Houdini Main Changelogs
6.2.27 | On Linux, changing the "Back", "Forward", and "Home" help browser buttons into icons and adding a reload button. |
Mon. October 27, 2003 | |
6.2.27 | Fixing a bug where Houdini would crash when closing the web browser pane when you had a $HOME/houdini6.1/config/HelpPaneLinks file and you launched Houdini from $HOME/houdini6.1/config. |
Mon. October 27, 2003 | |
6.2.27 | Fixing a bug where Houdini would crash when closing the web browser pane when you had a $HOME/houdini6.1/config/HelpPaneLinks file and you launched Houdini from $HOME/houdini6.1/config. |
Mon. October 27, 2003 | |
6.2.27 | Fixing a bug where Houdini would crash when closing the web browser pane when you had a $HOME/houdini6.1/config/HelpPaneLinks file and you launched Houdini from $HOME/houdini6.1/config. |
Mon. October 27, 2003 | |
6.2.27 | Fixing a bug where Houdini would crash when closing the web browser pane when you had a $HOME/houdini6.1/config/HelpPaneLinks file and you launched Houdini from $HOME/houdini6.1/config. |
Mon. October 27, 2003 | |
6.2.27 | Fixing a bug where Houdini would crash when closing the web browser pane when you had a $HOME/houdini6.1/config/HelpPaneLinks file and you launched Houdini from $HOME/houdini6.1/config. |
Mon. October 27, 2003 | |
6.2.27 | Experimental: when the camera is locked to the view, the transform parameters are calculated in a way to accomodate also a camera with offset pivot. |
Mon. October 27, 2003 | |
6.2.27 | Experimental: when the camera is locked to the view, the transform parameters are calculated in a way to accomodate also a camera with offset pivot. |
Mon. October 27, 2003 | |
6.2.27 | Experimental: when the camera is locked to the view, the transform parameters are calculated in a way to accomodate also a camera with offset pivot. |
Mon. October 27, 2003 | |
6.2.27 | Experimental: when the camera is locked to the view, the transform parameters are calculated in a way to accomodate also a camera with offset pivot. |
Mon. October 27, 2003 | |
6.2.27 | Experimental: when the camera is locked to the view, the transform parameters are calculated in a way to accomodate also a camera with offset pivot. |
Mon. October 27, 2003 | |
6.2.24 | Added initial version of an object state for fixing up character deforms. This state has not been enabled yet. |
Fri. October 24, 2003 | |
6.2.24 | Added initial version of an object state for fixing up character deforms. This state has not been enabled yet. |
Fri. October 24, 2003 | |
6.2.24 | Added initial version of an object state for fixing up character deforms. This state has not been enabled yet. |
Fri. October 24, 2003 | |
6.2.24 | Added initial version of an object state for fixing up character deforms. This state has not been enabled yet. |
Fri. October 24, 2003 | |
6.2.24 | Added initial version of an object state for fixing up character deforms. This state has not been enabled yet. |
Fri. October 24, 2003 | |
6.2.24 | Ray intersections with polygons with greater than four sides will now generate u/v values which can be used in primuv() style computations. Specifically, this means that shift-clicking to change the sticky position will work. |
Fri. October 24, 2003 | |
6.2.24 | Ray intersections with polygons with greater than four sides will now generate u/v values which can be used in primuv() style computations. Specifically, this means that shift-clicking to change the sticky position will work. |
Fri. October 24, 2003 | |
6.2.24 | Ray intersections with polygons with greater than four sides will now generate u/v values which can be used in primuv() style computations. Specifically, this means that shift-clicking to change the sticky position will work. |
Fri. October 24, 2003 | |
6.2.24 | Ray intersections with polygons with greater than four sides will now generate u/v values which can be used in primuv() style computations. Specifically, this means that shift-clicking to change the sticky position will work. |
Fri. October 24, 2003 | |
6.2.24 | Ray intersections with polygons with greater than four sides will now generate u/v values which can be used in primuv() style computations. Specifically, this means that shift-clicking to change the sticky position will work. |
Fri. October 24, 2003 | |
6.2.24 | Added selectors to Operator Type Properties. OTLs can now have selectors binded to them. The user defined selector scripts can access the selector inputs using the variables $argc which represents the number of inputs, and $arg0, $arg1, ..., $arg($argc-1) which represent each of the inputs. |
Fri. October 24, 2003 | |
6.2.24 | Added selectors to Operator Type Properties. OTLs can now have selectors binded to them. The user defined selector scripts can access the selector inputs using the variables $argc which represents the number of inputs, and $arg0, $arg1, ..., $arg($argc-1) which represent each of the inputs. |
Fri. October 24, 2003 | |
6.2.24 | Added selectors to Operator Type Properties. OTLs can now have selectors binded to them. The user defined selector scripts can access the selector inputs using the variables $argc which represents the number of inputs, and $arg0, $arg1, ..., $arg($argc-1) which represent each of the inputs. |
Fri. October 24, 2003 | |
6.2.24 | Added selectors to Operator Type Properties. OTLs can now have selectors binded to them. The user defined selector scripts can access the selector inputs using the variables $argc which represents the number of inputs, and $arg0, $arg1, ..., $arg($argc-1) which represent each of the inputs. |
Fri. October 24, 2003 |