Houdini Main Changelogs

6.2.17

Open curves and polygons can now be lit when the viewport is in shaded mode. To enable this, there is a new toggle in the display options in the Wireframe page called "Shade Open Curves In Shaded Modes". In addition, geometry objects have a new parameter in the Misc page, called "Shade Open Curves In Viewport" which must also be turned on to shade the open curves in that particular object. The reason for this granularity is because when using this new shading mode, we must disable display lists, and the goal is to do this for as few objects as possible. A new option "-c" was added to the viewdisplay command to allow setting the display option on the command line.

Fri. October 17, 2003
6.2.17

Open curves and polygons can now be lit when the viewport is in shaded mode. To enable this, there is a new toggle in the display options in the Wireframe page called "Shade Open Curves In Shaded Modes". In addition, geometry objects have a new parameter in the Misc page, called "Shade Open Curves In Viewport" which must also be turned on to shade the open curves in that particular object. The reason for this granularity is because when using this new shading mode, we must disable display lists, and the goal is to do this for as few objects as possible. A new option "-c" was added to the viewdisplay command to allow setting the display option on the command line.

Fri. October 17, 2003
6.2.17

Open curves and polygons can now be lit when the viewport is in shaded mode. To enable this, there is a new toggle in the display options in the Wireframe page called "Shade Open Curves In Shaded Modes". In addition, geometry objects have a new parameter in the Misc page, called "Shade Open Curves In Viewport" which must also be turned on to shade the open curves in that particular object. The reason for this granularity is because when using this new shading mode, we must disable display lists, and the goal is to do this for as few objects as possible. A new option "-c" was added to the viewdisplay command to allow setting the display option on the command line.

Fri. October 17, 2003
6.2.17

Open curves and polygons can now be lit when the viewport is in shaded mode. To enable this, there is a new toggle in the display options in the Wireframe page called "Shade Open Curves In Shaded Modes". In addition, geometry objects have a new parameter in the Misc page, called "Shade Open Curves In Viewport" which must also be turned on to shade the open curves in that particular object. The reason for this granularity is because when using this new shading mode, we must disable display lists, and the goal is to do this for as few objects as possible. A new option "-c" was added to the viewdisplay command to allow setting the display option on the command line.

Fri. October 17, 2003
6.2.17

The expand COP now expands luminance when working with Color or vector planes by default. This is about 3x faster than expanding on individual color components. The old behaviour can still be accessed by turning off the "Use Luminance" toggle.

Fri. October 17, 2003
6.2.17

The expand COP now expands luminance when working with Color or vector planes by default. This is about 3x faster than expanding on individual color components. The old behaviour can still be accessed by turning off the "Use Luminance" toggle.

Fri. October 17, 2003
6.2.17

The expand COP now expands luminance when working with Color or vector planes by default. This is about 3x faster than expanding on individual color components. The old behaviour can still be accessed by turning off the "Use Luminance" toggle.

Fri. October 17, 2003
6.2.17

The expand COP now expands luminance when working with Color or vector planes by default. This is about 3x faster than expanding on individual color components. The old behaviour can still be accessed by turning off the "Use Luminance" toggle.

Fri. October 17, 2003
6.2.17

The expand COP now expands luminance when working with Color or vector planes by default. This is about 3x faster than expanding on individual color components. The old behaviour can still be accessed by turning off the "Use Luminance" toggle.

Fri. October 17, 2003
6.2.17

Fixed a bug where the Mirror SOP could cause a crash if mirroring quadrics and not keeping the original geometry.

Fri. October 17, 2003
6.2.17

Fixed a bug where the Mirror SOP could cause a crash if mirroring quadrics and not keeping the original geometry.

Fri. October 17, 2003
6.2.17

Fixed a bug where the Mirror SOP could cause a crash if mirroring quadrics and not keeping the original geometry.

Fri. October 17, 2003
6.2.17

Fixed a bug where the Mirror SOP could cause a crash if mirroring quadrics and not keeping the original geometry.

Fri. October 17, 2003
6.2.17

Fixed a bug where the Mirror SOP could cause a crash if mirroring quadrics and not keeping the original geometry.

