored using the configuration variable: HOUDINI_OGL_FAST_ORDER2 |
Fri. November 28, 2003 | |
6.2.59 | NURBs and Bezier surfaces which have linear bases (i.e. order 2) will now be displayed without tesselation in OpenGL. This improves both display speed and memory usage at the loss of accuracy in displaying a true bilinear patch. The previous behaviour can be restored using the configuration variable: HOUDINI_OGL_FAST_ORDER2 |
Fri. November 28, 2003 | |
6.2.59 | NURBs and Bezier surfaces which have linear bases (i.e. order 2) will now be displayed without tesselation in OpenGL. This improves both display speed and memory usage at the loss of accuracy in displaying a true bilinear patch. The previous behaviour can be restored using the configuration variable: HOUDINI_OGL_FAST_ORDER2 |
Fri. November 28, 2003 | |
6.2.59 | NURBs and Bezier surfaces which have linear bases (i.e. order 2) will now be displayed without tesselation in OpenGL. This improves both display speed and memory usage at the loss of accuracy in displaying a true bilinear patch. The previous behaviour can be restored using the configuration variable: HOUDINI_OGL_FAST_ORDER2 |
Fri. November 28, 2003 | |
6.2.59 | NURBs and Bezier surfaces which have linear bases (i.e. order 2) will now be displayed without tesselation in OpenGL. This improves both display speed and memory usage at the loss of accuracy in displaying a true bilinear patch. The previous behaviour can be restored using the configuration variable: HOUDINI_OGL_FAST_ORDER2 |
Fri. November 28, 2003 |