Houdini Main Changelogs
6.1.143 | The UV Texture SOP now uses the NWN style node selector for choosing the camera. The BakeVex SOP has been likewise upgraded. |
Mon. September 22, 2003 | |
6.1.143 | The UV Texture SOP now uses the NWN style node selector for choosing the camera. The BakeVex SOP has been likewise upgraded. |
Mon. September 22, 2003 | |
6.1.143 | The UV Texture SOP now uses the NWN style node selector for choosing the camera. The BakeVex SOP has been likewise upgraded. |
Mon. September 22, 2003 | |
6.1.143 | The UV Texture SOP now uses the NWN style node selector for choosing the camera. The BakeVex SOP has been likewise upgraded. |
Mon. September 22, 2003 | |
6.1.143 | The Kinematic Solver jump button in Objects will now work with relative paths. |
Mon. September 22, 2003 | |
6.1.143 | The Kinematic Solver jump button in Objects will now work with relative paths. |
Mon. September 22, 2003 | |
6.1.143 | The Kinematic Solver jump button in Objects will now work with relative paths. |
Mon. September 22, 2003 | |
6.1.143 | The Kinematic Solver jump button in Objects will now work with relative paths. |
Mon. September 22, 2003 | |
6.1.143 | The Kinematic Solver jump button in Objects will now work with relative paths. |
Mon. September 22, 2003 | |
6.1.143 | Fixing a bug where the visibility sop would invert its input group if it was applying to non-selected primitives. |
Mon. September 22, 2003 | |
6.1.143 | Fixing a bug where the visibility sop would invert its input group if it was applying to non-selected primitives. |
Mon. September 22, 2003 | |
6.1.143 | Fixing a bug where the visibility sop would invert its input group if it was applying to non-selected primitives. |
Mon. September 22, 2003 | |
6.1.143 | Fixing a bug where the visibility sop would invert its input group if it was applying to non-selected primitives. |
Mon. September 22, 2003 | |
6.1.143 | Fixing a bug where the visibility sop would invert its input group if it was applying to non-selected primitives. |
Mon. September 22, 2003 | |
6.1.143 | The UV align handle works (again) in OTL at OBJ level. |
Mon. September 22, 2003 | |
6.1.143 | The UV align handle works (again) in OTL at OBJ level. |
Mon. September 22, 2003 | |
6.1.143 | The UV align handle works (again) in OTL at OBJ level. |
Mon. September 22, 2003 | |
6.1.143 | The UV align handle works (again) in OTL at OBJ level. |
Mon. September 22, 2003 | |
6.1.143 | The UV align handle works (again) in OTL at OBJ level. |
Mon. September 22, 2003 | |
6.1.140 | There were bugs in the supermat VEX shader. These bugs cause a double attenuation of the diffuse color and ignoring of the transparency color map. Images using the supermat shader will now be significantly different than before. |
Fri. September 19, 2003 | |
6.1.140 | There were bugs in the supermat VEX shader. These bugs cause a double attenuation of the diffuse color and ignoring of the transparency color map. Images using the supermat shader will now be significantly different than before. |
Fri. September 19, 2003 | |
6.1.140 | There were bugs in the supermat VEX shader. These bugs cause a double attenuation of the diffuse color and ignoring of the transparency color map. Images using the supermat shader will now be significantly different than before. |
Fri. September 19, 2003 | |
6.1.140 | There were bugs in the supermat VEX shader. These bugs cause a double attenuation of the diffuse color and ignoring of the transparency color map. Images using the supermat shader will now be significantly different than before. |
Fri. September 19, 2003 | |
6.1.140 | There were bugs in the supermat VEX shader. These bugs cause a double attenuation of the diffuse color and ignoring of the transparency color map. Images using the supermat shader will now be significantly different than before. |
Fri. September 19, 2003 | |
6.1.140 | There were bugs in the supermat VEX shader. These bugs cause a double attenuation of the diffuse color and ignoring of the transparency color map. Images using the supermat shader will now be significantly different than before. |
Fri. September 19, 2003 |