Fri. October 17, 2003
6.2.17

There was a subtle bug in computation of derivatives in some extreme cases when ray-tracing in mantra. This intermittent bug might have caused NAN's or even possibly crashes in ray-traced images (including global illumination). Most notably, there was a specific bad case when ray-tracing against open polygons.

Fri. October 17, 2003
6.2.17

There was a subtle bug in computation of derivatives in some extreme cases when ray-tracing in mantra. This intermittent bug might have caused NAN's or even possibly crashes in ray-traced images (including global illumination). Most notably, there was a specific bad case when ray-tracing against open polygons.

Fri. October 17, 2003
6.2.17

There was a subtle bug in computation of derivatives in some extreme cases when ray-tracing in mantra. This intermittent bug might have caused NAN's or even possibly crashes in ray-traced images (including global illumination). Most notably, there was a specific bad case when ray-tracing against open polygons.

Fri. October 17, 2003
6.2.17

There was a subtle bug in computation of derivatives in some extreme cases when ray-tracing in mantra. This intermittent bug might have caused NAN's or even possibly crashes in ray-traced images (including global illumination). Most notably, there was a specific bad case when ray-tracing against open polygons.

Fri. October 17, 2003
6.2.17

There was a subtle bug in computation of derivatives in some extreme cases when ray-tracing in mantra. This intermittent bug might have caused NAN's or even possibly crashes in ray-traced images (including global illumination). Most notably, there was a specific bad case when ray-tracing against open polygons.

Fri. October 17, 2003
6.2.16

Added a display preference, "Fast Pixel Aspect Ratio Display", which is on by default. When on, a simple horizontal pixel scale is applied in hardware to any image with pixel aspect ratio that isn't 1. When off, a slower software box filter scale is used, which eliminates the artifacts that are present in the hardware scale.

This is only noticable for fractional aspect ratios - integer aspects such as 2 (or 1/2, 1/3) work just as well in Fast mode.

This also applies to the Halo viewer.

Thu. October 16, 2003
6.2.16

Added a display preference, "Fast Pixel Aspect Ratio Display", which is on by default. When on, a simple horizontal pixel scale is applied in hardware to any image with pixel aspect ratio that isn't 1. When off, a slower software box filter scale is used, which eliminates the artifacts that are present in the hardware scale.

This is only noticable for fractional aspect ratios - integer aspects such as 2 (or 1/2, 1/3) work just as well in Fast mode.

This also applies to the Halo viewer.

Thu. October 16, 2003
6.2.16

Added a display preference, "Fast Pixel Aspect Ratio Display", which is on by default. When on, a simple horizontal pixel scale is applied in hardware to any image with pixel aspect ratio that isn't 1. When off, a slower software box filter scale is used, which eliminates the artifacts that are present in the hardware scale.

This is only noticable for fractional aspect ratios - integer aspects such as 2 (or 1/2, 1/3) work just as well in Fast mode.

This also applies to the Halo viewer.

Thu. October 16, 2003
6.2.16

Added a display preference, "Fast Pixel Aspect Ratio Display", which is on by default. When on, a simple horizontal pixel scale is applied in hardware to any image with pixel aspect ratio that isn't 1. When off, a slower software box filter scale is used, which eliminates the artifacts that are present in the hardware scale.

This is only noticable for fractional aspect ratios - integer aspects such as 2 (or 1/2, 1/3) work just as well in Fast mode.

This also applies to the Halo viewer.

Thu. October 16, 2003
6.2.16

Added a display preference, "Fast Pixel Aspect Ratio Display", which is on by default. When on, a simple horizontal pixel scale is applied in hardware to any image with pixel aspect ratio that isn't 1. When off, a slower software box filter scale is used, which eliminates the artifacts that are present in the hardware scale.

This is only noticable for fractional aspect ratios - integer aspects such as 2 (or 1/2, 1/3) work just as well in Fast mode.

This also applies to the Halo viewer.

Thu. October 16, 2003
6.2.16

channel group widget caches count of number of channels starting to make things faster

Thu. October 16, 2003