Houdini Main Changelogs

6.2.3

To avoid name conflict problems with the .NET compiler, the distance(UT_Vector4, UT_Vector4) function is now called distance4.

Fri. October 3, 2003
6.2.3

To avoid name conflict problems with the .NET compiler, the distance(UT_Vector4, UT_Vector4) function is now called distance4.

Fri. October 3, 2003
6.2.3

To avoid name conflict problems with the .NET compiler, the distance(UT_Vector4, UT_Vector4) function is now called distance4.

Fri. October 3, 2003
6.2.2

Made a small change to better support IK on bone chains with uniform scales in the root null or bones. Related to this, the Uniform Scale parameter on Bone objects has been unhidden.

Thu. October 2, 2003
6.2.2

Made a small change to better support IK on bone chains with uniform scales in the root null or bones. Related to this, the Uniform Scale parameter on Bone objects has been unhidden.

Thu. October 2, 2003
6.2.2

Made a small change to better support IK on bone chains with uniform scales in the root null or bones. Related to this, the Uniform Scale parameter on Bone objects has been unhidden.

Thu. October 2, 2003
6.2.2

Made a small change to better support IK on bone chains with uniform scales in the root null or bones. Related to this, the Uniform Scale parameter on Bone objects has been unhidden.

Thu. October 2, 2003
6.2.2

Made a small change to better support IK on bone chains with uniform scales in the root null or bones. Related to this, the Uniform Scale parameter on Bone objects has been unhidden.

Thu. October 2, 2003
6.2.2

Fixed the way the Type PRoperties dialog parses dialog scripts with a number of nested empty folders. Previously these folders would not be recreated faithfully.

Thu. October 2, 2003
6.2.2

Fixed the way the Type PRoperties dialog parses dialog scripts with a number of nested empty folders. Previously these folders would not be recreated faithfully.

Thu. October 2, 2003
6.2.2

Fixed the way the Type PRoperties dialog parses dialog scripts with a number of nested empty folders. Previously these folders would not be recreated faithfully.

Thu. October 2, 2003
6.2.2

Fixed the way the Type PRoperties dialog parses dialog scripts with a number of nested empty folders. Previously these folders would not be recreated faithfully.

Thu. October 2, 2003
6.2.2

Fixed the way the Type PRoperties dialog parses dialog scripts with a number of nested empty folders. Previously these folders would not be recreated faithfully.

Thu. October 2, 2003
6.2.2

Added new parameter "IK Interaction with Pose Handle" to InverseKin CHOP. This dictates the whether the Pose Handle will treat the corresponding bone chain as an IK or a No Kinematics bone chain.

Thu. October 2, 2003
6.2.2

Added new parameter "IK Interaction with Pose Handle" to InverseKin CHOP. This dictates the whether the Pose Handle will treat the corresponding bone chain as an IK or a No Kinematics bone chain.

Thu. October 2, 2003
6.2.2

Added new parameter "IK Interaction with Pose Handle" to InverseKin CHOP. This dictates the whether the Pose Handle will treat the corresponding bone chain as an IK or a No Kinematics bone chain.

Thu. October 2, 2003
6.2.2

Added new parameter "IK Interaction with Pose Handle" to InverseKin CHOP. This dictates the whether the Pose Handle will treat the corresponding bone chain as an IK or a No Kinematics bone chain.

Thu. October 2, 2003
6.2.2

Added new parameter "IK Interaction with Pose Handle" to InverseKin CHOP. This dictates the whether the Pose Handle will treat the corresponding bone chain as an IK or a No Kinematics bone chain.

Thu. October 2, 2003
6.2.2

Fixed Pose Handle to allow "Snap To IK" when attached bone chain does not directly an InverseKin CHOP as its Kinematics Solver.

Thu. October 2, 2003
6.2.2

Fixed Pose Handle to allow "Snap To IK" when attached bone chain does not directly an InverseKin CHOP as its Kinematics Solver.

Thu. October 2, 2003
6.2.2

Fixed Pose Handle to allow "Snap To IK" when attached bone chain does not directly an InverseKin CHOP as its Kinematics Solver.

Thu. October 2, 2003
6.2.2

Fixed Pose Handle to allow "Snap To IK" when attached bone chain does not directly an InverseKin CHOP as its Kinematics Solver.

Thu. October 2, 2003
6.2.2

Fixed Pose Handle to allow "Snap To IK" when attached bone chain does not directly an InverseKin CHOP as its Kinematics Solver.

Thu. October 2, 2003
6.2.2

The XCF ladder for floating point values has been extended to include a "100" step size and a "0.0001" step size.

Thu. October 2, 2003
6.2.2

The XCF ladder for floating point values has been extended to include a "100" step size and a "0.0001" step size.

Thu. October 2, 2003