Houdini Main Changelogs

6.1.151

VEX cops now correctly display at fractional proxy resolutions and when interactively editting their parms.

Tue. September 30, 2003
6.1.151

VEX cops now correctly display at fractional proxy resolutions and when interactively editting their parms.

Tue. September 30, 2003
6.1.151

VEX cops now correctly display at fractional proxy resolutions and when interactively editting their parms.

Tue. September 30, 2003
6.1.151

The default wrapping mode for VEX cop ...input functions (cinput,binput and finput) is now 'black' or border - all pixels outside the image res will be black. This can be overriden with the filter options.

Tue. September 30, 2003
6.1.151

The default wrap mode for COP VEX functions is now black. All pixels outside the image res will be black, instead of repeated.

Tue. September 30, 2003
6.1.151

The default wrapping mode for VEX cop ...input functions (cinput,binput and finput) is now 'black' or border - all pixels outside the image res will be black. This can be overriden with the filter options.

Tue. September 30, 2003
6.1.151

The default wrap mode for COP VEX functions is now black. All pixels outside the image res will be black, instead of repeated.

Tue. September 30, 2003
6.1.151

The default wrapping mode for VEX cop ...input functions (cinput,binput and finput) is now 'black' or border - all pixels outside the image res will be black. This can be overriden with the filter options.

Tue. September 30, 2003
6.1.151

The default wrap mode for COP VEX functions is now black. All pixels outside the image res will be black, instead of repeated.

Tue. September 30, 2003
6.1.151

The default wrapping mode for VEX cop ...input functions (cinput,binput and finput) is now 'black' or border - all pixels outside the image res will be black. This can be overriden with the filter options.

Tue. September 30, 2003
6.1.151

The default wrap mode for COP VEX functions is now black. All pixels outside the image res will be black, instead of repeated.

Tue. September 30, 2003
6.1.151

The default wrapping mode for VEX cop ...input functions (cinput,binput and finput) is now 'black' or border - all pixels outside the image res will be black. This can be overriden with the filter options.

Tue. September 30, 2003
6.1.151

The default wrap mode for COP VEX functions is now black. All pixels outside the image res will be black, instead of repeated.

Tue. September 30, 2003
6.1.151

Fixed a multithreaded crash with the Render COP. The Render COP also does not execute scripts anymore, as these were causing problems when run in separate threads.

Tue. September 30, 2003
6.1.151

The Zcomp's interpretation of the foreground offset for X and Y is now correct; previously, it would shift in the reverse direction.

Tue. September 30, 2003
6.1.151

The Zcomp's interpretation of the foreground offset for X and Y is now correct; previously, it would shift in the reverse direction.

Tue. September 30, 2003
6.1.151

Fixed a multithreaded crash with the Render COP. The Render COP also does not execute scripts anymore, as these were causing problems when run in separate threads.

Tue. September 30, 2003
6.1.151

The Zcomp's interpretation of the foreground offset for X and Y is now correct; previously, it would shift in the reverse direction.

Tue. September 30, 2003
6.1.151

Fixed a multithreaded crash with the Render COP. The Render COP also does not execute scripts anymore, as these were causing problems when run in separate threads.

Tue. September 30, 2003
6.1.151

Fixed a multithreaded crash with the Render COP. The Render COP also does not execute scripts anymore, as these were causing problems when run in separate threads.

Tue. September 30, 2003
6.1.151

The Zcomp's interpretation of the foreground offset for X and Y is now correct; previously, it would shift in the reverse direction.

Tue. September 30, 2003
6.1.151

Fixed a multithreaded crash with the Render COP. The Render COP also does not execute scripts anymore, as these were causing problems when run in separate threads.

Tue. September 30, 2003
6.1.151

The Zcomp's interpretation of the foreground offset for X and Y is now correct; previously, it would shift in the reverse direction.

Tue. September 30, 2003
6.1.151

Zcomp now correctly composites the point plane, correcting the X and Y components of the point plane if the foreground was shifted in X and Y.

Tue. September 30, 2003
6.1.151

Zcomp now correctly composites the point plane, correcting the X and Y components of the point plane if the foreground was shifted in X and Y.

Tue. September 30, 2003